I need to rethink Collision vs Attributes
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@ -1103,8 +1103,7 @@ impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsStat
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}
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match ins.instruction{
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PhysicsInstruction::CollisionStart(c)=>{
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let model=c.model(&self.models).unwrap();
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match &model.attributes{
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match self.models.attr(c.model_id()){
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PhysicsCollisionAttributes::Contact{contacting,general}=>{
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let mut v=self.body.velocity;
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match &contacting.contact_behaviour{
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