thread load file
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@ -193,7 +193,12 @@ impl framework::Example for GlobalState {
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fn update(&mut self, window: &winit::window::Window, device: &wgpu::Device, queue: &wgpu::Queue, event: winit::event::WindowEvent) {
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fn update(&mut self, window: &winit::window::Window, device: &wgpu::Device, queue: &wgpu::Queue, event: winit::event::WindowEvent) {
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let time=integer::Time::from_nanos(self.start_time.elapsed().as_nanos() as i64);
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let time=integer::Time::from_nanos(self.start_time.elapsed().as_nanos() as i64);
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match event {
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match event {
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winit::event::WindowEvent::DroppedFile(path) => self.load_file(path,device,queue),
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winit::event::WindowEvent::DroppedFile(path)=>{
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std::thread::spawn(move ||{
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let indexed_model_instances=load_file(path);
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self.render_thread.send(Instruction::Die(indexed_model_instances));
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});
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},
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winit::event::WindowEvent::Focused(state)=>{
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winit::event::WindowEvent::Focused(state)=>{
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//pause unpause
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//pause unpause
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//recalculate pressed keys on focus
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//recalculate pressed keys on focus
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