generic events
This commit is contained in:
parent
ff54a03487
commit
846f681648
23
src/body.rs
23
src/body.rs
@ -1,5 +1,12 @@
|
||||
use crate::event::EventStruct;
|
||||
|
||||
pub enum PhysicsEvent {
|
||||
CollisionStart(RelativeCollision),
|
||||
CollisionEnd(RelativeCollision),
|
||||
StrafeTick,
|
||||
Jump,
|
||||
}
|
||||
|
||||
pub struct Body {
|
||||
pub position: glam::Vec3,//I64 where 2^32 = 1 u
|
||||
pub velocity: glam::Vec3,//I64 where 2^32 = 1 u/s
|
||||
@ -206,28 +213,28 @@ impl PhysicsState {
|
||||
self.body.position+self.body.velocity*(dt as f32)+self.gravity*((0.5*dt*dt) as f32)
|
||||
}
|
||||
|
||||
fn next_strafe_event(&self) -> Option<EventStruct> {
|
||||
fn next_strafe_event(&self) -> Option<EventStruct<PhysicsEvent>> {
|
||||
return Some(EventStruct{
|
||||
time:(self.time*self.strafe_tick_num/self.strafe_tick_den+1)*self.strafe_tick_den/self.strafe_tick_num,
|
||||
event:crate::event::EventEnum::StrafeTick
|
||||
event:PhysicsEvent::StrafeTick
|
||||
});
|
||||
}
|
||||
|
||||
fn next_walk_event(&self) -> Option<EventStruct> {
|
||||
fn next_walk_event(&self) -> Option<EventStruct<PhysicsEvent>> {
|
||||
//check if you are accelerating towards a walk target velocity and create an event
|
||||
return None;
|
||||
}
|
||||
fn predict_collision_end(&self,model:&Model) -> Option<EventStruct> {
|
||||
fn predict_collision_end(&self,model:&Model) -> Option<EventStruct<PhysicsEvent>> {
|
||||
None
|
||||
}
|
||||
fn predict_collision_start(&self,model:&Model) -> Option<EventStruct> {
|
||||
fn predict_collision_start(&self,model:&Model) -> Option<EventStruct<PhysicsEvent>> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl crate::event::EventTrait for PhysicsState {
|
||||
impl crate::event::EventEmitter<PhysicsEvent> for PhysicsState {
|
||||
//this little next event function can cache its return value and invalidate the cached value by watching the State.
|
||||
fn next_event(&self) -> Option<EventStruct> {
|
||||
fn next_event(&self) -> Option<EventStruct<PhysicsEvent>> {
|
||||
//JUST POLLING!!! NO MUTATION
|
||||
let mut best = crate::event::EventCollector::new();
|
||||
//autohop (already pressing spacebar; the signal to begin trying to jump is different)
|
||||
@ -235,7 +242,7 @@ impl crate::event::EventTrait for PhysicsState {
|
||||
//scroll will be implemented with InputEvent::Jump(true) but it blocks setting self.jump_trying=true
|
||||
best.collect(Some(EventStruct{
|
||||
time:self.time,
|
||||
event:crate::event::EventEnum::Jump
|
||||
event:PhysicsEvent::Jump
|
||||
}));
|
||||
}
|
||||
//check for collision stop events with curent contacts
|
||||
|
25
src/event.rs
25
src/event.rs
@ -1,29 +1,22 @@
|
||||
pub struct EventStruct {
|
||||
pub struct EventStruct<E> {
|
||||
pub time: crate::body::TIME,
|
||||
pub event: EventEnum,
|
||||
pub event: E,
|
||||
}
|
||||
|
||||
pub enum EventEnum {
|
||||
CollisionStart(crate::body::RelativeCollision),//Body::CollisionStart
|
||||
CollisionEnd(crate::body::RelativeCollision),//Body::CollisionEnd
|
||||
StrafeTick,
|
||||
Jump,
|
||||
}
|
||||
|
||||
pub trait EventTrait {
|
||||
fn next_event(&self) -> Option<EventStruct>;
|
||||
pub trait EventEmitter<E> {
|
||||
fn next_event(&self) -> Option<EventStruct<E>>;
|
||||
}
|
||||
|
||||
//PROPER PRIVATE FIELDS!!!
|
||||
pub struct EventCollector {
|
||||
event: Option<EventStruct>,
|
||||
pub struct EventCollector<E> {
|
||||
event: Option<EventStruct<E>>,
|
||||
}
|
||||
impl EventCollector {
|
||||
impl<E> EventCollector<E> {
|
||||
pub fn new() -> Self {
|
||||
Self{event:None}
|
||||
}
|
||||
|
||||
pub fn collect(&mut self,test_event:Option<EventStruct>){
|
||||
pub fn collect(&mut self,test_event:Option<EventStruct<E>>){
|
||||
match &test_event {
|
||||
Some(unwrap_test_event) => match &self.event {
|
||||
Some(unwrap_best_event) => if unwrap_test_event.time<unwrap_best_event.time {
|
||||
@ -34,7 +27,7 @@ impl EventCollector {
|
||||
None => (),
|
||||
}
|
||||
}
|
||||
pub fn event(self) -> Option<EventStruct> {
|
||||
pub fn event(self) -> Option<EventStruct<E>> {
|
||||
//STEAL EVENT AND DESTROY EVENTCOLLECTOR
|
||||
return self.event
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user