TODO: need real functions
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@ -1434,6 +1434,7 @@ impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsStat
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self.touching.constrain_acceleration(&self.models,&mut a);
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self.body.acceleration=a;
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//check ground
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//self.touching.get_move_state();
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match &c.face {
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TreyMeshFace::Top => {
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//TODO: make this more advanced checking contacts
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