default texture alpha is zero to reveal model_color
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@ -78,7 +78,7 @@ impl std::default::Default for FaceDescription{
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Self{
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texture:None,
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transform:glam::Affine2::IDENTITY,
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color:glam::Vec4::ONE,
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color:glam::vec4(1.0,1.0,1.0,0.0),//zero alpha to hide the default texture
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}
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}
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}
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