file loader multiplexer, pass dom to load_roblox
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6da4c81826
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7c2666fdf5
@ -10,10 +10,8 @@ fn class_is_a(class: &str, superclass: &str) -> bool {
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}
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}
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return false
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return false
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}
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}
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pub fn get_objects<R: std::io::Read>(buf_thing: R, superclass: &str) -> Result<std::vec::Vec<rbx_dom_weak::Instance>, Box<dyn std::error::Error>> {
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// Using buffered I/O is recommended with rbx_binary
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let dom = rbx_binary::from_reader(buf_thing)?;
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pub fn get_objects(dom:rbx_dom_weak::WeakDom, superclass: &str) -> Result<std::vec::Vec<rbx_dom_weak::Instance>, Box<dyn std::error::Error>> {
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let mut objects = std::vec::Vec::<rbx_dom_weak::Instance>::new();
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let mut objects = std::vec::Vec::<rbx_dom_weak::Instance>::new();
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//move matching instances into objects
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//move matching instances into objects
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let (_,mut instances) = dom.into_raw();
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let (_,mut instances) = dom.into_raw();
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45
src/main.rs
45
src/main.rs
@ -161,9 +161,9 @@ impl GraphicsData {
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depth_texture.create_view(&wgpu::TextureViewDescriptor::default())
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depth_texture.create_view(&wgpu::TextureViewDescriptor::default())
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}
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}
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fn generate_modeldatas_roblox<R: std::io::Read>(&self,input:R) -> Vec<ModelData>{
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fn generate_modeldatas_roblox(&self,dom:rbx_dom_weak::WeakDom) -> Vec<ModelData>{
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let mut modeldatas=generate_modeldatas(self.handy_unit_cube.clone(),ModelData::COLOR_FLOATS_WHITE);
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let mut modeldatas=generate_modeldatas(self.handy_unit_cube.clone(),ModelData::COLOR_FLOATS_WHITE);
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match load_roblox::get_objects(input, "BasePart") {
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match load_roblox::get_objects(dom, "BasePart") {
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Ok(objects)=>{
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Ok(objects)=>{
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for object in objects.iter() {
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for object in objects.iter() {
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if let (
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if let (
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@ -830,13 +830,40 @@ impl framework::Example for GraphicsData {
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println!("opening file: {:?}", &path);
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println!("opening file: {:?}", &path);
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//oh boy! let's load the map!
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//oh boy! let's load the map!
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if let Ok(file)=std::fs::File::open(path){
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if let Ok(file)=std::fs::File::open(path){
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let input = std::io::BufReader::new(file);
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let mut input = std::io::BufReader::new(file);
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let modeldatas=self.generate_modeldatas_roblox(input);
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let mut first_8=[0u8;8];
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//if generate_modeldatas succeeds, clear the previous ones
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//.rbxm roblox binary = "<roblox!"
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self.models.clear();
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//.rbxmx roblox xml = "<roblox "
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self.physics.models.clear();
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//.bsp = "VBSP"
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self.generate_model_physics(&modeldatas);
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//.vmf =
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self.generate_model_graphics(device,modeldatas);
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//.snf = "SNMF"
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//.snf = "SNBF"
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if let (Ok(()),Ok(()))=(std::io::Read::read_exact(&mut input, &mut first_8),std::io::Seek::rewind(&mut input)){
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//
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if let Some(modeldatas)={
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if &first_8==b"<roblox!"{
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if let Ok(dom) = rbx_binary::from_reader(input){
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Some(self.generate_modeldatas_roblox(dom))
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}else{
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None
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}
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//}else if &first_8[0..4]==b"VBSP"{
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// self.generate_modeldatas_valve(input)
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}else{
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None
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}
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}{
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//if generate_modeldatas succeeds, clear the previous ones
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self.models.clear();
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self.physics.models.clear();
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self.generate_model_physics(&modeldatas);
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self.generate_model_graphics(device,modeldatas);
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}else{
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println!("No modeldatas were generated");
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}
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}else{
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println!("Failed ro read first 8 bytes and seek back to beginning of file.");
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}
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}else{
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}else{
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println!("Could not open file");
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println!("Could not open file");
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}
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}
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