add walking
This commit is contained in:
parent
1e25f71618
commit
7a23ef2734
10
src/main.rs
10
src/main.rs
@ -30,6 +30,7 @@ struct Camera {
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controls: u32,
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controls: u32,
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mv: f32,
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mv: f32,
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grounded: bool,
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grounded: bool,
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walkspeed: f32,
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}
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}
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const CONTROL_MOVEFORWARD:u32 = 0b00000001;
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const CONTROL_MOVEFORWARD:u32 = 0b00000001;
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@ -221,6 +222,7 @@ impl strafe_client::framework::Example for Skybox {
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mv: 2.7,
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mv: 2.7,
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controls:0,
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controls:0,
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grounded: true,
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grounded: true,
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walkspeed: 18.0,
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};
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};
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let raw_uniforms = camera.to_uniform_data();
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let raw_uniforms = camera.to_uniform_data();
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let uniform_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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let uniform_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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@ -533,10 +535,12 @@ impl strafe_client::framework::Example for Skybox {
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}
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}
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if self.camera.grounded {
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if self.camera.grounded {
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let applied_friction=self.camera.friction*dt;
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let applied_friction=self.camera.friction*dt;
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if applied_friction*applied_friction<self.camera.vel.length_squared() {
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let targetv=control_dir.normalize_or_zero()*self.camera.walkspeed;
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self.camera.vel-=applied_friction*self.camera.vel.normalize();
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let diffv=targetv-self.camera.vel;
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if applied_friction*applied_friction<diffv.length_squared() {
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self.camera.vel+=applied_friction*diffv.normalize();
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} else {
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} else {
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self.camera.vel=glam::Vec3::new(0.0,0.0,0.0);
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self.camera.vel=targetv;
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}
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}
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}
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}
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