avoid double rocket boost
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@ -1544,10 +1544,7 @@ impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsStat
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PhysicsInputInstruction::Idle => {refresh_walk_target=false;},//literally idle!
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}
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if refresh_walk_target{
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let mut a=self.refresh_walk_target();
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if let Some(rocket_force)=self.style.rocket_force{
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a+=self.style.get_propulsion_control_dir(&self.camera,self.controls,&self.next_mouse,self.time)*rocket_force;
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}
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let a=self.refresh_walk_target();
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if set_acceleration_cull(&mut self.body,&mut self.touching,&self.models,a){
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(self.move_state,self.body.acceleration)=self.touching.get_move_state(&self.body,&self.models,&self.style,&self.camera,self.controls,&self.next_mouse,self.time);
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}
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