implement dot128 for face_nd
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@ -396,8 +396,7 @@ impl MeshQuery<FaceId,EdgeId,VertId> for TransformedMesh<'_>{
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fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){
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let (n,d)=self.mesh.face_nd(face_id);
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let transformed_n=*self.normal_transform*n;
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let p=n*(d/n.dot(n));
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let transformed_d=transformed_n.dot(self.transform.transform_point3(p));
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let transformed_d=Planar64::raw(((transformed_n.dot128(self.transform.matrix3*(n*d))<<32)/n.dot128(n)) as i64)+transformed_n.dot(self.transform.translation);
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(transformed_n,transformed_d)
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}
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fn vert(&self,vert_id:VertId)->Planar64Vec3{
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