fix aabb normals + face_mesh
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parent
21dc425fc2
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2f0a073fd5
14
src/body.rs
14
src/body.rs
@ -246,14 +246,20 @@ impl Model {
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Aabb::unit_face_vertices(face)
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Aabb::unit_face_vertices(face)
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}
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}
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pub fn face_mesh(&self,face:TreyMeshFace) -> TreyMesh {
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pub fn face_mesh(&self,face:TreyMeshFace) -> TreyMesh {
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let mut aabb=Aabb::new();
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let mut aabb=self.mesh();
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for &vertex in self.unit_face_vertices(face).iter() {
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//in this implementation face = worldspace aabb face
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aabb.grow(glam::Vec4Swizzles::xyz(self.transform*vertex.extend(1.0)));
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match face {
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AabbFace::Right => aabb.min.x=aabb.max.x,
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AabbFace::Top => aabb.min.y=aabb.max.y,
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AabbFace::Back => aabb.min.z=aabb.max.z,
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AabbFace::Left => aabb.max.x=aabb.min.x,
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AabbFace::Bottom => aabb.max.y=aabb.min.y,
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AabbFace::Front => aabb.max.z=aabb.min.z,
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}
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}
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return aabb;
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return aabb;
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}
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}
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pub fn face_normal(&self,face:TreyMeshFace) -> glam::Vec3 {
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pub fn face_normal(&self,face:TreyMeshFace) -> glam::Vec3 {
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glam::Vec4Swizzles::xyz(self.transform*Aabb::normal(face).extend(0.0))//this is wrong for scale
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glam::Vec4Swizzles::xyz(Aabb::normal(face).extend(0.0))//this is wrong for scale
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}
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}
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}
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}
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