attempt to load textures
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@ -17,6 +17,8 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
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.map(|vertex|<[f32;3]>::from(vertex.position))
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.map(|vertex|<[f32;3]>::from(vertex.position))
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.collect();
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.collect();
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let mut name_from_texture_id=Vec::new();
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let mut texture_id_from_name=std::collections::HashMap::new();
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let models=bsp.models().map(|world_model|{
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let models=bsp.models().map(|world_model|{
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//non-deduplicated
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//non-deduplicated
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@ -32,13 +34,23 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
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let (s,t)=(glam::Vec3A::from_slice(&face_texture.texture_transforms_u[0..3]),glam::Vec3A::from_slice(&face_texture.texture_transforms_v[0..3]));
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let (s,t)=(glam::Vec3A::from_slice(&face_texture.texture_transforms_u[0..3]),glam::Vec3A::from_slice(&face_texture.texture_transforms_v[0..3]));
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let (s0,t0)=(face_texture.texture_transforms_u[3],face_texture.texture_transforms_v[3]);
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let (s0,t0)=(face_texture.texture_transforms_u[3],face_texture.texture_transforms_v[3]);
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//texture
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let texture_id=if let Some(&texture_id)=texture_id_from_name.get(face_texture_data.name()){
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texture_id
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}else{
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let texture_id=name_from_texture_id.len() as u32;
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texture_id_from_name.insert(face_texture_data.name(),texture_id);
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name_from_texture_id.push(face_texture_data.name().to_string());
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texture_id
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};
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//normal
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//normal
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let normal=face.normal();
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let normal=face.normal();
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let normal_idx=spam_normal.len() as u32;
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let normal_idx=spam_normal.len() as u32;
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spam_normal.push(crate::integer::Planar64Vec3::try_from([normal.x,normal.z,normal.y]).unwrap());
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spam_normal.push(crate::integer::Planar64Vec3::try_from([normal.x,normal.z,normal.y]).unwrap());
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crate::model::IndexedGroup{
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crate::model::IndexedGroup{
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texture:None,
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texture:Some(texture_id),
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polys:vec![crate::model::IndexedPolygon{vertices:face.vertex_indexes().map(|vertex_index|{
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polys:vec![crate::model::IndexedPolygon{vertices:face.vertex_indexes().map(|vertex_index|{
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let pos=glam::Vec3A::from_array(vertices[vertex_index as usize]);
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let pos=glam::Vec3A::from_array(vertices[vertex_index as usize]);
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let pos_idx=spam_pos.len();
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let pos_idx=spam_pos.len();
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@ -75,7 +87,7 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
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}).collect();
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}).collect();
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Ok(crate::model::IndexedModelInstances{
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Ok(crate::model::IndexedModelInstances{
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textures:Vec::new(),
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textures:name_from_texture_id,
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models,
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models,
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spawn_point,
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spawn_point,
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modes:Vec::new(),
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modes:Vec::new(),
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