no reason to double reference
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@ -645,7 +645,7 @@ impl strafe_client::framework::Example for GraphicsData {
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_ => unreachable!(),
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};
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let skybox_image = ddsfile::Dds::read(&mut std::io::Cursor::new(&bytes)).unwrap();
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let skybox_image = ddsfile::Dds::read(&mut std::io::Cursor::new(bytes)).unwrap();
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let skybox_texture = device.create_texture_with_data(
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queue,
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@ -671,9 +671,9 @@ impl strafe_client::framework::Example for GraphicsData {
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//squid
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let squid_texture_view={
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let bytes = &include_bytes!("../images/squid.dds")[..];
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let bytes = include_bytes!("../images/squid.dds");
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let image = ddsfile::Dds::read(&mut std::io::Cursor::new(&bytes)).unwrap();
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let image = ddsfile::Dds::read(&mut std::io::Cursor::new(bytes)).unwrap();
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let size = wgpu::Extent3d {
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width: image.get_width(),
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