move some stuff
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parent
8cc86d88fc
commit
2356286dc2
24
src/main.rs
24
src/main.rs
@ -83,10 +83,7 @@ fn load_file(path: std::path::PathBuf)->Option<model::IndexedModelInstances>{
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}
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}
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impl GlobalState {
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fn init() -> Self {
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//wee
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let user_settings=settings::read_user_settings();
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fn default_models()->model::IndexedModelInstances{
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let mut indexed_models = Vec::new();
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indexed_models.append(&mut model::generate_indexed_model_list_from_obj(obj::ObjData::load_buf(&include_bytes!("../models/teslacyberv3.0.obj")[..]).unwrap(),glam::Vec4::ONE));
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indexed_models.push(primitives::unit_sphere());
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@ -134,17 +131,22 @@ impl GlobalState {
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transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(0.,0.,0.))*glam::Affine3A::from_scale(glam::vec3(160.0, 1.0, 160.0))).unwrap(),
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..Default::default()
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});
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let mut graphics=GraphicsState::new();
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graphics.load_user_settings(&user_settings);
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let indexed_model_instances=model::IndexedModelInstances{
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model::IndexedModelInstances{
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textures:Vec::new(),
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models:indexed_models,
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spawn_point:integer::Planar64Vec3::Y*50,
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modes:Vec::new(),
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};
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}
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}
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impl GlobalState {
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fn init() -> Self {
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//wee
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let user_settings=settings::read_user_settings();
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let mut graphics=GraphicsState::new();
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graphics.load_user_settings(&user_settings);
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//how to multithread
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