brainstorm tickless events
This commit is contained in:
parent
ea3134de51
commit
230469496e
47
src/body.rs
47
src/body.rs
@ -6,6 +6,7 @@ pub struct Body {
|
||||
|
||||
pub struct PhysicsState {
|
||||
pub body: Body,
|
||||
//pub contacts: Vec<RelativeCollision>,
|
||||
pub time: TIME,
|
||||
pub strafe_tick_period: TIME,
|
||||
pub tick: u32,
|
||||
@ -14,6 +15,7 @@ pub struct PhysicsState {
|
||||
pub mv: f32,
|
||||
pub grounded: bool,
|
||||
pub walkspeed: f32,
|
||||
pub jump_trying: bool,
|
||||
}
|
||||
|
||||
pub type TIME = i64;
|
||||
@ -62,4 +64,49 @@ impl PhysicsState {
|
||||
let dt=(time-self.body.time) as f64/1_000_000_000f64;
|
||||
self.body.position+self.body.velocity*(dt as f32)+self.gravity*((0.5*dt*dt) as f32)
|
||||
}
|
||||
|
||||
fn next_strafe_event(&self) -> Option<crate::event::EventStruct> {
|
||||
return Some(crate::event::EventStruct{
|
||||
time:(self.time/self.strafe_tick_period+1)*self.strafe_tick_period,
|
||||
event:crate::event::EventEnum::StrafeTick
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl crate::event::EventTrait for PhysicsState {
|
||||
//this little next event function can cache its return value and invalidate the cached value by watching the State.
|
||||
fn next_event(&self) -> Option<crate::event::EventStruct> {
|
||||
//JUST POLLING!!! NO MUTATION
|
||||
let mut best_event: Option<crate::event::EventStruct> = None;
|
||||
let collect_event = |test_event:Option<crate::event::EventStruct>|{
|
||||
match test_event {
|
||||
Some(unwrap_test_event) => match best_event {
|
||||
Some(unwrap_best_event) => if unwrap_test_event.time<unwrap_best_event.time {
|
||||
best_event=test_event;
|
||||
},
|
||||
None => best_event=test_event,
|
||||
},
|
||||
None => (),
|
||||
}
|
||||
};
|
||||
//check to see if yee need to jump (this is not the way lol)
|
||||
if self.grounded&&self.jump_trying {
|
||||
//scroll will be implemented with InputEvent::InstantJump rather than InputEvent::Jump(true)
|
||||
collect_event(Some(crate::event::EventStruct{
|
||||
time:self.time,
|
||||
event:crate::event::EventEnum::Jump
|
||||
}));
|
||||
}
|
||||
//check for collision stop events with curent contacts
|
||||
for collision_data in self.contacts.iter() {
|
||||
collect_event(self.model.predict_collision(collision_data.model));
|
||||
}
|
||||
//check for collision start events (against every part in the game with no optimization!!)
|
||||
for &model in self.world.models {
|
||||
collect_event(self.model.predict_collision(&model));
|
||||
}
|
||||
//check to see when the next strafe tick is
|
||||
collect_event(self.next_strafe_event());
|
||||
best_event
|
||||
}
|
||||
}
|
||||
|
15
src/event.rs
Normal file
15
src/event.rs
Normal file
@ -0,0 +1,15 @@
|
||||
pub struct EventStruct {
|
||||
pub time: crate::body::TIME,
|
||||
pub event: EventEnum,
|
||||
}
|
||||
|
||||
pub enum EventEnum {
|
||||
CollisionStart,//(Collideable),//Body::CollisionStart
|
||||
CollisionEnd,//(Collideable),//Body::CollisionEnd
|
||||
StrafeTick,
|
||||
Jump,
|
||||
}
|
||||
|
||||
pub trait EventTrait {
|
||||
fn next_event(&self) -> Option<EventStruct>;
|
||||
}
|
@ -1,2 +1,3 @@
|
||||
pub mod framework;
|
||||
pub mod body;
|
||||
pub mod event;
|
||||
|
@ -304,6 +304,7 @@ impl strafe_client::framework::Example for Skybox {
|
||||
friction: 90.0,
|
||||
mv: 2.7,
|
||||
grounded: true,
|
||||
jump_trying: false,
|
||||
walkspeed: 18.0,
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user