load squid texture
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91f6a5261f
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BIN
images/squid.dds
Normal file
BIN
images/squid.dds
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41
src/main.rs
41
src/main.rs
@ -390,6 +390,7 @@ impl strafe_client::framework::Example for GraphicsData {
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hitbox_halfsize: glam::vec3(1.0,2.5,1.0),
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};
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//load textures
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let device_features = device.features();
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let skybox_format = if device_features.contains(wgpu::Features::TEXTURE_COMPRESSION_ASTC) {
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@ -463,6 +464,46 @@ impl strafe_client::framework::Example for GraphicsData {
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..wgpu::TextureViewDescriptor::default()
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});
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//squid
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let squid_texture_view={
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let size = wgpu::Extent3d {
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width: 1076,
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height: 1076,
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depth_or_array_layers: 1,
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};
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let layer_size = wgpu::Extent3d {
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depth_or_array_layers: 1,
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..size
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};
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let max_mips = layer_size.max_mips(wgpu::TextureDimension::D2);
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let bytes = &include_bytes!("../images/squid.dds")[..];
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let image = ddsfile::Dds::read(&mut std::io::Cursor::new(&bytes)).unwrap();
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let texture = device.create_texture_with_data(
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queue,
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&wgpu::TextureDescriptor {
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size,
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mip_level_count: max_mips,
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sample_count: 1,
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dimension: wgpu::TextureDimension::D2,
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format: wgpu::TextureFormat::Bc7RgbaUnorm,
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usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
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label: Some("Squid Texture"),
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view_formats: &[],
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},
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&image.data,
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);
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texture.create_view(&wgpu::TextureViewDescriptor {
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label: Some("Squid Texture View"),
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dimension: Some(wgpu::TextureViewDimension::D2),
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..wgpu::TextureViewDescriptor::default()
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})
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};
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//drain the modeldata vec so entities can be /moved/ to models.entities
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let mut models = Vec::<ModelGraphics>::with_capacity(modeldatas.len());
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for (i,modeldata) in modeldatas.drain(..).enumerate() {
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