drop wasm32 code

This commit is contained in:
Quaternions 2023-10-19 20:06:14 -07:00
parent f8320c9df5
commit 1af8468e5b

View File

@ -1,8 +1,4 @@
use std::future::Future;
#[cfg(target_arch = "wasm32")]
use std::str::FromStr;
#[cfg(target_arch = "wasm32")]
use web_sys::{ImageBitmapRenderingContext, OffscreenCanvas};
use winit::{
event::{self, WindowEvent, DeviceEvent},
event_loop::{ControlFlow, EventLoop},
@ -50,18 +46,9 @@ struct Setup {
adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
#[cfg(target_arch = "wasm32")]
offscreen_canvas_setup: Option<OffscreenCanvasSetup>,
}
#[cfg(target_arch = "wasm32")]
struct OffscreenCanvasSetup {
offscreen_canvas: OffscreenCanvas,
bitmap_renderer: ImageBitmapRenderingContext,
}
async fn setup<E: Example>(title: &str) -> Setup {
#[cfg(not(target_arch = "wasm32"))]
{
env_logger::init();
};
@ -76,58 +63,6 @@ async fn setup<E: Example>(title: &str) -> Setup {
}
let window = builder.build(&event_loop).unwrap();
#[cfg(target_arch = "wasm32")]
{
use winit::platform::web::WindowExtWebSys;
let query_string = web_sys::window().unwrap().location().search().unwrap();
let level: log::Level = parse_url_query_string(&query_string, "RUST_LOG")
.and_then(|x| x.parse().ok())
.unwrap_or(log::Level::Error);
console_log::init_with_level(level).expect("could not initialize logger");
std::panic::set_hook(Box::new(console_error_panic_hook::hook));
// On wasm, append the canvas to the document body
web_sys::window()
.and_then(|win| win.document())
.and_then(|doc| doc.body())
.and_then(|body| {
body.append_child(&web_sys::Element::from(window.canvas()))
.ok()
})
.expect("couldn't append canvas to document body");
}
#[cfg(target_arch = "wasm32")]
let mut offscreen_canvas_setup: Option<OffscreenCanvasSetup> = None;
#[cfg(target_arch = "wasm32")]
{
use wasm_bindgen::JsCast;
use winit::platform::web::WindowExtWebSys;
let query_string = web_sys::window().unwrap().location().search().unwrap();
if let Some(offscreen_canvas_param) =
parse_url_query_string(&query_string, "offscreen_canvas")
{
if FromStr::from_str(offscreen_canvas_param) == Ok(true) {
log::info!("Creating OffscreenCanvasSetup");
let offscreen_canvas =
OffscreenCanvas::new(1024, 768).expect("couldn't create OffscreenCanvas");
let bitmap_renderer = window
.canvas()
.get_context("bitmaprenderer")
.expect("couldn't create ImageBitmapRenderingContext (Result)")
.expect("couldn't create ImageBitmapRenderingContext (Option)")
.dyn_into::<ImageBitmapRenderingContext>()
.expect("couldn't convert into ImageBitmapRenderingContext");
offscreen_canvas_setup = Some(OffscreenCanvasSetup {
offscreen_canvas,
bitmap_renderer,
})
}
}
};
log::info!("Initializing the surface...");
@ -141,20 +76,7 @@ async fn setup<E: Example>(title: &str) -> Setup {
let size = window.inner_size();
#[cfg(any(not(target_arch = "wasm32"), target_os = "emscripten"))]
let surface=unsafe{instance.create_surface(&window)}.unwrap();
#[cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))]
let surface={
if let Some(offscreen_canvas_setup) = &offscreen_canvas_setup {
log::info!("Creating surface from OffscreenCanvas");
instance.create_surface_from_offscreen_canvas(
offscreen_canvas_setup.offscreen_canvas.clone(),
)
} else {
instance.create_surface(&window)
}
}
.unwrap();
let adapter;
@ -191,11 +113,9 @@ async fn setup<E: Example>(title: &str) -> Setup {
panic!("No suitable GPU adapters found on the system!");
}
#[cfg(not(target_arch = "wasm32"))]
{
let adapter_info = adapter.get_info();
println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
}
let required_downlevel_capabilities = E::required_downlevel_capabilities();
let downlevel_capabilities = adapter.get_downlevel_capabilities();
@ -237,13 +157,11 @@ async fn setup<E: Example>(title: &str) -> Setup {
adapter,
device,
queue,
#[cfg(target_arch = "wasm32")]
offscreen_canvas_setup,
}
}
fn start<E: Example>(
#[cfg(not(target_arch = "wasm32"))] Setup {
Setup{
window,
event_loop,
instance,
@ -253,17 +171,6 @@ fn start<E: Example>(
device,
queue,
}: Setup,
#[cfg(target_arch = "wasm32")] Setup {
window,
event_loop,
instance,
size,
surface,
adapter,
device,
queue,
offscreen_canvas_setup,
}: Setup,
) {
let spawner = Spawner::new();
let mut config = surface
@ -286,7 +193,6 @@ fn start<E: Example>(
};
match event {
event::Event::RedrawEventsCleared => {
#[cfg(not(target_arch = "wasm32"))]
spawner.run_until_stalled();
window.request_redraw();
@ -330,7 +236,6 @@ fn start<E: Example>(
| WindowEvent::CloseRequested => {
*control_flow = ControlFlow::Exit;
}
#[cfg(not(target_arch = "wasm32"))]
WindowEvent::KeyboardInput {
input:
event::KeyboardInput {
@ -371,33 +276,16 @@ fn start<E: Example>(
example.render(&view, &device, &queue, &spawner);
frame.present();
#[cfg(target_arch = "wasm32")]
{
if let Some(offscreen_canvas_setup) = &offscreen_canvas_setup {
let image_bitmap = offscreen_canvas_setup
.offscreen_canvas
.transfer_to_image_bitmap()
.expect("couldn't transfer offscreen canvas to image bitmap.");
offscreen_canvas_setup
.bitmap_renderer
.transfer_from_image_bitmap(&image_bitmap);
log::info!("Transferring OffscreenCanvas to ImageBitmapRenderer");
}
}
}
_ => {}
}
});
}
#[cfg(not(target_arch = "wasm32"))]
pub struct Spawner<'a> {
executor: async_executor::LocalExecutor<'a>,
}
#[cfg(not(target_arch = "wasm32"))]
impl<'a> Spawner<'a> {
fn new() -> Self {
Self {
@ -415,77 +303,7 @@ impl<'a> Spawner<'a> {
}
}
#[cfg(target_arch = "wasm32")]
pub struct Spawner {}
#[cfg(target_arch = "wasm32")]
impl Spawner {
fn new() -> Self {
Self {}
}
#[allow(dead_code)]
pub fn spawn_local(&self, future: impl Future<Output = ()> + 'static) {
wasm_bindgen_futures::spawn_local(future);
}
}
#[cfg(not(target_arch = "wasm32"))]
pub fn run<E: Example>(title: &str) {
let setup = pollster::block_on(setup::<E>(title));
start::<E>(setup);
}
#[cfg(target_arch = "wasm32")]
pub fn run<E: Example>(title: &str) {
use wasm_bindgen::prelude::*;
let title = title.to_owned();
wasm_bindgen_futures::spawn_local(async move {
let setup = setup::<E>(&title).await;
let start_closure = Closure::once_into_js(move || start::<E>(setup));
// make sure to handle JS exceptions thrown inside start.
// Otherwise wasm_bindgen_futures Queue would break and never handle any tasks again.
// This is required, because winit uses JS exception for control flow to escape from `run`.
if let Err(error) = call_catch(&start_closure) {
let is_control_flow_exception = error.dyn_ref::<js_sys::Error>().map_or(false, |e| {
e.message().includes("Using exceptions for control flow", 0)
});
if !is_control_flow_exception {
web_sys::console::error_1(&error);
}
}
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(catch, js_namespace = Function, js_name = "prototype.call.call")]
fn call_catch(this: &JsValue) -> Result<(), JsValue>;
}
});
}
#[cfg(target_arch = "wasm32")]
/// Parse the query string as returned by `web_sys::window()?.location().search()?` and get a
/// specific key out of it.
pub fn parse_url_query_string<'a>(query: &'a str, search_key: &str) -> Option<&'a str> {
let query_string = query.strip_prefix('?')?;
for pair in query_string.split('&') {
let mut pair = pair.split('=');
let key = pair.next()?;
let value = pair.next()?;
if key == search_key {
return Some(value);
}
}
None
}
// This allows treating the framework as a standalone example,
// thus avoiding listing the example names in `Cargo.toml`.
#[allow(dead_code)]
fn main() {}