drop wasm32 code
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parent
f8320c9df5
commit
1af8468e5b
190
src/framework.rs
190
src/framework.rs
@ -1,8 +1,4 @@
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use std::future::Future;
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#[cfg(target_arch = "wasm32")]
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use std::str::FromStr;
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#[cfg(target_arch = "wasm32")]
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use web_sys::{ImageBitmapRenderingContext, OffscreenCanvas};
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use winit::{
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event::{self, WindowEvent, DeviceEvent},
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event_loop::{ControlFlow, EventLoop},
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@ -50,18 +46,9 @@ struct Setup {
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adapter: wgpu::Adapter,
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device: wgpu::Device,
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queue: wgpu::Queue,
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#[cfg(target_arch = "wasm32")]
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offscreen_canvas_setup: Option<OffscreenCanvasSetup>,
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}
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#[cfg(target_arch = "wasm32")]
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struct OffscreenCanvasSetup {
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offscreen_canvas: OffscreenCanvas,
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bitmap_renderer: ImageBitmapRenderingContext,
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}
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async fn setup<E: Example>(title: &str) -> Setup {
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#[cfg(not(target_arch = "wasm32"))]
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{
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env_logger::init();
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};
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@ -76,58 +63,6 @@ async fn setup<E: Example>(title: &str) -> Setup {
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}
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let window = builder.build(&event_loop).unwrap();
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#[cfg(target_arch = "wasm32")]
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{
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use winit::platform::web::WindowExtWebSys;
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let query_string = web_sys::window().unwrap().location().search().unwrap();
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let level: log::Level = parse_url_query_string(&query_string, "RUST_LOG")
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.and_then(|x| x.parse().ok())
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.unwrap_or(log::Level::Error);
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console_log::init_with_level(level).expect("could not initialize logger");
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std::panic::set_hook(Box::new(console_error_panic_hook::hook));
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// On wasm, append the canvas to the document body
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web_sys::window()
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.and_then(|win| win.document())
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.and_then(|doc| doc.body())
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.and_then(|body| {
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body.append_child(&web_sys::Element::from(window.canvas()))
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.ok()
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})
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.expect("couldn't append canvas to document body");
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}
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#[cfg(target_arch = "wasm32")]
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let mut offscreen_canvas_setup: Option<OffscreenCanvasSetup> = None;
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#[cfg(target_arch = "wasm32")]
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{
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use wasm_bindgen::JsCast;
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use winit::platform::web::WindowExtWebSys;
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let query_string = web_sys::window().unwrap().location().search().unwrap();
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if let Some(offscreen_canvas_param) =
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parse_url_query_string(&query_string, "offscreen_canvas")
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{
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if FromStr::from_str(offscreen_canvas_param) == Ok(true) {
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log::info!("Creating OffscreenCanvasSetup");
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let offscreen_canvas =
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OffscreenCanvas::new(1024, 768).expect("couldn't create OffscreenCanvas");
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let bitmap_renderer = window
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.canvas()
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.get_context("bitmaprenderer")
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.expect("couldn't create ImageBitmapRenderingContext (Result)")
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.expect("couldn't create ImageBitmapRenderingContext (Option)")
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.dyn_into::<ImageBitmapRenderingContext>()
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.expect("couldn't convert into ImageBitmapRenderingContext");
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offscreen_canvas_setup = Some(OffscreenCanvasSetup {
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offscreen_canvas,
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bitmap_renderer,
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})
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}
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}
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};
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log::info!("Initializing the surface...");
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@ -141,20 +76,7 @@ async fn setup<E: Example>(title: &str) -> Setup {
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let size = window.inner_size();
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#[cfg(any(not(target_arch = "wasm32"), target_os = "emscripten"))]
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let surface=unsafe{instance.create_surface(&window)}.unwrap();
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#[cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))]
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let surface={
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if let Some(offscreen_canvas_setup) = &offscreen_canvas_setup {
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log::info!("Creating surface from OffscreenCanvas");
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instance.create_surface_from_offscreen_canvas(
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offscreen_canvas_setup.offscreen_canvas.clone(),
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)
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} else {
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instance.create_surface(&window)
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}
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}
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.unwrap();
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let adapter;
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@ -191,11 +113,9 @@ async fn setup<E: Example>(title: &str) -> Setup {
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panic!("No suitable GPU adapters found on the system!");
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}
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#[cfg(not(target_arch = "wasm32"))]
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{
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let adapter_info = adapter.get_info();
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println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
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}
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let adapter_info = adapter.get_info();
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println!("Using {} ({:?})", adapter_info.name, adapter_info.backend);
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let required_downlevel_capabilities = E::required_downlevel_capabilities();
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let downlevel_capabilities = adapter.get_downlevel_capabilities();
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@ -237,13 +157,11 @@ async fn setup<E: Example>(title: &str) -> Setup {
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adapter,
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device,
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queue,
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#[cfg(target_arch = "wasm32")]
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offscreen_canvas_setup,
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}
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}
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fn start<E: Example>(
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#[cfg(not(target_arch = "wasm32"))] Setup {
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Setup{
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window,
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event_loop,
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instance,
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@ -253,17 +171,6 @@ fn start<E: Example>(
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device,
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queue,
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}: Setup,
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#[cfg(target_arch = "wasm32")] Setup {
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window,
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event_loop,
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instance,
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size,
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surface,
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adapter,
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device,
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queue,
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offscreen_canvas_setup,
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}: Setup,
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) {
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let spawner = Spawner::new();
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let mut config = surface
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@ -286,7 +193,6 @@ fn start<E: Example>(
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};
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match event {
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event::Event::RedrawEventsCleared => {
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#[cfg(not(target_arch = "wasm32"))]
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spawner.run_until_stalled();
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window.request_redraw();
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@ -330,7 +236,6 @@ fn start<E: Example>(
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| WindowEvent::CloseRequested => {
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*control_flow = ControlFlow::Exit;
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}
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#[cfg(not(target_arch = "wasm32"))]
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WindowEvent::KeyboardInput {
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input:
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event::KeyboardInput {
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@ -371,33 +276,16 @@ fn start<E: Example>(
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example.render(&view, &device, &queue, &spawner);
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frame.present();
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#[cfg(target_arch = "wasm32")]
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{
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if let Some(offscreen_canvas_setup) = &offscreen_canvas_setup {
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let image_bitmap = offscreen_canvas_setup
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.offscreen_canvas
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.transfer_to_image_bitmap()
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.expect("couldn't transfer offscreen canvas to image bitmap.");
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offscreen_canvas_setup
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.bitmap_renderer
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.transfer_from_image_bitmap(&image_bitmap);
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log::info!("Transferring OffscreenCanvas to ImageBitmapRenderer");
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}
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}
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}
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_ => {}
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}
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});
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}
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#[cfg(not(target_arch = "wasm32"))]
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pub struct Spawner<'a> {
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executor: async_executor::LocalExecutor<'a>,
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}
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#[cfg(not(target_arch = "wasm32"))]
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impl<'a> Spawner<'a> {
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fn new() -> Self {
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Self {
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@ -415,77 +303,7 @@ impl<'a> Spawner<'a> {
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}
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}
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#[cfg(target_arch = "wasm32")]
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pub struct Spawner {}
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#[cfg(target_arch = "wasm32")]
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impl Spawner {
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fn new() -> Self {
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Self {}
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}
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#[allow(dead_code)]
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pub fn spawn_local(&self, future: impl Future<Output = ()> + 'static) {
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wasm_bindgen_futures::spawn_local(future);
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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pub fn run<E: Example>(title: &str) {
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let setup = pollster::block_on(setup::<E>(title));
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start::<E>(setup);
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}
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#[cfg(target_arch = "wasm32")]
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pub fn run<E: Example>(title: &str) {
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use wasm_bindgen::prelude::*;
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let title = title.to_owned();
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wasm_bindgen_futures::spawn_local(async move {
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let setup = setup::<E>(&title).await;
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let start_closure = Closure::once_into_js(move || start::<E>(setup));
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// make sure to handle JS exceptions thrown inside start.
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// Otherwise wasm_bindgen_futures Queue would break and never handle any tasks again.
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// This is required, because winit uses JS exception for control flow to escape from `run`.
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if let Err(error) = call_catch(&start_closure) {
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let is_control_flow_exception = error.dyn_ref::<js_sys::Error>().map_or(false, |e| {
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e.message().includes("Using exceptions for control flow", 0)
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});
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if !is_control_flow_exception {
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web_sys::console::error_1(&error);
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}
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}
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#[wasm_bindgen]
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extern "C" {
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#[wasm_bindgen(catch, js_namespace = Function, js_name = "prototype.call.call")]
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fn call_catch(this: &JsValue) -> Result<(), JsValue>;
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}
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});
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}
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#[cfg(target_arch = "wasm32")]
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/// Parse the query string as returned by `web_sys::window()?.location().search()?` and get a
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/// specific key out of it.
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pub fn parse_url_query_string<'a>(query: &'a str, search_key: &str) -> Option<&'a str> {
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let query_string = query.strip_prefix('?')?;
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for pair in query_string.split('&') {
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let mut pair = pair.split('=');
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let key = pair.next()?;
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let value = pair.next()?;
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if key == search_key {
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return Some(value);
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}
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}
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None
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}
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// This allows treating the framework as a standalone example,
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// thus avoiding listing the example names in `Cargo.toml`.
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#[allow(dead_code)]
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fn main() {}
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