This commit is contained in:
Quaternions 2024-08-21 16:54:02 -07:00
parent 158bad279a
commit 1928c2fc40
2 changed files with 183 additions and 0 deletions

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@ -5,6 +5,7 @@ mod worker;
mod physics; mod physics;
mod graphics; mod graphics;
mod settings; mod settings;
mod push_solve;
mod face_crawler; mod face_crawler;
mod compat_worker; mod compat_worker;
mod model_physics; mod model_physics;

182
src/push_solve.rs Normal file
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@ -0,0 +1,182 @@
use strafesnet_common::integer::{Planar64,Planar64Vec3};
type Indices=arrayvec::ArrayVec<usize,4>;
struct Ray{
origin:Planar64Vec3,
direction:Planar64Vec3,
}
/// Information about a contact restriction
pub struct Contact{
pub position:Planar64Vec3,
pub velocity:Planar64Vec3,
pub normal:Planar64Vec3,
}
impl Contact{
const fn relative_to(&self,point:Planar64Vec3)->Self{
Self{
position:self.position-point,
velocity:self.velocity,
normal:self.normal,
}
}
}
const fn solve0()->Planar64Vec3{
Planar64Vec3::ZERO
}
fn solve1(c0:&Contact)->Option<Planar64Vec3>{
let d0=c0.normal.dot(c0.position);
let det=c0.normal.dot(c0.velocity);
if det.get().abs()<0{
None
}else{
Some(c0.normal*d0/det)
}
}
const fn is_space_enclosed_0_1()->bool{
false
}
fn is_space_enclosed_2(
a:Planar64Vec3,
b:Planar64Vec3,
)->bool{
a.cross(b)==Planar64Vec3::ZERO
&&a.dot(b)<Planar64::ZERO
}
fn is_space_enclosed_3(
a:Planar64Vec3,
b:Planar64Vec3,
c:Planar64Vec3
)->bool{
a.cross(b).dot(c)==Planar64::ZERO
&&{
let det_abac=a.cross(b).dot(a.cross(c));
let det_abbc=a.cross(b).dot(b.cross(c));
let det_acbc=a.cross(c).dot(b.cross(c));
return det_abac*det_abbc<=Planar64::ZERO
&& det_abbc*det_acbc<=Planar64::ZERO
&&-det_acbc*det_abac<=Planar64::ZERO
||is_space_enclosed_2(a,b)
||is_space_enclosed_2(a,c)
||is_space_enclosed_2(b,c)
}
}
fn is_space_enclosed_4(
a:Planar64Vec3,
b:Planar64Vec3,
c:Planar64Vec3,
d:Planar64Vec3,
)->bool{
let det_abc=a.cross(b).dot(c);
let det_abd=a.cross(b).dot(d);
let det_acd=a.cross(c).dot(d);
let det_bcd=b.cross(c).dot(d);
return det_abc*det_abd<Planar64::ZERO
&&-det_abc*det_acd<Planar64::ZERO
&& det_abd*det_acd<Planar64::ZERO
&& det_abc*det_bcd<Planar64::ZERO
&&-det_abd*det_bcd<Planar64::ZERO
&& det_acd*det_bcd<Planar64::ZERO
||is_space_enclosed_3(a,b,c)
||is_space_enclosed_3(a,b,d)
||is_space_enclosed_3(a,c,d)
||is_space_enclosed_3(b,c,d)
}
fn test_positivity(direction:Planar64Vec3,c:&Contact)->bool{
Planar64::ZERO<=(direction-c.velocity).dot(c.normal)
}
const fn get_push_ray_0(point:Planar64Vec3)->Option<Ray>{
Some(Ray{origin:point,direction:Planar64Vec3::ZERO})
}
const fn get_best_push_ray_and_indices_0(point:Planar64Vec3)->Option<(Ray,Indices)>{
match get_push_ray_0(point){
Some(ray)=>Some((ray,Indices::new_const())),
None=>None,
}
}
fn get_push_ray_1(point:Planar64Vec3,c0:&Contact)->Option<Ray>{
let direction=solve1(c0)?;
let s0=decompose1(direction,c0.velocity)?;
if s0<Planar64::ZERO{
return None;
}
let origin=point+solve1(
&c0.relative_to(point),
)?;
Some(Ray{origin,direction})
}
fn get_best_push_ray_and_indices_1(pnv_list:&Vec<Contact>,point:Planar64Vec3,i0:usize)->Option<(Ray,Indices)>{
get_push_ray_1(point,&pnv_list[i0])
.map(|ray|(ray,Indices::from_iter([i0])))
}
fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{
let direction=solve2(c0,c1)?;
let (s0,s1)=decompose2(direction,c0.velocity,c1.velocity)?;
if s0<Planar64::ZERO||s1<Planar64::ZERO{
return None;
}
let origin=point+solve2(
&c0.relative_to(point),
&c1.relative_to(point),
)?;
Some(Ray{origin,direction})
}
fn get_best_push_ray_and_indices_2(pnv_list:&Vec<Contact>,point:Planar64Vec3,i0:usize,i1:usize)->Option<(Ray,Indices)>{
if let Some(ray)=get_push_ray_2(point,&pnv_list[i0],&pnv_list[i1]){
return Some((ray,Indices::from_iter([i0,i1])));
}
if let Some(ray)=get_push_ray_1(point,&pnv_list[i0]){
if test_positivity(ray.direction,&pnv_list[i0]){
return Some((ray,Indices::from_iter([i0])));
}
}
return None;
}
fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ray>{
let direction=solve3(c0,c1,c2)?;
let (s0,s1,s2)=decompose3(direction,c0.velocity,c1.velocity,c2.velocity)?;
if s0<Planar64::ZERO||s1<Planar64::ZERO||s2<Planar64::ZERO{
return None;
}
let origin=point+solve3(
&c0.relative_to(point),
&c1.relative_to(point),
&c2.relative_to(point),
)?;
Some(Ray{origin,direction})
}
fn get_best_push_ray_and_indices_3(pnv_list:&Vec<Contact>,point:Planar64Vec3,i0:usize,i1:usize,i2:usize)->Option<(Ray,Indices)>{
get_push_ray_3(point,&pnv_list[i0],&pnv_list[i1],&pnv_list[i2])
.map(|ray|(ray,Indices::from_iter([i0,i1,i2])))
}
fn get_best_push_ray_and_indices(
pnv_list:&Vec<Contact>,
point:Planar64Vec3,
indices:Indices,
)->Option<(Ray,Indices)>{
let is_space_enclosed=match indices.as_slice(){
&[i0,i1,i2,i3]=>is_space_enclosed_4(pnv_list[i0].normal,pnv_list[i1].normal,pnv_list[i2].normal,pnv_list[i3].normal),
&[i0,i1,i2]=>is_space_enclosed_3(pnv_list[i0].normal,pnv_list[i1].normal,pnv_list[i2].normal),
&[i0,i1]=>is_space_enclosed_2(pnv_list[i0].normal,pnv_list[i1].normal),
&[_]|&[]=>is_space_enclosed_0_1(),
};
}
pub fn push_solve(pnv_list:&Vec<Contact>,point:Planar64Vec3){
//
}
pub fn push_solve_with_output(pnv_list:&Vec<Contact>,point:Planar64Vec3,output:&mut Vec<Planar64Vec3>){
//
}