runtime map loading!
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@ -1,8 +1,9 @@
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#[derive(Clone)]
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pub enum Instruction{
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Render(crate::physics::PhysicsOutputState,crate::integer::Time,glam::IVec2),
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//UpdateModel(crate::graphics::ModelUpdate),
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Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
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GenerateModels(crate::model::IndexedModelInstances),
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ClearModels,
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}
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//Ideally the graphics thread worker description is:
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@ -23,6 +24,12 @@ pub fn new<'a>(
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)->crate::compat_worker::INWorker<'a,Instruction>{
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crate::compat_worker::INWorker::new(move |ins:Instruction|{
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match ins{
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Instruction::GenerateModels(indexed_model_instances)=>{
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graphics.generate_models(&device,&queue,indexed_model_instances);
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},
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Instruction::ClearModels=>{
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graphics.clear();
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},
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Instruction::Resize(size,user_settings)=>{
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println!("Resizing to {:?}",size);
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config.width=size.width.max(1);
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@ -734,6 +734,7 @@ impl PhysicsState {
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self.models.clear();
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self.modes.clear();
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self.touching.clear();
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self.bvh=crate::bvh::BvhNode::default();
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}
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pub fn output(&self)->PhysicsOutputState{
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@ -18,6 +18,8 @@ pub enum Instruction{
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Input(InputInstruction),
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Render,
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Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
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GenerateModels(crate::model::IndexedModelInstances),
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ClearModels,
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//Graphics(crate::graphics_worker::Instruction),
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}
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@ -61,6 +63,8 @@ pub enum Instruction{
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&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
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InputInstruction::Reset=>Some(PhysicsInputInstruction::Reset),
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},
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Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
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Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
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Instruction::Resize(_,_)=>Some(PhysicsInputInstruction::Idle),
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Instruction::Render=>Some(PhysicsInputInstruction::Idle),
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}{
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@ -114,6 +118,15 @@ pub enum Instruction{
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Instruction::Resize(size,user_settings)=>{
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graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
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},
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Instruction::GenerateModels(indexed_model_instances)=>{
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physics.generate_models(&indexed_model_instances);
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physics.spawn(indexed_model_instances.spawn_point);
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graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(indexed_model_instances)).unwrap();
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},
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Instruction::ClearModels=>{
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physics.clear();
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graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
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},
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_=>(),
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}
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})
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@ -26,14 +26,11 @@ impl WindowContext<'_>{
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fn window_event(&mut self,time:crate::integer::Time,event: winit::event::WindowEvent) {
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match event {
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winit::event::WindowEvent::DroppedFile(path)=>{
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// let sender=self.sender.clone();//mpsc
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// std::thread::spawn(move ||{
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// let indexed_model_instances=crate::load_file(path);
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// sender.send(Instruction::Die(indexed_model_instances));
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// });
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let indexed_model_instances=crate::load_file(path);
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//self.physics=
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println!("unimplemented");
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//blocking because it's simpler...
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if let Some(indexed_model_instances)=crate::load_file(path){
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self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::ClearModels}).unwrap();
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self.physics_thread.send(TimedInstruction{time,instruction:crate::physics_worker::Instruction::GenerateModels(indexed_model_instances)}).unwrap();
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}
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},
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winit::event::WindowEvent::Focused(state)=>{
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//pause unpause
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