this is wrong, even when velocity is zero
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@ -1556,9 +1556,6 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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|PhysicsInputInstruction::SetMoveUp(..)
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|PhysicsInputInstruction::SetMoveUp(..)
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|PhysicsInputInstruction::SetMoveDown(..)
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|PhysicsInputInstruction::SetMoveDown(..)
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|PhysicsInputInstruction::SetJump(..)=>{
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|PhysicsInputInstruction::SetJump(..)=>{
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//technically this could be refined further
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//and only advance if you are moving relative to the contact
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//but this is good enough for now
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match &state.move_state{
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match &state.move_state{
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MoveState::Fly
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MoveState::Fly
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|MoveState::Water
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|MoveState::Water
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