wip write file
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340ddad47e
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69
src/map.rs
69
src/map.rs
@ -135,15 +135,12 @@ struct ResourceExternalHeader{
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#[binrw]
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#[binrw]
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#[brw(little)]
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#[brw(little)]
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struct MapHeader{
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struct MapHeader{
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num_nodes:u32,
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num_spacial_blocks:u32,
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num_spacial_blocks:u32,
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num_resource_blocks:u32,
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num_resource_blocks:u32,
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num_resources_external:u32,
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num_resources_external:u32,
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num_modes:u32,
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num_modes:u32,
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num_attributes:u32,
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num_attributes:u32,
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num_render_configs:u32,
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num_render_configs:u32,
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#[br(count=num_nodes)]
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nodes:Vec<u32>,
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#[br(count=num_spacial_blocks)]
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#[br(count=num_spacial_blocks)]
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spacial_blocks:Vec<SpacialBlockHeader>,
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spacial_blocks:Vec<SpacialBlockHeader>,
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#[br(count=num_resource_blocks)]
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#[br(count=num_resource_blocks)]
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@ -244,7 +241,7 @@ impl<R:BinReaderExt> StreamableMap<R>{
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}
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}
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pub fn get_intersecting_region_block_ids(&self,aabb:&Aabb)->Vec<BlockId>{
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pub fn get_intersecting_region_block_ids(&self,aabb:&Aabb)->Vec<BlockId>{
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let mut block_ids=Vec::new();
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let mut block_ids=Vec::new();
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self.bvh.the_tester(aabb,&mut |block_id|block_ids.push(block_id));
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self.bvh.the_tester(aabb,&mut |&block_id|block_ids.push(block_id));
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block_ids
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block_ids
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}
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}
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pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<model::Model>,Error>{
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pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<model::Model>,Error>{
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@ -285,11 +282,75 @@ impl<R:BinReaderExt> StreamableMap<R>{
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}
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}
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}
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}
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const BVH_NODE_MAX_WEIGHT:usize=64*1024;//64 kB
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fn collect_spacial_blocks(block_headers:&mut Vec<SpacialBlockHeader>,block_datas:&mut Vec<Vec<u8>>,bvh_node:strafesnet_common::bvh::BvhWeightNode<usize,Vec<u8>>){
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//inspect the node weights top-down.
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//When a node weighs less than the limit,
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//serialize its entire contents into a region block
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if *bvh_node.weight()<BVH_NODE_MAX_WEIGHT{
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let mut data=Vec::new();
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let mut count=0;
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let extents=bvh_node.aabb().clone().into();
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bvh_node.into_visitor(&mut |mut model_data|{
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count+=1;
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data.append(&mut model_data);
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});
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let id=BlockId::new(block_headers.len() as u32);
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block_headers.push(SpacialBlockHeader{
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id,
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extents,
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});
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block_datas.push(data);
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}else{
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match bvh_node.into_content(){
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strafesnet_common::bvh::RecursiveContent::Branch(bvh_node_list)=>{
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for bvh_node in bvh_node_list{
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collect_spacial_blocks(block_headers,block_datas,bvh_node);
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}
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},
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strafesnet_common::bvh::RecursiveContent::Leaf(_)=>panic!(),//bvh branches are 20 leaves minimum
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}
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}
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}
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/// TODO: Optionally provide a bot that describes the path through the map
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/// TODO: Optionally provide a bot that describes the path through the map
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/// otherwise sort by distance to start zone
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/// otherwise sort by distance to start zone
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pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::CompleteMap)->Result<(),Error>{
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pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::CompleteMap)->Result<(),Error>{
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//serialize models and make a bvh that knows the file size of the branch
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let boxen=map.models.into_iter().map(|model|{
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//grow your own aabb
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let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
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let mut aabb=strafesnet_common::aabb::Aabb::default();
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for &pos in &mesh.unique_pos{
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aabb.grow(model.transform.transform_point3(pos));
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}
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let serializable_model:newtypes::model::Model=model.into();
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let mut data=Vec::new();
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binrw::BinWrite::write_le(&serializable_model,&mut std::io::Cursor::new(&mut data)).map_err(Error::InvalidData)?;
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Ok((data,aabb))
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}).collect::<Result<Vec<_>,_>>()?;
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let bvh=strafesnet_common::bvh::generate_bvh(boxen).weigh_contents(&|model|model.len());
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//build blocks
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//build blocks
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let mut spacial_blocks=Vec::new();
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let mut spacial_blocks_data=Vec::new();
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collect_spacial_blocks(&mut spacial_blocks,&mut spacial_blocks_data,bvh);
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let resource_blocks=Vec::new();
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//let resource_blocks_data=Vec::new();
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//build header
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//build header
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let header=MapHeader{
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num_spacial_blocks:spacial_blocks.len() as u32,
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num_resource_blocks:resource_blocks.len() as u32,
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num_resources_external:0,
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num_modes:map.modes.modes.len() as u32,
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num_attributes:map.attributes.len() as u32,
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num_render_configs:map.render_configs.len() as u32,
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spacial_blocks,
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resource_blocks,
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external_resources:Vec::new(),
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modes:map.modes.modes.into_iter().map(Into::into).collect(),
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attributes:map.attributes.into_iter().map(Into::into).collect(),
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render_configs:map.render_configs.into_iter().map(Into::into).collect(),
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};
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//write header
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//write header
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//write blocks
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//write blocks
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Ok(())
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Ok(())
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