boiling wip
This commit is contained in:
parent
a18c56f235
commit
d4e3235935
@ -13,3 +13,11 @@ impl Into<strafesnet_common::aabb::Aabb> for Aabb{
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)
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)
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}
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}
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}
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}
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impl From<strafesnet_common::aabb::Aabb> for Aabb{
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fn from(value:strafesnet_common::aabb::Aabb)->Self{
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Self{
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max:value.max().get().to_array(),
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min:value.min().get().to_array(),
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}
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}
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}
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@ -12,6 +12,16 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for Contacti
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
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fn from(value:strafesnet_common::gameplay_attributes::ContactingLadder)->Self{
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Self{
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sticky:match value.sticky{
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true=>Some(()),
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false=>None,
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}
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -40,6 +50,24 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for Conta
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
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fn from(value:strafesnet_common::gameplay_attributes::ContactingBehaviour)->Self{
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match value{
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strafesnet_common::gameplay_attributes::ContactingBehaviour::Surf=>
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ContactingBehaviour::Surf,
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strafesnet_common::gameplay_attributes::ContactingBehaviour::Ladder(contacting_ladder)=>
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ContactingBehaviour::Ladder(
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contacting_ladder.into()
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),
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strafesnet_common::gameplay_attributes::ContactingBehaviour::NoJump=>
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ContactingBehaviour::NoJump,
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strafesnet_common::gameplay_attributes::ContactingBehaviour::Cling=>
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ContactingBehaviour::Cling,
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strafesnet_common::gameplay_attributes::ContactingBehaviour::Elastic(elasticity)=>
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ContactingBehaviour::Elastic(elasticity),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -57,6 +85,15 @@ impl Into<strafesnet_common::gameplay_attributes::IntersectingWater> for Interse
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{
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fn from(value:strafesnet_common::gameplay_attributes::IntersectingWater)->Self{
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Self{
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viscosity:value.viscosity.get(),
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density:value.density.get(),
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velocity:value.velocity.get().to_array(),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -70,6 +107,13 @@ impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
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fn from(value:strafesnet_common::gameplay_attributes::Accelerator)->Self{
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Self{
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acceleration:value.acceleration.get().to_array(),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -92,6 +136,19 @@ impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::Booster> for Booster{
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fn from(value:strafesnet_common::gameplay_attributes::Booster)->Self{
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match value{
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strafesnet_common::gameplay_attributes::Booster::Velocity(velocity)=>
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Booster::Velocity(velocity.get().to_array()),
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strafesnet_common::gameplay_attributes::Booster::Energy{direction,energy}=>
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Booster::Energy{
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direction:direction.get().to_array(),
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energy:energy.get(),
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},
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little,repr=u8)]
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#[brw(little,repr=u8)]
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@ -109,6 +166,16 @@ impl Into<strafesnet_common::gameplay_attributes::TrajectoryChoice> for Trajecto
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::TrajectoryChoice> for TrajectoryChoice{
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fn from(value:strafesnet_common::gameplay_attributes::TrajectoryChoice)->Self{
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match value{
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strafesnet_common::gameplay_attributes::TrajectoryChoice::HighArcLongDuration=>
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TrajectoryChoice::HighArcLongDuration,
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strafesnet_common::gameplay_attributes::TrajectoryChoice::LowArcShortDuration=>
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TrajectoryChoice::LowArcShortDuration,
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -161,6 +228,40 @@ impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajecto
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
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fn from(value:strafesnet_common::gameplay_attributes::SetTrajectory)->Self{
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match value{
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strafesnet_common::gameplay_attributes::SetTrajectory::AirTime(time)=>
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SetTrajectory::AirTime(
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time.get()
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),
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strafesnet_common::gameplay_attributes::SetTrajectory::Height(height)=>
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SetTrajectory::Height(
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height.get()
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),
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strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{direction,dot}=>
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SetTrajectory::DotVelocity{
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direction:direction.get().to_array(),
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dot:dot.get(),
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},
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strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{target_point,time}=>
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SetTrajectory::TargetPointTime{
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target_point:target_point.get().to_array(),
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time:time.get(),
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},
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strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
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SetTrajectory::TargetPointSpeed{
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target_point:target_point.get().to_array(),
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speed:speed.get(),
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trajectory_choice:trajectory_choice.into(),
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},
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strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(velocity)=>
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SetTrajectory::Velocity(
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velocity.get().to_array()
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),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -174,6 +275,13 @@ impl Into<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
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fn from(value:strafesnet_common::gameplay_attributes::Wormhole)->Self{
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Self{
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destination_model:value.destination_model.get(),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -193,6 +301,16 @@ impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for General
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
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fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{
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Self{
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booster:value.booster.map(Into::into),
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trajectory:value.trajectory.map(Into::into),
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wormhole:value.wormhole.map(Into::into),
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accelerator:value.accelerator.map(Into::into),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -206,6 +324,13 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for Cont
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
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fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{
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Self{
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contact_behaviour:value.contact_behaviour.map(Into::into),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -219,6 +344,14 @@ impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for In
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
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fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{
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Self{
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water:value.water.map(Into::into),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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pub enum CollisionAttributes{
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pub enum CollisionAttributes{
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@ -244,3 +377,15 @@ impl Into<strafesnet_common::gameplay_attributes::CollisionAttributes> for Colli
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
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fn from(value:strafesnet_common::gameplay_attributes::CollisionAttributes)->Self{
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match value{
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strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration=>
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CollisionAttributes::Decoration,
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strafesnet_common::gameplay_attributes::CollisionAttributes::Contact{contacting,general}=>
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CollisionAttributes::Contact{contacting:contacting.into(),general:general.into()},
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strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect{intersecting,general}=>
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CollisionAttributes::Intersect{intersecting:intersecting.into(),general:general.into()},
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}
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}
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}
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@ -22,6 +22,18 @@ impl Into<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageEle
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}
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}
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
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fn from(value:strafesnet_common::gameplay_modes::StageElementBehaviour)->Self{
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match value{
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strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>StageElementBehaviour::SpawnAt,
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strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>StageElementBehaviour::Trigger,
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strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>StageElementBehaviour::Teleport,
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strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>StageElementBehaviour::Platform,
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strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>StageElementBehaviour::Check,
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strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>StageElementBehaviour::Checkpoint,
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -41,6 +53,16 @@ impl Into<strafesnet_common::gameplay_modes::StageElement> for StageElement{
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)
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)
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{
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fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{
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Self{
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stage_id:value.stage_id().get(),
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behaviour:value.behaviour().into(),
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jump_limit:value.jump_limit(),
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force:match value.force(){true=>Some(()),false=>None},
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little)]
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#[brw(little)]
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@ -71,6 +93,25 @@ impl Into<strafesnet_common::gameplay_modes::Stage> for Stage{
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)
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)
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}
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}
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}
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}
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impl From<strafesnet_common::gameplay_modes::Stage> for Stage{
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fn from(value:strafesnet_common::gameplay_modes::Stage)->Self{
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let spawn=value.spawn().get();
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let ordered_checkpoints_count=value.ordered_checkpoints_count();
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let unordered_checkpoints_count=value.unordered_checkpoints_count();
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let (ordered_checkpoints,unordered_checkpoints)=value.into_inner();
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Self{
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spawn,
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ordered_checkpoints_count,
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unordered_checkpoints_count,
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ordered_checkpoints:ordered_checkpoints.into_iter()
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.map(|(checkpoint_id,model_id)|(checkpoint_id.get(),model_id.get()))
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.collect(),
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unordered_checkpoints:unordered_checkpoints.into_iter()
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.map(|model_id|model_id.get())
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.collect(),
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}
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}
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}
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#[binrw::binrw]
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#[binrw::binrw]
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#[brw(little,repr=u8)]
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#[brw(little,repr=u8)]
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Block a user