work around broken binrw enums
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@ -46,10 +46,15 @@ impl From<strafesnet_common::gameplay_attributes::ContactingLadder> for Contacti
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#[binrw::binrw]
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#[brw(little)]
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pub enum ContactingBehaviour{
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#[brw(magic=0u8)]
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Surf,
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#[brw(magic=1u8)]
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Ladder(ContactingLadder),
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#[brw(magic=2u8)]
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NoJump,
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#[brw(magic=3u8)]
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Cling,
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#[brw(magic=4u8)]
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Elastic(u32),
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}
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impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
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@ -138,7 +143,9 @@ impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
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#[binrw::binrw]
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#[brw(little)]
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pub enum Booster{
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#[brw(magic=0u8)]
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Velocity(Planar64Vec3),
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#[brw(magic=1u8)]
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Energy{direction:Planar64Vec3,energy:Planar64},
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}
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impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
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@ -200,18 +207,24 @@ impl From<strafesnet_common::gameplay_attributes::TrajectoryChoice> for Trajecto
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#[binrw::binrw]
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#[brw(little)]
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pub enum SetTrajectory{
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#[brw(magic=0u8)]
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AirTime(Time),
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#[brw(magic=1u8)]
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Height(Planar64),
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#[brw(magic=2u8)]
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DotVelocity{direction:Planar64Vec3,dot:Planar64},
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#[brw(magic=3u8)]
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TargetPointTime{
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target_point:Planar64Vec3,
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time:Time,
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},
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#[brw(magic=4u8)]
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TargetPointSpeed{
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target_point:Planar64Vec3,
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speed:Planar64,
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trajectory_choice:TrajectoryChoice,
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},
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#[brw(magic=5u8)]
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Velocity(Planar64Vec3),
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}
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impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
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@ -400,11 +413,14 @@ impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for In
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#[binrw::binrw]
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#[brw(little)]
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pub enum CollisionAttributes{
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#[brw(magic=0u8)]
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Decoration,
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#[brw(magic=1u8)]
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Contact{
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contacting:ContactingAttributes,
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general:GeneralAttributes,
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},
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#[brw(magic=2u8)]
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Intersect{
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intersecting:IntersectingAttributes,
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general:GeneralAttributes,
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