From 943d78a9fb4efe83ad30e6bc0d23c7e0f1f00548 Mon Sep 17 00:00:00 2001
From: Quaternions <krakow20@gmail.com>
Date: Fri, 26 Jul 2024 15:25:00 -0700
Subject: [PATCH] debug

---
 src/file.rs |   1 +
 src/map.rs  | 157 +++++++++++++++++++++++++++++++++++++++++++++++++++-
 2 files changed, 157 insertions(+), 1 deletion(-)

diff --git a/src/file.rs b/src/file.rs
index 1cc2d8e..c379884 100644
--- a/src/file.rs
+++ b/src/file.rs
@@ -101,6 +101,7 @@ impl<R:BinReaderExt> File<R>{
 		}
 		let block_start=self.header.block_location[block_id.get() as usize];
 		let block_end=self.header.block_location[block_id.get() as usize+1];
+		//println!("reading from {} to {}",block_start,block_end);
 		self.data.seek(std::io::SeekFrom::Start(block_start)).map_err(Error::Seek)?;
 		Ok(self.as_mut().take_seek(block_end-block_start))
 	}
diff --git a/src/map.rs b/src/map.rs
index 55313f9..c3c20f7 100644
--- a/src/map.rs
+++ b/src/map.rs
@@ -163,6 +163,102 @@ struct MapHeader{
 	render_configs:Vec<newtypes::model::RenderConfig>,
 }
 
+fn read_vec<'a,R:BinReaderExt,T:binrw::BinRead>(len:usize,input:&mut R)->Result<Vec<T>,binrw::Error>
+where
+	<T as binrw::BinRead>::Args<'a>: Default
+{
+	let mut vec=Vec::with_capacity(len);
+	for _ in 0..len{
+		vec.push(input.read_le()?);
+	}
+	Ok(vec)
+}
+
+fn read_stage<R:BinReaderExt>(input:&mut R)->Result<newtypes::gameplay_modes::Stage,binrw::Error>{
+	let spawn=input.read_le()?;
+	let ordered_checkpoints_count=input.read_le()?;
+	let unordered_checkpoints_count=input.read_le()?;
+	//println!("ordered_checkpoints_count={ordered_checkpoints_count}");
+	//println!("unordered_checkpoints_count={unordered_checkpoints_count}");
+	let ordered_checkpoints=read_vec(ordered_checkpoints_count as usize,input)?;
+	let unordered_checkpoints=read_vec(unordered_checkpoints_count as usize,input)?;
+	Ok(newtypes::gameplay_modes::Stage{
+		spawn,
+		ordered_checkpoints_count,
+		unordered_checkpoints_count,
+		ordered_checkpoints,
+		unordered_checkpoints,
+	})
+}
+
+fn read_stages<R:BinReaderExt>(len:usize,input:&mut R)->Result<Vec<newtypes::gameplay_modes::Stage>,binrw::Error>{
+	let mut vec=Vec::with_capacity(len);
+	for _ in 0..len{
+		vec.push(read_stage(input)?);
+	}
+	Ok(vec)
+}
+
+fn read_mode<R:BinReaderExt>(input:&mut R)->Result<newtypes::gameplay_modes::Mode,binrw::Error>{
+	//println!("read_mode pos={}",input.stream_position().unwrap());
+	let header:newtypes::gameplay_modes::ModeHeader=input.read_le()?;
+	//println!("mode.header pos={}",input.stream_position().unwrap());
+	let style=input.read_le()?;
+	//println!("mode.style pos={}",input.stream_position().unwrap());
+	let start=input.read_le()?;
+	//println!("mode.start pos={}",input.stream_position().unwrap());
+	let zones=read_vec(header.zones as usize,input)?;
+	//println!("mode.zones pos={}",input.stream_position().unwrap());
+	let stages=read_stages(header.stages as usize,input)?;
+	//println!("mode.stages pos={}",input.stream_position().unwrap());
+	let elements=read_vec(header.elements as usize,input)?;
+	Ok(newtypes::gameplay_modes::Mode{
+		header,
+		style,
+		start,
+		zones,
+		stages,
+		elements,
+	})
+}
+
+fn read_modes<R:BinReaderExt>(len:usize,input:&mut R)->Result<Vec<newtypes::gameplay_modes::Mode>,binrw::Error>{
+	let mut vec=Vec::with_capacity(len);
+	for _ in 0..len{
+		vec.push(read_mode(input)?);
+	}
+	Ok(vec)
+}
+
+fn read_map_header<R:BinReaderExt>(input:&mut R)->Result<MapHeader,binrw::Error>{
+	let num_spacial_blocks:u32=input.read_le()?;
+	let num_resource_blocks:u32=input.read_le()?;
+	let num_resources_external:u32=input.read_le()?;
+	let num_modes:u32=input.read_le()?;
+	let num_attributes:u32=input.read_le()?;
+	let num_render_configs:u32=input.read_le()?;
+	let spacial_blocks:Vec<SpacialBlockHeader>=read_vec(num_spacial_blocks as usize,input)?;
+	let resource_blocks:Vec<ResourceBlockHeader>=read_vec(num_resource_blocks as usize,input)?;
+	let external_resources:Vec<ResourceExternalHeader>=read_vec(num_resources_external as usize,input)?;
+	let modes:Vec<newtypes::gameplay_modes::Mode>=read_modes(num_modes as usize,input)?;
+	let attributes:Vec<newtypes::gameplay_attributes::CollisionAttributes>=read_vec(num_attributes as usize,input)?;
+	let render_configs:Vec<newtypes::model::RenderConfig>=read_vec(num_render_configs as usize,input)?;
+	Ok(MapHeader{
+		num_spacial_blocks,
+		num_resource_blocks,
+		num_resources_external,
+		num_modes,
+		num_attributes,
+		num_render_configs,
+		spacial_blocks,
+		resource_blocks,
+		external_resources,
+		modes,
+		attributes,
+		render_configs,
+	})
+}
+
 #[binrw]
 #[brw(little)]
 struct Region{
@@ -213,6 +309,8 @@ pub struct StreamableMap<R:BinReaderExt>{
 impl<R:BinReaderExt> StreamableMap<R>{
 	pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
 		//assume the file seek is in the right place to start reading a map header
+		//let mut f=file.block_reader(BlockId::new(0)).map_err(Error::File)?;
+		//println!("position={}",f.stream_position().unwrap());
 		let header:MapHeader=file.as_mut().read_le().map_err(Error::InvalidHeader)?;
 		let modes=header.modes.into_iter().map(Into::into).collect();
 		let attributes=header.attributes.into_iter().map(Into::into).collect();
@@ -305,6 +403,47 @@ impl<R:BinReaderExt> StreamableMap<R>{
 	}
 }
 
+use binrw::BinWrite;
+
+fn write_mode<W:std::io::Seek+std::io::Write>(mode:&newtypes::gameplay_modes::Mode,output:&mut W)->Result<(),binrw::Error>{
+	println!("write_mode pos={}",output.stream_position().unwrap());
+	mode.header.write_le(output)?;
+	println!("mode.header pos={}",output.stream_position().unwrap());
+	mode.style.write_le(output)?;
+	println!("mode.style pos={}",output.stream_position().unwrap());
+	mode.start.write_le(output)?;
+	println!("mode.start pos={}",output.stream_position().unwrap());
+	mode.zones.write_le(output)?;
+	println!("mode.zones pos={}",output.stream_position().unwrap());
+	mode.stages.write_le(output)?;
+	println!("mode.stages pos={}",output.stream_position().unwrap());
+	mode.elements.write_le(output)?;
+	Ok(())
+}
+
+fn write_modes<W:std::io::Seek+std::io::Write>(modes:&Vec<newtypes::gameplay_modes::Mode>,output:&mut W)->Result<(),binrw::Error>{
+	for mode in modes{
+		write_mode(mode,output)?;
+	}
+	Ok(())
+}
+
+fn write_map_header<W:std::io::Seek+std::io::Write>(map_header:&MapHeader,output:&mut W)->Result<(),binrw::Error>{
+	map_header.num_spacial_blocks.write_le(output)?;
+	map_header.num_resource_blocks.write_le(output)?;
+	map_header.num_resources_external.write_le(output)?;
+	map_header.num_modes.write_le(output)?;
+	map_header.num_attributes.write_le(output)?;
+	map_header.num_render_configs.write_le(output)?;
+	map_header.spacial_blocks.write_le(output)?;
+	map_header.resource_blocks.write_le(output)?;
+	map_header.external_resources.write_le(output)?;
+	write_modes(&map_header.modes,output)?;
+	map_header.attributes.write_le(output)?;
+	map_header.render_configs.write_le(output)?;
+	Ok(())
+}
+
 const BVH_NODE_MAX_WEIGHT:usize=64*1024;//64 kB
 fn collect_spacial_blocks(
 	block_location:&mut Vec<u64>,
@@ -373,6 +512,7 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
 	let mut cursor_to_data=std::io::Cursor::new(&mut sequential_block_data);
 	collect_spacial_blocks(&mut block_location,&mut spacial_blocks,&mut cursor_to_data,bvh)?;
 	let mut block_count=spacial_blocks.len() as u32+1;//continue block id
+	println!("spacial_blocks={}",block_count);
 	let mut resource_blocks=Vec::new();//for map header
 	//meshes
 	for mesh in map.meshes.into_iter(){
@@ -385,6 +525,8 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
 		binrw::BinWrite::write_le(&serializable_mesh,&mut cursor_to_data).map_err(Error::InvalidData)?;
 		block_location.push(cursor_to_data.position());
 	}
+	let aaa=block_count;
+	println!("mesh_blocks={}",block_count-(spacial_blocks.len() as u32));
 	//textures
 	for mut texture in map.textures.into_iter(){
 		resource_blocks.push(ResourceBlockHeader{
@@ -395,6 +537,7 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
 		sequential_block_data.append(&mut texture);
 		block_location.push(sequential_block_data.len() as u64);
 	}
+	println!("texture_blocks={}",block_count-aaa);
 	//build header
 	let map_header=MapHeader{
 		num_spacial_blocks:spacial_blocks.len() as u32,
@@ -422,7 +565,7 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
 	let mut file_header_data=Vec::new();
 	binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?;
 	let mut map_header_data=Vec::new();
-	binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
+	write_map_header(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
 
 	//update file header according to probe data
 	let mut offset=file_header_data.len() as u64;
@@ -433,6 +576,18 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
 		*position+=offset;
 	}
 
+	//debug
+	println!("block_count={}",file_header.block_count);
+	println!("block_locations[0..10]={:?}",&file_header.block_location[0..10]);
+	println!("file header len={}",file_header_data.len());
+	println!("map header len={}",map_header_data.len());
+	println!("num_spacial_blocks={}",map_header.num_spacial_blocks);
+	println!("num_resource_blocks={}",map_header.num_resource_blocks);
+	println!("num_resources_external={}",map_header.num_resources_external);
+	println!("num_modes={}",map_header.num_modes);
+	println!("num_attributes={}",map_header.num_attributes);
+	println!("num_render_configs={}",map_header.num_render_configs);
+
 	//write (updated) file header
 	writer.write_le(&file_header).map_err(Error::InvalidData)?;
 	//write map header