diff --git a/src/map.rs b/src/map.rs index 0cd0330..19f7dc6 100644 --- a/src/map.rs +++ b/src/map.rs @@ -12,6 +12,11 @@ u64 num_nodes for node_id in 1..num_nodes{ u64 parent_node } + +//NOTE: alternate realities are not necessary. +//portals/wormholes simply use an in-model and and out-model. +//skyboxes are inverted models with a special shader. + //ideally spacial blocks are sorted from distance to start zone //texture blocks are inserted before the first spacial block they are used in u64 num_spacial_blocks