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2 Commits
Author | SHA1 | Date | |
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0aed94568e | |||
cfa24c98a6 |
@ -46,11 +46,21 @@ impl Context{
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self.superclass_iter("LuaSourceContainer").map(crate::runner::instance::Instance::new).collect()
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}
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fn get_service(&self,service:&str)->Option<Ref>{
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self.dom.root().children().iter().find(|&&r|
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self.dom.get_by_ref(r).is_some_and(|instance|instance.class==service)
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).copied()
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}
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fn get_or_create_service(&mut self,service:&str,mut create:impl FnMut(&mut Context)->Ref)->Ref{
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match self.get_service(service){
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Some(referent)=>referent,
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None=>create(self),
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}
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}
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pub fn find_services(&self)->Option<Services>{
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Some(Services{
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workspace:*self.dom.root().children().iter().find(|&&r|
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self.dom.get_by_ref(r).is_some_and(|instance|instance.class=="Workspace")
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)?,
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workspace:self.get_service("Workspace")?,
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nil:self.get_service("Nil")?,
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game:self.dom.root_ref(),
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})
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}
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@ -60,13 +70,15 @@ impl Context{
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//insert services
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let game=self.dom.root_ref();
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let terrain_bldr=InstanceBuilder::new("Terrain");
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let workspace=self.dom.insert(game,
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InstanceBuilder::new("Workspace")
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//Set Workspace.Terrain property equal to Terrain
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.with_property("Terrain",terrain_bldr.referent())
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.with_child(terrain_bldr)
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);
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let workspace=self.get_or_create_service("Workspace",|context|{
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let terrain_bldr=InstanceBuilder::new("Terrain");
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context.dom.insert(game,
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InstanceBuilder::new("Workspace")
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//Set Workspace.Terrain property equal to Terrain
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.with_property("Terrain",terrain_bldr.referent())
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.with_child(terrain_bldr)
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)
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});
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{
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//Lowercase and upper case workspace property!
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let game=self.dom.root_mut();
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@ -74,6 +86,17 @@ impl Context{
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game.properties.insert("Workspace".to_owned(),rbx_types::Variant::Ref(workspace));
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}
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self.dom.insert(game,InstanceBuilder::new("Lighting"));
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// Special nonexistent class that holds instances parented to nil,
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// which can still be referenced by scripts.
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// Using a sentinel value as a ref because global variables are hard.
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let nil=self.get_or_create_service("Nil",|context|
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context.dom.insert(
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game,InstanceBuilder::new("Nil")
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.with_referent(
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<Ref as std::str::FromStr>::from_str("ffffffffffffffffffffffffffffffff").unwrap()
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)
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)
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);
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//transfer original root instances into workspace
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for instance in children{
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@ -83,6 +106,7 @@ impl Context{
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Services{
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game,
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workspace,
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nil,
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}
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}
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}
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@ -90,4 +114,5 @@ impl Context{
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pub struct Services{
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pub game:Ref,
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pub workspace:Ref,
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pub nil:Ref,
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}
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@ -16,9 +16,8 @@ pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{
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instance_table.raw_set("new",
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lua.create_function(|lua,(class_name,parent):(mlua::String,Option<Instance>)|{
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let class_name_str=&*class_name.to_str()?;
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let parent=parent.ok_or(mlua::Error::runtime("Nil Parent not yet supported"))?;
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let parent=parent.unwrap_or(Instance::nil());
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dom_mut(lua,|dom|{
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//TODO: Nil instances
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Ok(Instance::new(dom.insert(parent.referent,InstanceBuilder::new(class_name_str))))
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})
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})?
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@ -91,6 +90,12 @@ impl Instance{
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pub const fn new(referent:Ref)->Self{
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Self{referent}
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}
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// Using a sentinel value as a ref for nil instances because global variables are hard.
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pub fn nil()->Self{
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Self{
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referent:<Ref as std::str::FromStr>::from_str("ffffffffffffffffffffffffffffffff").unwrap()
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}
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}
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pub fn get<'a>(&self,dom:&'a WeakDom)->mlua::Result<&'a rbx_dom_weak::Instance>{
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dom.get_by_ref(self.referent).ok_or(mlua::Error::runtime("Instance missing"))
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}
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@ -124,11 +129,12 @@ impl mlua::UserData for Instance{
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fields.add_field_method_get("Parent",|lua,this|{
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dom_mut(lua,|dom|{
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let instance=this.get(dom)?;
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//TODO: return nil when parent is Nil instances
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Ok(Instance::new(instance.parent()))
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})
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});
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fields.add_field_method_set("Parent",|lua,this,val:Option<Instance>|{
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let parent=val.ok_or(mlua::Error::runtime("Nil Parent not yet supported"))?;
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let parent=val.unwrap_or(Instance::nil());
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dom_mut(lua,|dom|{
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dom.transfer_within(this.referent,parent.referent);
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Ok(())
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@ -218,7 +224,7 @@ impl mlua::UserData for Instance{
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);
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methods.add_method("Destroy",|lua,this,()|
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dom_mut(lua,|dom|{
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dom.destroy(this.referent);
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dom.transfer_within(this.referent,Instance::nil().referent);
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Ok(())
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})
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);
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