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471b1fd254
Author | SHA1 | Date | |
---|---|---|---|
471b1fd254 | |||
dbb7092e34 | |||
aaa0f160d5 | |||
6f7e3ff53f | |||
3dd46258b2 | |||
da169ade70 |
@ -8,7 +8,8 @@ use super::vector3::Vector3;
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pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{
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//class functions store
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lua.set_app_data(ClassFunctions::default());
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lua.set_app_data(ClassMethodsStore::default());
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lua.set_app_data(InstanceValueStore::default());
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let instance_table=lua.create_table()?;
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@ -30,14 +31,10 @@ pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{
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}
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// LMAO look at this function!
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fn dom_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut WeakDom)->mlua::Result<T>)->mlua::Result<T>{
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pub fn dom_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut WeakDom)->mlua::Result<T>)->mlua::Result<T>{
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let mut dom=lua.app_data_mut::<&'static mut WeakDom>().ok_or(mlua::Error::runtime("DataModel missing"))?;
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f(&mut *dom)
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}
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fn class_functions_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut ClassFunctions)->mlua::Result<T>)->mlua::Result<T>{
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let mut cf=lua.app_data_mut::<ClassFunctions>().ok_or(mlua::Error::runtime("ClassFunctions missing"))?;
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f(&mut *cf)
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}
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fn coerce_float32(value:&mlua::Value)->Option<f32>{
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match value{
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@ -262,7 +259,7 @@ impl mlua::UserData for Instance{
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other=>return Err(mlua::Error::runtime(format!("Instance.__index Unsupported property type instance={} index={index_str} value={other:?}",instance.name))),
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}
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//find a function with a matching name
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if let Some(function)=class_functions_mut(lua,|cf|{
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if let Some(function)=class_methods_store_mut(lua,|cf|{
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let mut iter=SuperClassIter{
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database:db,
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descriptor:Some(class),
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@ -275,6 +272,17 @@ impl mlua::UserData for Instance{
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})?{
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return function.into_lua(lua);
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}
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//find or create an associated userdata object
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if let Some(value)=instance_value_store_mut(lua,|ivs|{
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//TODO: walk class tree somehow
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match ivs.get_or_create_instance_values(&instance){
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Some(mut instance_values)=>instance_values.get_or_create_value(lua,index_str),
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None=>Ok(None)
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}
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})?{
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return value.into_lua(lua);
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}
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//find a child with a matching name
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find_first_child(dom,instance,index_str)
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.map(|instance|Instance::new(instance.referent()))
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@ -369,12 +377,13 @@ static CLASS_FUNCTION_DATABASE:CFD=phf::phf_map!{
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"GetService"=>cf!(|lua,_this,service:mlua::String|{
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dom_mut(lua,|dom|{
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//dom.root_ref()==this.referent ?
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match &*service.to_str()?{
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"Lighting"=>{
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let referent=find_first_child_of_class(dom,dom.root(),"Lighting")
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let service=&*service.to_str()?;
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match service{
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"Lighting"|"RunService"=>{
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let referent=find_first_child_of_class(dom,dom.root(),service)
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.map(|instance|instance.referent())
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.unwrap_or_else(||
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dom.insert(dom.root_ref(),InstanceBuilder::new("Lighting"))
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dom.insert(dom.root_ref(),InstanceBuilder::new(service))
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);
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Ok(Instance::new(referent))
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},
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@ -391,14 +400,14 @@ static CLASS_FUNCTION_DATABASE:CFD=phf::phf_map!{
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/// A store of created functions for each Roblox class.
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/// Functions are created the first time they are accessed and stored in this data structure.
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#[derive(Default)]
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struct ClassFunctions{
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struct ClassMethodsStore{
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classes:HashMap<&'static str,//ClassName
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HashMap<&'static str,//Method name
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mlua::Function
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>
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>
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}
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impl ClassFunctions{
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impl ClassMethodsStore{
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/// return self.classes[class] or create the ClassMethods and then return it
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fn get_or_create_class_methods(&mut self,class:&str)->Option<ClassMethods>{
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// Use get_entry to get the &'static str keys of the database
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@ -433,6 +442,10 @@ impl ClassMethods<'_>{
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})
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}
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}
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fn class_methods_store_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut ClassMethodsStore)->mlua::Result<T>)->mlua::Result<T>{
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let mut cf=lua.app_data_mut::<ClassMethodsStore>().ok_or(mlua::Error::runtime("ClassMethodsStore missing"))?;
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f(&mut *cf)
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}
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/// A virtual property pointer definition shorthand.
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type VirtualPropertyFunctionPointer=fn(&rbx_types::Variant)->Option<rbx_types::Variant>;
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@ -481,3 +494,64 @@ fn find_virtual_property(
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//Transform Source property with provided function
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(virtual_property.pointer)(variant)
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}
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// lazy-loaded per-instance userdata values
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// This whole thing is a bad idea and a garbage collection nightmare.
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// TODO: recreate rbx_dom_weak with my own instance type that owns this data.
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type CreateUserData=fn(&mlua::Lua)->mlua::Result<mlua::AnyUserData>;
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type LUD=phf::Map<&'static str,// Class name
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phf::Map<&'static str,// Value name
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CreateUserData
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>
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>;
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static LAZY_USER_DATA:LUD=phf::phf_map!{
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"RunService"=>phf::phf_map!{
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"RenderStepped"=>|lua|{
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lua.create_any_userdata(super::script_signal::ScriptSignal::new())
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},
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},
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};
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#[derive(Default)]
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pub struct InstanceValueStore{
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values:HashMap<Ref,
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HashMap<&'static str,
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mlua::AnyUserData
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>
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>,
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}
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pub struct InstanceValues<'a>{
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named_values:&'static phf::Map<&'static str,CreateUserData>,
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values:&'a mut HashMap<&'static str,mlua::AnyUserData>,
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}
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impl InstanceValueStore{
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pub fn get_or_create_instance_values(&mut self,instance:&rbx_dom_weak::Instance)->Option<InstanceValues>{
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LAZY_USER_DATA.get(instance.class.as_str())
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.map(|named_values|
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InstanceValues{
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named_values,
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values:self.values.entry(instance.referent())
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.or_insert_with(||HashMap::new()),
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}
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)
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}
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}
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impl InstanceValues<'_>{
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pub fn get_or_create_value(&mut self,lua:&mlua::Lua,index:&str)->mlua::Result<Option<mlua::AnyUserData>>{
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Ok(match self.named_values.get_entry(index){
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Some((&static_index_str,&function_pointer))=>Some(
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match self.values.entry(static_index_str){
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Entry::Occupied(entry)=>entry.get().clone(),
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Entry::Vacant(entry)=>entry.insert(
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function_pointer(lua)?
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).clone(),
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}
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),
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None=>None,
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})
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}
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}
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pub fn instance_value_store_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut InstanceValueStore)->mlua::Result<T>)->mlua::Result<T>{
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let mut cf=lua.app_data_mut::<InstanceValueStore>().ok_or(mlua::Error::runtime("InstanceValueStore missing"))?;
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f(&mut *cf)
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}
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@ -7,7 +7,8 @@ mod color3;
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mod cframe;
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mod vector3;
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pub mod instance;
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mod number_sequence;
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mod script_signal;
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mod color_sequence;
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mod number_sequence;
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pub use runner::{Runner,Runnable,Error};
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@ -120,4 +120,23 @@ impl Runnable<'_>{
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}
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Ok(())
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}
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#[cfg(feature="run-service")]
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pub fn run_service_step(&self)->Result<(),mlua::Error>{
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let render_stepped=super::instance::dom_mut(&self.lua,|dom|{
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let run_service=super::instance::find_first_child_of_class(dom,dom.root(),"RunService").ok_or_else(||mlua::Error::runtime("RunService missing"))?;
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super::instance::instance_value_store_mut(&self.lua,|instance_value_store|{
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//unwrap because I trust my find_first_child_of_class function to
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let mut instance_values=instance_value_store.get_or_create_instance_values(run_service).unwrap();
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let render_stepped=instance_values.get_or_create_value(&self.lua,"RenderStepped")?;
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//let stepped=instance_values.get_or_create_value(&self.lua,"Stepped")?;
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//let heartbeat=instance_values.get_or_create_value(&self.lua,"Heartbeat")?;
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Ok(render_stepped)
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})
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})?;
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if let Some(render_stepped)=render_stepped{
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let signal:&super::script_signal::ScriptSignal=&*render_stepped.borrow()?;
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signal.fire(mlua::MultiValue::new());
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}
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Ok(())
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}
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}
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79
src/runner/script_signal.rs
Normal file
79
src/runner/script_signal.rs
Normal file
@ -0,0 +1,79 @@
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use std::{cell::RefCell,rc::Rc};
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#[derive(Clone)]
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pub struct ScriptSignal{
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// Emulate the garbage roblox api.
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// ScriptConnection should not exist.
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// :Disconnect should be a method on ScriptSignal, and this would be avoided entirely.
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callbacks:Rc<RefCell<Vec<mlua::Function>>>,
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}
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pub struct ScriptConnection{
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signal:ScriptSignal,
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function:mlua::Function,
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}
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impl ScriptSignal{
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pub fn new()->Self{
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Self{
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callbacks:Rc::new(RefCell::new(Vec::new())),
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}
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}
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// This eats the Lua error
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pub fn fire(&self,args:mlua::MultiValue){
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// Make a copy of the list in case Lua attempts to modify it during the loop
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let functions=self.callbacks.borrow().clone();
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for function in functions{
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//wee let's allocate for our function calls
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if let Err(e)=function.call::<mlua::MultiValue>(args.clone()){
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println!("Script Signal Error: {e}");
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}
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}
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}
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pub fn connect(&self,function:mlua::Function)->ScriptConnection{
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self.callbacks.borrow_mut().push(function.clone());
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ScriptConnection{
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signal:self.clone(),
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function,
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}
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}
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}
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impl ScriptConnection{
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pub fn position(&self)->Option<usize>{
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self.signal.callbacks.borrow().iter().position(|function|function==&self.function)
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}
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}
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impl mlua::UserData for ScriptSignal{
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fn add_methods<M:mlua::UserDataMethods<Self>>(methods:&mut M){
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methods.add_method("Connect",|_lua,this,f:mlua::Function|
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Ok(this.connect(f))
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);
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// Fire is not allowed to be called from Lua
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// methods.add_method("Fire",|_lua,this,args:mlua::MultiValue|
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// Ok(this.fire(args))
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// );
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}
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}
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impl mlua::FromLua for ScriptSignal{
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fn from_lua(value:mlua::Value,_lua:&mlua::Lua)->Result<Self,mlua::Error>{
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match value{
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mlua::Value::UserData(ud)=>Ok(ud.borrow::<Self>()?.clone()),
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other=>Err(mlua::Error::runtime(format!("Expected {} got {:?}",stringify!(ScriptSignal),other))),
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}
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}
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}
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impl mlua::UserData for ScriptConnection{
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fn add_fields<F:mlua::UserDataFields<Self>>(fields:&mut F){
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fields.add_field_method_get("Connected",|_,this|{
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Ok(this.position().is_some())
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});
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}
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fn add_methods<M:mlua::UserDataMethods<Self>>(methods:&mut M){
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methods.add_method("Disconnect",|_,this,_:()|{
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if let Some(index)=this.position(){
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this.signal.callbacks.borrow_mut().remove(index);
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}
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Ok(())
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});
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}
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}
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@ -61,45 +61,56 @@ pub fn scheduler_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut crate::scheduler::S
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let mut scheduler=lua.app_data_mut::<crate::scheduler::Scheduler>().ok_or(mlua::Error::runtime("Scheduler missing"))?;
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f(&mut *scheduler)
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}
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fn schedule_thread(lua:&mlua::Lua,dt:mlua::Value)->Result<(),mlua::Error>{
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let delay=match dt{
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mlua::Value::Integer(i)=>i.max(0) as u64*60,
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mlua::Value::Number(f)=>{
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let delay=f.max(0.0)*60.0;
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match delay.classify(){
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std::num::FpCategory::Nan=>Err(mlua::Error::runtime("NaN"))?,
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// cases where the number is too large to schedule
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std::num::FpCategory::Infinite=>return Ok(()),
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std::num::FpCategory::Normal=>if (u64::MAX as f64)<delay{
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return Ok(());
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},
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_=>(),
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}
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delay as u64
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},
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mlua::Value::Nil=>0,
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_=>Err(mlua::Error::runtime("Expected float"))?,
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};
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scheduler_mut(lua,|scheduler|{
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scheduler.schedule_thread(delay.max(2),lua.current_thread());
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Ok(())
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})
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}
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// This is used to avoid calling coroutine.yield from the rust side.
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const LUA_WAIT:&str=
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"local coroutine_yield=coroutine.yield
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local schedule_thread=schedule_thread
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return function(dt)
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schedule_thread(dt)
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return coroutine_yield()
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end";
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pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{
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let schedule_thread=lua.create_function(|lua,dt:mlua::Value|{
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let delay=match dt{
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mlua::Value::Integer(i)=>i.max(0) as u64*60,
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mlua::Value::Number(f)=>{
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let delay=f.max(0.0)*60.0;
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match delay.classify(){
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std::num::FpCategory::Nan=>Err(mlua::Error::runtime("NaN"))?,
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// cases where the number is too large to schedule
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std::num::FpCategory::Infinite=>return Ok(()),
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std::num::FpCategory::Normal=>if (u64::MAX as f64)<delay{
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return Ok(());
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},
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_=>(),
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}
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delay as u64
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},
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mlua::Value::Nil=>0,
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_=>Err(mlua::Error::runtime("Expected float"))?,
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};
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scheduler_mut(lua,|scheduler|{
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scheduler.schedule_thread(delay.max(2),lua.current_thread());
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Ok(())
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})
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})?;
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let coroutine_table=globals.get::<mlua::Table>("coroutine")?;
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let schedule_thread=lua.create_function(schedule_thread)?;
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//create wait function environment
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let wait_env=lua.create_table()?;
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wait_env.raw_set("coroutine",globals.get::<mlua::Table>("coroutine")?)?;
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wait_env.raw_set("coroutine",coroutine_table)?;
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wait_env.raw_set("schedule_thread",schedule_thread)?;
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let wait=lua.load("
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local coroutine_yield=coroutine.yield
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local schedule_thread=schedule_thread
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return function(dt)
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schedule_thread(dt)
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return coroutine_yield()
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end
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")
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//construct wait function from Lua code
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let wait=lua.load(LUA_WAIT)
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.set_name("wait")
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.set_environment(wait_env)
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.call::<mlua::Function>(())?;
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globals.raw_set("wait",wait)?;
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Ok(())
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|
Loading…
Reference in New Issue
Block a user