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2 Commits

Author SHA1 Message Date
658c20892e game ticks api 2024-10-16 19:45:51 -07:00
6f12c20e36 wait 2024-10-16 19:45:51 -07:00
2 changed files with 59 additions and 0 deletions

View File

@ -23,12 +23,49 @@ impl std::fmt::Display for Error{
}
impl std::error::Error for Error{}
fn coerce_float64(value:&mlua::Value)->Option<f64>{
match value{
&mlua::Value::Integer(i)=>Some(i as f64),
&mlua::Value::Number(f)=>Some(f),
_=>None,
}
}
fn scheduler_mut<T>(lua:&mlua::Lua,mut f:impl FnMut(&mut crate::scheduler::Scheduler)->mlua::Result<T>)->mlua::Result<T>{
let mut scheduler=lua.app_data_mut::<crate::scheduler::Scheduler>().ok_or(mlua::Error::runtime("Scheduler missing"))?;
f(&mut *scheduler)
}
fn init(lua:&mlua::Lua)->mlua::Result<()>{
lua.sandbox(true)?;
//global environment
let globals=lua.globals();
let schedule_thread=lua.create_function(move|lua,dt:mlua::Value|{
let delay=coerce_float64(&dt).ok_or(mlua::Error::runtime("Expected float"))?.max(0.0)*60.0;
if delay<u64::MAX as f64{
scheduler_mut(lua,|scheduler|{
scheduler.schedule_thread((delay as u64).max(2),lua.current_thread());
Ok(())
}).unwrap();
}
Ok(())
})?;
let wait_env=lua.create_table()?;
wait_env.raw_set("coroutine",globals.get::<mlua::Table>("coroutine")?)?;
wait_env.raw_set("schedule_thread",schedule_thread)?;
let wait=lua.load("
local coroutine_yield=coroutine.yield
local schedule_thread=schedule_thread
return function(dt)
schedule_thread(dt)
return coroutine_yield()
end
")
.set_name("wait")
.set_environment(wait_env)
.call::<mlua::Function>(())?;
globals.raw_set("wait",wait)?;
super::r#enum::set_globals(lua,&globals)?;
super::color3::set_globals(lua,&globals)?;
super::vector3::set_globals(lua,&globals)?;
@ -93,4 +130,23 @@ impl Runnable<'_>{
// No need to schedule the thread here
Ok(())
}
pub fn has_scheduled_threads(&self)->Result<bool,mlua::Error>{
scheduler_mut(&self.lua,|scheduler|
Ok(scheduler.has_scheduled_threads())
)
}
pub fn game_tick(&self)->Result<(),mlua::Error>{
if let Some(threads)=scheduler_mut(&self.lua,|scheduler|Ok(scheduler.tick_threads()))?{
for thread in threads{
//TODO: return dt and total run time
let result=thread.resume::<mlua::MultiValue>((1.0/20.0,0.0))
.map_err(|error|Error::Lua{source:"source unavailable".to_owned(),error});
match result{
Ok(_)=>(),
Err(e)=>println!("game_tick Error: {e}"),
}
}
}
Ok(())
}
}

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@ -43,6 +43,9 @@ impl Scheduler{
pub const fn tick(&self)->Tick{
self.tick
}
pub fn has_scheduled_threads(&self)->bool{
!self.schedule.is_empty()
}
pub fn schedule_thread(&mut self,delay:u64,thread:mlua::Thread){
self.schedule.entry(self.tick+delay.max(1))
.or_insert(Vec::new())