non-functional NumberSequence skeleton

This commit is contained in:
Quaternions 2024-10-06 18:45:25 -07:00
parent 25577211b2
commit 52b4b12b43
4 changed files with 37 additions and 0 deletions

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@ -330,6 +330,10 @@ impl mlua::UserData for Instance{
let typed_value=value.as_str().ok_or(mlua::Error::runtime("Expected boolean"))?; let typed_value=value.as_str().ok_or(mlua::Error::runtime("Expected boolean"))?;
instance.properties.insert(index_str.to_owned(),rbx_types::Variant::String(typed_value.to_owned())); instance.properties.insert(index_str.to_owned(),rbx_types::Variant::String(typed_value.to_owned()));
}, },
rbx_reflection::DataType::Value(rbx_types::VariantType::NumberSequence)=>{
let typed_value:super::number_sequence::NumberSequence=*value.as_userdata().ok_or(mlua::Error::runtime("Expected NumberSequence"))?.borrow()?;
instance.properties.insert(index_str.to_owned(),rbx_types::Variant::NumberSequence(typed_value.into()));
},
other=>return Err(mlua::Error::runtime(format!("Unimplemented property type: {other:?}"))), other=>return Err(mlua::Error::runtime(format!("Unimplemented property type: {other:?}"))),
} }
Ok(()) Ok(())

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@ -7,5 +7,6 @@ mod color3;
mod cframe; mod cframe;
mod vector3; mod vector3;
pub mod instance; pub mod instance;
mod number_sequence;
pub use runner::{Runner,Error}; pub use runner::{Runner,Error};

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@ -0,0 +1,31 @@
#[derive(Clone,Copy)]
pub struct NumberSequence{}
impl NumberSequence{
pub const fn new()->Self{
Self{}
}
}
impl Into<rbx_types::NumberSequence> for NumberSequence{
fn into(self)->rbx_types::NumberSequence{
rbx_types::NumberSequence{
keypoints:Vec::new()
}
}
}
pub fn set_globals(lua:&mlua::Lua,globals:&mlua::Table)->Result<(),mlua::Error>{
let number_sequence_table=lua.create_table()?;
number_sequence_table.raw_set("new",
lua.create_function(|_,_:mlua::MultiValue|
Ok(NumberSequence::new())
)?
)?;
globals.set("NumberSequence",number_sequence_table)?;
Ok(())
}
impl mlua::UserData for NumberSequence{}
type_from_lua_userdata!(NumberSequence);

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@ -34,6 +34,7 @@ fn init(lua:&mlua::Lua)->mlua::Result<()>{
super::vector3::set_globals(lua,&globals)?; super::vector3::set_globals(lua,&globals)?;
super::cframe::set_globals(lua,&globals)?; super::cframe::set_globals(lua,&globals)?;
super::instance::set_globals(lua,&globals)?; super::instance::set_globals(lua,&globals)?;
super::number_sequence::set_globals(lua,&globals)?;
Ok(()) Ok(())
} }