wip: quatdata
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@ -171,6 +171,7 @@ pub struct WorldEventReset{
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#[binrw]
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#[brw(little)]
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pub struct WorldEventButton{
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// TODO: figure out magic_after without a dummy field
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#[br(pad_after=8)]
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pub button_id:u32,
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}
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@ -279,8 +280,7 @@ pub enum FlagReason{
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Teleport,
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#[brw(magic=9u32)]
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Practice,
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// b"data"
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#[brw(magic=1635017060u32)]
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#[brw(magic=b"data")]
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None,
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}
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#[binrw]
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