This commit is contained in:
Quaternions 2024-03-12 17:12:32 -07:00
parent 118ce9b239
commit 7dfb421016

View File

@ -134,8 +134,7 @@ impl ModesBuilder{
self.stage_updates.push((mode_id,stage_id,stage_update));
}
}
fn get_attributes(object:&rbx_dom_weak::Instance,can_collide:bool,velocity:Planar64Vec3,model_id:model::ModelId,modes_builder:&mut ModesBuilder,wormhole_in_model_to_id:&mut HashMap<model::ModelId,u32>,wormhole_id_to_out_model:&mut HashMap<u32,model::ModelId>)->attr::CollisionAttributes{
let name=object.name.as_str();
fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,model_id:model::ModelId,modes_builder:&mut ModesBuilder,wormhole_in_model_to_id:&mut HashMap<model::ModelId,u32>,wormhole_id_to_out_model:&mut HashMap<u32,model::ModelId>)->attr::CollisionAttributes{
let mut general=attr::GeneralAttributes::default();
let mut intersecting=attr::IntersectingAttributes::default();
let mut contacting=attr::ContactingAttributes::default();
@ -408,18 +407,26 @@ enum RobloxBasePartDescription{
Cylinder(RobloxPartDescription),
Wedge(RobloxWedgeDescription),
CornerWedge(RobloxCornerWedgeDescription),
MeshPart(RobloxMeshPartDescription)
}
enum Shape{
Primitive(primitives::Primitives),
MeshPart,
}
struct ModelOwnedAttributes{
enum MeshAvailability{
Immediate,
Deferred,
}
struct ModelDeferredAttributes{
mesh:model::MeshId,
attributes:attr::CollisionAttributes,
deferred_attributes:GetAttributesArgs,
color:model::Color4,//transparency is in here
transform:Planar64Affine3,
}
struct GetAttributesArgs{
name:Box<str>,
can_collide:bool,
velocity:Planar64Vec3,
}
pub fn convert<AcquireRenderConfigId,AcquireMeshId>(
dom:&rbx_dom_weak::WeakDom,
mut acquire_render_config_id:AcquireRenderConfigId,
@ -431,9 +438,10 @@ where
{
let mut modes_builder=ModesBuilder::default();
let mut models1=Vec::new();
let mut meshes=Vec::new();
let mut indexed_model_id_from_description=HashMap::new();
let mut deferred_models_deferred_attributes=Vec::new();
let mut primitive_models_deferred_attributes=Vec::new();
let mut primitive_meshes=Vec::new();
let mut mesh_id_from_description=HashMap::new();
let mut unique_attributes=Vec::new();
let mut attributes_id_from_attributes=HashMap::new();
@ -480,7 +488,7 @@ where
}
//at this point a new model is going to be generated for sure.
let model_id=model::ModelId::new(models1.len() as u32);
let model_id=model::ModelId::new(primitive_models_deferred_attributes.len() as u32);
//TODO: also detect "CylinderMesh" etc here
let shape=match object.class.as_str(){
@ -506,7 +514,7 @@ where
}
};
let basepart_description=match shape{
let (availability,mesh_id)=match shape{
Shape::Primitive(primitive_shape)=>{
//use the biggest one and cut it down later...
let mut part_texture_description:RobloxPartDescription=[None,None,None,None,None,None];
@ -584,7 +592,7 @@ where
f4,//Cube::Bottom
f5,//Cube::Front
]=part_texture_description;
match primitive_shape{
let basepart_description=match primitive_shape{
primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere([f0,f1,f2,f3,f4,f5]),
primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]),
primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder([f0,f1,f2,f3,f4,f5]),
@ -604,31 +612,15 @@ where
f4,//Cube::Bottom->CornerWedge::Bottom
f5,//Cube::Front->CornerWedge::Front
]),
}
},
Shape::MeshPart=>if let (
Some(rbx_dom_weak::types::Variant::Content(mesh_asset_id)),
Some(rbx_dom_weak::types::Variant::Content(texture_asset_id)),
)=(
object.properties.get("MeshId"),
object.properties.get("TextureID"),
){
RobloxBasePartDescription::MeshPart(RobloxMeshPartDescription{
render:acquire_render_config_id(Some(texture_asset_id.as_ref())),
mesh:acquire_mesh_id(mesh_asset_id.as_ref()),
})
}else{
panic!("Mesh has no Mesh or Texture");
},
};
//make new model if unit cube has not been created before
let indexed_model_id=if let Some(&indexed_model_id)=indexed_model_id_from_description.get(&basepart_description){
let mesh_id=if let Some(&mesh_id)=mesh_id_from_description.get(&basepart_description){
//push to existing texture model
indexed_model_id
mesh_id
}else{
let indexed_model_id=model::MeshId::new(meshes.len() as u32);
indexed_model_id_from_description.insert(basepart_description.clone(),indexed_model_id);//borrow checker going crazy
let mesh_option=match basepart_description{
let mesh_id=model::MeshId::new(primitive_meshes.len() as u32);
mesh_id_from_description.insert(basepart_description.clone(),mesh_id);//borrow checker going crazy
let mesh=match basepart_description{
RobloxBasePartDescription::Sphere(part_texture_description)
|RobloxBasePartDescription::Cylinder(part_texture_description)
|RobloxBasePartDescription::Part(part_texture_description)=>{
@ -649,7 +641,7 @@ where
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
});
}
Some(primitives::generate_partial_unit_cube(cube_face_description))
primitives::generate_partial_unit_cube(cube_face_description)
},
RobloxBasePartDescription::Wedge(wedge_texture_description)=>{
let mut wedge_face_description=primitives::WedgeFaceDescription::default();
@ -668,7 +660,7 @@ where
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
});
}
Some(primitives::generate_partial_unit_wedge(wedge_face_description))
primitives::generate_partial_unit_wedge(wedge_face_description)
},
RobloxBasePartDescription::CornerWedge(cornerwedge_texture_description)=>{
let mut cornerwedge_face_description=primitives::CornerWedgeFaceDescription::default();
@ -687,45 +679,50 @@ where
None=>primitives::FaceDescription::new_with_render_id(textureless_render_group),
});
}
Some(primitives::generate_partial_unit_cornerwedge(cornerwedge_face_description))
primitives::generate_partial_unit_cornerwedge(cornerwedge_face_description)
},
RobloxBasePartDescription::MeshPart(meshpart)=>{
//meshpart.mesh
}
};
if let Some(mesh)=mesh_option{
meshes.push(mesh);
indexed_model_id
primitive_meshes.push(mesh);
mesh_id
};
(MeshAvailability::Immediate,mesh_id)
},
Shape::MeshPart=>if let (
Some(rbx_dom_weak::types::Variant::Content(mesh_asset_id)),
Some(rbx_dom_weak::types::Variant::Content(texture_asset_id)),
)=(
object.properties.get("MeshId"),
object.properties.get("TextureID"),
){
(MeshAvailability::Deferred,acquire_mesh_id(mesh_asset_id.as_ref()))
}else{
//somehow ??
//copy bsp_loader strat
}
panic!("Mesh has no Mesh or Texture");
},
};
let attributes=get_attributes(
&object,
*can_collide,
Planar64Vec3::try_from([velocity.x,velocity.y,velocity.z]).unwrap(),
model_id,
&mut modes_builder,
&mut wormhole_in_model_to_id,
&mut wormhole_id_to_out_model,
);
models1.push(ModelOwnedAttributes{
mesh:indexed_model_id,
let model_deferred_attributes=ModelDeferredAttributes{
mesh:mesh_id,
transform:model_transform,
color:glam::vec4(color3.r as f32/255f32, color3.g as f32/255f32, color3.b as f32/255f32, 1.0-*transparency),
attributes,
});
deferred_attributes:GetAttributesArgs{
name:object.name.into(),
can_collide:*can_collide,
velocity:Planar64Vec3::try_from([velocity.x,velocity.y,velocity.z]).unwrap(),
},
};
match availability{
MeshAvailability::Immediate=>primitive_models_deferred_attributes.push(model_deferred_attributes),
MeshAvailability::Deferred=>deferred_models_deferred_attributes.push(model_deferred_attributes),
}
}
}
let models=models1.into_iter().enumerate().map(|(model_id,mut model1)|{
}
let primitive_models=primitive_models_deferred_attributes.into_iter().enumerate().map(|(model_id,mut model_owned_attributes)|{
let model_id=model::ModelId::new(model_id as u32);
//update attributes with wormhole id
//TODO: errors/prints
if let Some(wormhole_id)=wormhole_in_model_to_id.get(&model_id){
if let Some(&wormhole_out_model_id)=wormhole_id_to_out_model.get(wormhole_id){
match &mut model1.attributes{
match &mut model_owned_attributes.deferred_attributes{
attr::CollisionAttributes::Contact{contacting:_,general}
|attr::CollisionAttributes::Intersect{intersecting:_,general}
=>general.wormhole=Some(attr::Wormhole{destination_model:wormhole_out_model_id}),
@ -735,24 +732,24 @@ where
}
//index the attributes
let attributes_id=if let Some(&attributes_id)=attributes_id_from_attributes.get(&model1.attributes){
let attributes_id=if let Some(&attributes_id)=attributes_id_from_attributes.get(&model_owned_attributes.deferred_attributes){
attributes_id
}else{
let attributes_id=attr::CollisionAttributesId::new(unique_attributes.len() as u32);
attributes_id_from_attributes.insert(model1.attributes.clone(),attributes_id);
unique_attributes.push(model1.attributes);
attributes_id_from_attributes.insert(model_owned_attributes.deferred_attributes.clone(),attributes_id);
unique_attributes.push(model_owned_attributes.deferred_attributes);
attributes_id
};
model::Model{
mesh:model1.mesh,
transform:model1.transform,
color:model1.color,
mesh:model_owned_attributes.mesh,
transform:model_owned_attributes.transform,
color:model_owned_attributes.color,
attributes:attributes_id,
}
}).collect();
PartialMap1{
meshes,
models,
meshes:primitive_meshes,
models:primitive_models,
modes:modes_builder.build(),
attributes:unique_attributes,
}