From 4765a1464126558dccee716d50c63fb7e1ccb730 Mon Sep 17 00:00:00 2001 From: Quaternions Date: Wed, 13 Mar 2024 11:45:01 -0700 Subject: [PATCH] lowest lod number is highest quality --- src/rbx.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/rbx.rs b/src/rbx.rs index 77dd472..d63c4ae 100644 --- a/src/rbx.rs +++ b/src/rbx.rs @@ -782,8 +782,8 @@ impl PartialMap1{ //add a render group lool mesh_clone.graphics_groups.push(model::IndexedGraphicsGroup{ render, - //guess that highest lod is highest quality - groups:vec![model::PolygonGroupId::new(mesh_clone.polygon_groups.len() as u32-1)] + //the lowest lod is highest quality + groups:vec![model::PolygonGroupId::new(0)] }); self.primitive_meshes.push(mesh_clone); mesh_id