// Code generated by ogen, DO NOT EDIT. package api import ( "github.com/go-faster/errors" "github.com/ogen-go/ogen/validate" ) func (s *Pagination) Validate() error { if s == nil { return validate.ErrNilPointer } var failures []validate.FieldError if err := func() error { if err := (validate.Int{ MinSet: true, Min: 1, MaxSet: false, Max: 0, MinExclusive: false, MaxExclusive: false, MultipleOfSet: false, MultipleOf: 0, }).Validate(int64(s.Page)); err != nil { return errors.Wrap(err, "int") } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "Page", Error: err, }) } if err := func() error { if err := (validate.Int{ MinSet: true, Min: 1, MaxSet: true, Max: 100, MinExclusive: false, MaxExclusive: false, MultipleOfSet: false, MultipleOf: 0, }).Validate(int64(s.Limit)); err != nil { return errors.Wrap(err, "int") } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "Limit", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *Rank) Validate() error { if s == nil { return validate.ErrNilPointer } var failures []validate.FieldError if err := func() error { if value, ok := s.Rank.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "Rank", Error: err, }) } if err := func() error { if value, ok := s.Skill.Get(); ok { if err := func() error { if err := (validate.Float{}).Validate(float64(value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "Skill", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil }