public-api/api/oas_json_gen.go

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2024-05-28 04:45:03 +00:00
// Code generated by ogen, DO NOT EDIT.
package api
import (
"math/bits"
"strconv"
"github.com/go-faster/errors"
"github.com/go-faster/jx"
"github.com/ogen-go/ogen/validate"
)
// Encode implements json.Marshaler.
func (s *Error) Encode(e *jx.Encoder) {
e.ObjStart()
s.encodeFields(e)
e.ObjEnd()
}
// encodeFields encodes fields.
func (s *Error) encodeFields(e *jx.Encoder) {
{
e.FieldStart("code")
e.Int64(s.Code)
}
{
e.FieldStart("message")
e.Str(s.Message)
}
}
var jsonFieldsNameOfError = [2]string{
0: "code",
1: "message",
}
// Decode decodes Error from json.
func (s *Error) Decode(d *jx.Decoder) error {
if s == nil {
return errors.New("invalid: unable to decode Error to nil")
}
var requiredBitSet [1]uint8
if err := d.ObjBytes(func(d *jx.Decoder, k []byte) error {
switch string(k) {
case "code":
requiredBitSet[0] |= 1 << 0
if err := func() error {
v, err := d.Int64()
s.Code = int64(v)
if err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"code\"")
}
case "message":
requiredBitSet[0] |= 1 << 1
if err := func() error {
v, err := d.Str()
s.Message = string(v)
if err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"message\"")
}
default:
return d.Skip()
}
return nil
}); err != nil {
return errors.Wrap(err, "decode Error")
}
// Validate required fields.
var failures []validate.FieldError
for i, mask := range [1]uint8{
0b00000011,
} {
if result := (requiredBitSet[i] & mask) ^ mask; result != 0 {
// Mask only required fields and check equality to mask using XOR.
//
// If XOR result is not zero, result is not equal to expected, so some fields are missed.
// Bits of fields which would be set are actually bits of missed fields.
missed := bits.OnesCount8(result)
for bitN := 0; bitN < missed; bitN++ {
bitIdx := bits.TrailingZeros8(result)
fieldIdx := i*8 + bitIdx
var name string
if fieldIdx < len(jsonFieldsNameOfError) {
name = jsonFieldsNameOfError[fieldIdx]
} else {
name = strconv.Itoa(fieldIdx)
}
failures = append(failures, validate.FieldError{
Name: name,
Error: validate.ErrFieldRequired,
})
// Reset bit.
result &^= 1 << bitIdx
}
}
}
if len(failures) > 0 {
return &validate.Error{Fields: failures}
}
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s *Error) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *Error) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode implements json.Marshaler.
func (s *Map) Encode(e *jx.Encoder) {
e.ObjStart()
s.encodeFields(e)
e.ObjEnd()
}
// encodeFields encodes fields.
func (s *Map) encodeFields(e *jx.Encoder) {
{
if s.ID.Set {
e.FieldStart("ID")
s.ID.Encode(e)
}
}
{
if s.DisplayName.Set {
e.FieldStart("DisplayName")
s.DisplayName.Encode(e)
}
}
{
if s.Creator.Set {
e.FieldStart("Creator")
s.Creator.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("GameID")
s.GameID.Encode(e)
}
}
{
if s.Date.Set {
e.FieldStart("Date")
s.Date.Encode(e)
}
}
}
var jsonFieldsNameOfMap = [5]string{
0: "ID",
1: "DisplayName",
2: "Creator",
3: "GameID",
4: "Date",
}
// Decode decodes Map from json.
func (s *Map) Decode(d *jx.Decoder) error {
if s == nil {
return errors.New("invalid: unable to decode Map to nil")
}
if err := d.ObjBytes(func(d *jx.Decoder, k []byte) error {
switch string(k) {
case "ID":
if err := func() error {
s.ID.Reset()
if err := s.ID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"ID\"")
}
case "DisplayName":
if err := func() error {
s.DisplayName.Reset()
if err := s.DisplayName.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"DisplayName\"")
}
case "Creator":
if err := func() error {
s.Creator.Reset()
if err := s.Creator.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Creator\"")
}
case "GameID":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"GameID\"")
}
case "Date":
if err := func() error {
s.Date.Reset()
if err := s.Date.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Date\"")
}
default:
return d.Skip()
}
return nil
}); err != nil {
return errors.Wrap(err, "decode Map")
}
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s *Map) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *Map) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode encodes float64 as json.
func (o OptFloat64) Encode(e *jx.Encoder) {
if !o.Set {
return
}
e.Float64(float64(o.Value))
}
// Decode decodes float64 from json.
func (o *OptFloat64) Decode(d *jx.Decoder) error {
if o == nil {
return errors.New("invalid: unable to decode OptFloat64 to nil")
}
o.Set = true
v, err := d.Float64()
if err != nil {
return err
}
o.Value = float64(v)
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s OptFloat64) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *OptFloat64) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode encodes int32 as json.
func (o OptInt32) Encode(e *jx.Encoder) {
if !o.Set {
return
}
e.Int32(int32(o.Value))
}
// Decode decodes int32 from json.
func (o *OptInt32) Decode(d *jx.Decoder) error {
if o == nil {
return errors.New("invalid: unable to decode OptInt32 to nil")
}
o.Set = true
v, err := d.Int32()
if err != nil {
return err
}
o.Value = int32(v)
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s OptInt32) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *OptInt32) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode encodes int64 as json.
func (o OptInt64) Encode(e *jx.Encoder) {
if !o.Set {
return
}
e.Int64(int64(o.Value))
}
// Decode decodes int64 from json.
func (o *OptInt64) Decode(d *jx.Decoder) error {
if o == nil {
return errors.New("invalid: unable to decode OptInt64 to nil")
}
o.Set = true
v, err := d.Int64()
if err != nil {
return err
}
o.Value = int64(v)
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s OptInt64) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *OptInt64) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode encodes Map as json.
func (o OptMap) Encode(e *jx.Encoder) {
if !o.Set {
return
}
o.Value.Encode(e)
}
// Decode decodes Map from json.
func (o *OptMap) Decode(d *jx.Decoder) error {
if o == nil {
return errors.New("invalid: unable to decode OptMap to nil")
}
o.Set = true
if err := o.Value.Decode(d); err != nil {
return err
}
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s OptMap) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *OptMap) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode encodes string as json.
func (o OptString) Encode(e *jx.Encoder) {
if !o.Set {
return
}
e.Str(string(o.Value))
}
// Decode decodes string from json.
func (o *OptString) Decode(d *jx.Decoder) error {
if o == nil {
return errors.New("invalid: unable to decode OptString to nil")
}
o.Set = true
v, err := d.Str()
if err != nil {
return err
}
o.Value = string(v)
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s OptString) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *OptString) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode encodes User as json.
func (o OptUser) Encode(e *jx.Encoder) {
if !o.Set {
return
}
o.Value.Encode(e)
}
// Decode decodes User from json.
func (o *OptUser) Decode(d *jx.Decoder) error {
if o == nil {
return errors.New("invalid: unable to decode OptUser to nil")
}
o.Set = true
if err := o.Value.Decode(d); err != nil {
return err
}
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s OptUser) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *OptUser) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode implements json.Marshaler.
func (s *Rank) Encode(e *jx.Encoder) {
e.ObjStart()
s.encodeFields(e)
e.ObjEnd()
}
// encodeFields encodes fields.
func (s *Rank) encodeFields(e *jx.Encoder) {
{
if s.ID.Set {
e.FieldStart("ID")
s.ID.Encode(e)
}
}
{
if s.User.Set {
e.FieldStart("User")
s.User.Encode(e)
}
}
{
if s.StyleID.Set {
e.FieldStart("StyleID")
s.StyleID.Encode(e)
}
}
{
if s.ModeID.Set {
e.FieldStart("ModeID")
s.ModeID.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("GameID")
s.GameID.Encode(e)
}
}
{
if s.Rank.Set {
e.FieldStart("Rank")
s.Rank.Encode(e)
}
}
{
if s.Skill.Set {
e.FieldStart("Skill")
s.Skill.Encode(e)
}
}
{
if s.UpdatedAt.Set {
e.FieldStart("UpdatedAt")
s.UpdatedAt.Encode(e)
}
}
}
var jsonFieldsNameOfRank = [8]string{
0: "ID",
1: "User",
2: "StyleID",
3: "ModeID",
4: "GameID",
5: "Rank",
6: "Skill",
7: "UpdatedAt",
}
// Decode decodes Rank from json.
func (s *Rank) Decode(d *jx.Decoder) error {
if s == nil {
return errors.New("invalid: unable to decode Rank to nil")
}
if err := d.ObjBytes(func(d *jx.Decoder, k []byte) error {
switch string(k) {
case "ID":
if err := func() error {
s.ID.Reset()
if err := s.ID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"ID\"")
}
case "User":
if err := func() error {
s.User.Reset()
if err := s.User.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"User\"")
}
case "StyleID":
if err := func() error {
s.StyleID.Reset()
if err := s.StyleID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"StyleID\"")
}
case "ModeID":
if err := func() error {
s.ModeID.Reset()
if err := s.ModeID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"ModeID\"")
}
case "GameID":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"GameID\"")
}
case "Rank":
if err := func() error {
s.Rank.Reset()
if err := s.Rank.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Rank\"")
}
case "Skill":
if err := func() error {
s.Skill.Reset()
if err := s.Skill.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Skill\"")
}
case "UpdatedAt":
if err := func() error {
s.UpdatedAt.Reset()
if err := s.UpdatedAt.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"UpdatedAt\"")
}
default:
return d.Skip()
}
return nil
}); err != nil {
return errors.Wrap(err, "decode Rank")
}
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s *Rank) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *Rank) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode implements json.Marshaler.
func (s *Time) Encode(e *jx.Encoder) {
e.ObjStart()
s.encodeFields(e)
e.ObjEnd()
}
// encodeFields encodes fields.
func (s *Time) encodeFields(e *jx.Encoder) {
{
if s.ID.Set {
e.FieldStart("ID")
s.ID.Encode(e)
}
}
{
if s.Time.Set {
e.FieldStart("Time")
s.Time.Encode(e)
}
}
{
if s.User.Set {
e.FieldStart("User")
s.User.Encode(e)
}
}
{
if s.Map.Set {
e.FieldStart("Map")
s.Map.Encode(e)
}
}
{
if s.Date.Set {
e.FieldStart("Date")
s.Date.Encode(e)
}
}
{
if s.StyleID.Set {
e.FieldStart("StyleID")
s.StyleID.Encode(e)
}
}
{
if s.ModeID.Set {
e.FieldStart("ModeID")
s.ModeID.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("GameID")
s.GameID.Encode(e)
}
}
}
var jsonFieldsNameOfTime = [8]string{
0: "ID",
1: "Time",
2: "User",
3: "Map",
4: "Date",
5: "StyleID",
6: "ModeID",
7: "GameID",
}
// Decode decodes Time from json.
func (s *Time) Decode(d *jx.Decoder) error {
if s == nil {
return errors.New("invalid: unable to decode Time to nil")
}
if err := d.ObjBytes(func(d *jx.Decoder, k []byte) error {
switch string(k) {
case "ID":
if err := func() error {
s.ID.Reset()
if err := s.ID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"ID\"")
}
case "Time":
if err := func() error {
s.Time.Reset()
if err := s.Time.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Time\"")
}
case "User":
if err := func() error {
s.User.Reset()
if err := s.User.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"User\"")
}
case "Map":
if err := func() error {
s.Map.Reset()
if err := s.Map.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Map\"")
}
case "Date":
if err := func() error {
s.Date.Reset()
if err := s.Date.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Date\"")
}
case "StyleID":
if err := func() error {
s.StyleID.Reset()
if err := s.StyleID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"StyleID\"")
}
case "ModeID":
if err := func() error {
s.ModeID.Reset()
if err := s.ModeID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"ModeID\"")
}
case "GameID":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"GameID\"")
}
default:
return d.Skip()
}
return nil
}); err != nil {
return errors.Wrap(err, "decode Time")
}
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s *Time) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *Time) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}
// Encode implements json.Marshaler.
func (s *User) Encode(e *jx.Encoder) {
e.ObjStart()
s.encodeFields(e)
e.ObjEnd()
}
// encodeFields encodes fields.
func (s *User) encodeFields(e *jx.Encoder) {
{
if s.ID.Set {
e.FieldStart("ID")
s.ID.Encode(e)
}
}
{
if s.Username.Set {
e.FieldStart("Username")
s.Username.Encode(e)
}
}
{
if s.StateID.Set {
e.FieldStart("StateID")
s.StateID.Encode(e)
}
}
}
var jsonFieldsNameOfUser = [3]string{
0: "ID",
1: "Username",
2: "StateID",
}
// Decode decodes User from json.
func (s *User) Decode(d *jx.Decoder) error {
if s == nil {
return errors.New("invalid: unable to decode User to nil")
}
if err := d.ObjBytes(func(d *jx.Decoder, k []byte) error {
switch string(k) {
case "ID":
if err := func() error {
s.ID.Reset()
if err := s.ID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"ID\"")
}
case "Username":
if err := func() error {
s.Username.Reset()
if err := s.Username.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"Username\"")
}
case "StateID":
if err := func() error {
s.StateID.Reset()
if err := s.StateID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"StateID\"")
}
default:
return d.Skip()
}
return nil
}); err != nil {
return errors.Wrap(err, "decode User")
}
return nil
}
// MarshalJSON implements stdjson.Marshaler.
func (s *User) MarshalJSON() ([]byte, error) {
e := jx.Encoder{}
s.Encode(&e)
return e.Bytes(), nil
}
// UnmarshalJSON implements stdjson.Unmarshaler.
func (s *User) UnmarshalJSON(data []byte) error {
d := jx.DecodeBytes(data)
return s.Decode(d)
}