45 lines
1.3 KiB
JavaScript
45 lines
1.3 KiB
JavaScript
const { SlashCommandBuilder } = require('@discordjs/builders');
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const { MessageAttachment } = require("discord.js");
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const fs = require('node:fs');
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const gameDict = {
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bhop: "files/bhop_submissions.csv",
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surf: "files/surf_submissions.csv",
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deathrun: "files/deathrun_submissions.csv",
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};
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var commandChoices = [];
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for (const [game, file] of Object.entries(gameDict)) {
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commandChoices.push({name: game, value: game})
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}
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async function execute(interaction) {
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const game = interaction.options.getString("game");
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let fname = gameDict[game];
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if (fname === undefined) {
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await interaction.reply({content: "Invalid game specified!", ephemeral: true});
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return;
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}
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if (!fs.existsSync(fname)) {
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await interaction.reply(`No submissions exist yet for ${game}.`);
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return;
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}
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const csv = fs.readFileSync(fname);
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const file = new MessageAttachment(csv, fname);
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await interaction.reply({files: [file]});
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}
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('submissions')
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.setDescription('View the submissions in .csv format')
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.addStringOption(option =>
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option.setName("game")
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.setDescription("Select the maptest game")
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.setRequired(true)
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.addChoices(commandChoices))
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,
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execute
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}; |