Carter Penterman
14d57a4561
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continuous-integration/drone/push Build is passing
77 lines
3.1 KiB
JavaScript
77 lines
3.1 KiB
JavaScript
const { SlashCommandBuilder } = require('@discordjs/builders');
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const noblox = require("noblox.js");
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const { cookies, commands } = require("../config/config.js");
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async function execute(interaction) {
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const game = interaction.options.getString("game");
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const cookie = cookies[game];
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if (cookie === undefined) {
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await interaction.reply({content: "Invalid game specified!", ephemeral: true});
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return;
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}
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const id = interaction.options.getInteger("asset_id");
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await noblox.setCookie(cookie);
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// Check that the bot doesn't already own this asset
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if (await noblox.getOwnership(await noblox.getCurrentUser("UserID"), id, "Asset")) {
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const msg = `The ${game} maptest bot already has this model (id: ${id})`;
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await interaction.reply({content: msg, ephemeral: true});
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return;
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}
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let info;
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// Validate that this is a model
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try {
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info = await noblox.getProductInfo(id);
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if (info.AssetTypeId != 10) {
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await interaction.reply({content: `(id: ${id}) is not a valid model ID.`, ephemeral: true});
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return;
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}
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} catch (error) {
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// Roblox only lets you call the product info API like once per 30 seconds for some reason...
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if (error.message.startsWith("429")) {
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await interaction.reply({content: `The maptest bot is being rate-limited by Roblox, please wait a minute before doing this command again.`, ephemeral: true});
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return;
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}
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console.log(error);
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await interaction.reply({content: `There is a problem with this asset ID (id: ${id}).`, ephemeral: true});
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return;
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}
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try {
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await noblox.buy({product: info, price: 0});
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await interaction.reply(
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`
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Now that your map (id: ${id}) has been taken by the ${game} maptest bot you can load it into the ${game} maptest place. To load your map, join the game and say
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\`\`\`
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!map ${id}
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\`\`\`Read what it says. If your map successfully loaded type !rtv and then choose your map.
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If it did not load successfully, you can expand the chat to view the full error message by clicking and dragging on the edge of the chat.
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`
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);
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} catch (error) {
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if (error.message == "You already own this item.") {
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await interaction.reply({content: "The bot has already taken this model!", ephemeral: true});
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} else {
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await interaction.reply({content: `An error occured trying to take the model (id: ${id}). Make sure it is uncopylocked!`, ephemeral: true});
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console.log(`Could not take asset ID ${id}: `);
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console.log(error);
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}
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}
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}
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('take')
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.setDescription('Takes an asset ID')
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.addStringOption(option =>
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option.setName("game")
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.setDescription("Select the maptest game")
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.setRequired(true)
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.addChoices(...commands))
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.addIntegerOption(option =>
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option.setName("asset_id")
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.setDescription("The asset ID of the model")
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.setRequired(true))
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,
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execute
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}; |