added slash command and basic functionality
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40
bot.js
40
bot.js
@ -1,19 +1,33 @@
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const noblox = require("noblox.js");
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const { Client, Intents } = require("discord.js");
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const {cookie, token} = require("./config.json");
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const fs = require('node:fs');
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const { Client, Collection, Intents } = require("discord.js");
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const {token} = require("./config.json");
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function buyAsset(id) {
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noblox.setCookie(cookie)
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.then(async () => {
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noblox.buy(921233306, 0)
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.catch(async (error) => {
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console.log("Could not purchase, error: ")
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console.log(error)
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});
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});
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const client = new Client({ intents: [Intents.FLAGS.GUILDS]});
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client.commands = new Collection();
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const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
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for (const file of commandFiles) {
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const command = require(`./commands/${file}`);
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// Set a new item in the Collection
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// With the key as the command name and the value as the exported module
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client.commands.set(command.data.name, command);
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}
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const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES]});
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client.on('interactionCreate', async interaction => {
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if (!interaction.isCommand()) return;
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const command = client.commands.get(interaction.commandName);
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if (!command) return;
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try {
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await command.execute(interaction);
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} catch (error) {
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console.error(error);
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await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
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}
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});
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client.once("ready", () => {
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console.log("Ready");
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