Log errors to a channel and also fix/improve error handling
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@ -10,35 +10,45 @@ async function execute(interaction) {
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const game = interaction.options.getString("game", true);
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const cookie = cookies[game];
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if (cookie === undefined) {
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await interaction.reply({content: "Invalid game specified!", ephemeral: true});
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await interaction.editReply("🚫 Invalid game specified!");
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return;
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}
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const id = interaction.options.getInteger("asset_id", true);
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await noblox.setCookie(cookie);
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// Check that the bot doesn't already own this asset
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if (await noblox.getOwnership(await noblox.getCurrentUser("UserID"), id, "Asset")) {
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const msg = `The ${game} maptest bot already has this model (id: ${id})`;
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await interaction.reply({content: msg, ephemeral: true});
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try {
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// Check that the bot doesn't already own this asset
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if (await noblox.getOwnership(await noblox.getCurrentUser("UserID"), id, "Asset")) {
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const msg = `🚫 The ${game} maptest bot already has this model (id: ${id})`;
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await interaction.editReply(msg);
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return;
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}
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} catch (error) {
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if (error.message !== "400 The specified Asset does not exist!") {
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throw error;
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}
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await interaction.editReply(`🚫 This asset does not exist (id: ${id}).`);
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return;
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}
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// Validate that this is a model
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const assetInfo = await getAssetInfo(id);
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if (assetInfo.status === 404) {
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await interaction.reply({content: `This asset may not exist or is not a model (id: ${id}). Your map must be a model.`, ephemeral: true});
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if (assetInfo.status !== 403 && (assetInfo.status < 200 || assetInfo.status > 300)) {
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await interaction.editReply(`🚫 This asset may not exist or is not a model (id: ${id}). Your map must be a model.`);
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return;
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}
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// 403 (Forbidden) means the asset isn't distributed
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if (assetInfo.status === 403 || !assetInfo.forSale) {
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await interaction.reply({content: `This model (id: ${id}) is off sale. Please configure it to be on sale (Configure -> Distribute on Creator Store).`, ephemeral: true});
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await interaction.editReply(`🚫 This model (id: ${id}) is off sale. Please configure it to be on sale (Configure -> Distribute on Creator Store). It is also possible that this is not a valid model.`);
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return;
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}
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if (assetInfo.typeId !== AssetType.Model) {
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await interaction.reply({content: `This asset (id: ${id}) is not a model. Your map must be a model.`, ephemeral: true});
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await interaction.editReply(`🚫 This asset (id: ${id}) is not a model. Your map must be a model.`);
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return;
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}
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if (assetInfo.price !== 0) {
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await interaction.reply({content: `This model (id: ${id}) is not free. Please change the price to be free.`, ephemeral: true});
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await interaction.editReply(`🚫 This model (id: ${id}) is not free. Please change the price to be free.`);
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return;
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}
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@ -50,9 +60,6 @@ async function execute(interaction) {
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Id: assetInfo.creatorId
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}
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};
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// Show "Bot is thinking..."
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await interaction.deferReply();
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// Kick off the buy request
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const buyPromise = noblox.buy({product: productInfo, price: 0});
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