use === :)
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This commit is contained in:
Carter Penterman 2024-04-15 21:17:33 -05:00
parent 214790809d
commit 62f60b5e38

View File

@ -56,7 +56,7 @@ async function execute(interaction) {
}
const assetInfo = await getAssetInfo(id);
if (assetInfo.creatorId != userId) {
if (assetInfo.creatorId !== userId) {
const assetUsernamePromise = robloxUsernameFromId(assetInfo.creatorId);
const interactionUsernamePromise = robloxUsernameFromId(userId);
const assetUsername = await assetUsernamePromise;
@ -66,7 +66,7 @@ async function execute(interaction) {
return;
}
// Shouldn't really be possible but who knows...
if (assetInfo.typeId != AssetType.Model) {
if (assetInfo.typeId !== AssetType.Model) {
await interaction.reply({content: `This asset (id: ${id}) is not a model. Your map must be a model.`, ephemeral: true});
return;
}
@ -78,7 +78,7 @@ async function execute(interaction) {
for (let record of records) {
const rid = record[0];
const rtimestamp = record[1];
if (id == rid) {
if (id === rid) {
await interaction.reply({content: `This map (id: ${id}) was already submitted on <t:${rtimestamp}:d>.`, ephemeral: true});
return;
}