Use non-rate-limited API and improve some stuff
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@ -4,6 +4,7 @@ const fs = require('node:fs');
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const noblox = require("noblox.js");
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const axios = require("axios").default;
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const { submissions, commands, cookies } = require("../config/config.js");
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const { AssetType, getAssetInfo } = require("../common.js");
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async function robloxUserFromDiscord(id) {
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if (isNaN(id)) return undefined;
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@ -28,7 +29,7 @@ async function robloxUsernameFromId(id) {
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async function execute(interaction) {
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const userId = await robloxUserFromDiscord(interaction.user.id);
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if (!userId) {
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const msg = "You don't have a Roblox account linked with your Discord account. Use !link with rbhop dog to link your account.";
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const msg = "You don't have a Roblox account linked with your Discord account. Use !link with the rbhop dog bot to link your account.";
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await interaction.reply({content: msg, ephemeral: true});
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return;
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}
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@ -48,33 +49,25 @@ async function execute(interaction) {
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await noblox.setCookie(cookies[game]);
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// Check that the bot owns this model
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if (!(await noblox.getOwnership((await noblox.getCurrentUser()).UserID, id, "Asset"))) {
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if (!(await noblox.getOwnership(await noblox.getCurrentUser("UserID"), id, "Asset"))) {
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const msg = `The ${game} maptest bot's inventory does not contain this asset (id: ${id}). You must use the /take command first.`;
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await interaction.reply({content: msg, ephemeral: true});
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return;
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}
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try {
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const info = await noblox.getProductInfo(id);
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if (info.AssetTypeId != 10) {
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await interaction.reply({content: `(id: ${id}) is not a valid model ID.`, ephemeral: true});
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return;
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}
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if (info.Creator.Id != userId) {
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const assetUsername = await robloxUsernameFromId(info.Creator.Id);
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const interactionUsername = await robloxUsernameFromId(userId);
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const msg = `The account linked to your Discord (${interactionUsername}) is not the owner of this model (${assetUsername}), so you cannot submit it.`;
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await interaction.reply({content: msg, ephemeral: true});
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return;
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}
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} catch (error) {
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// Roblox only lets you call the product info API like once per 30 seconds for some reason...
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if (error.message.startsWith("429")) {
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await interaction.reply({content: `The maptest bot is being rate-limited by Roblox, please wait a minute before doing this command again.`, ephemeral: true});
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return;
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}
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console.log(error);
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await interaction.reply({content: `There is a problem with this asset ID (id: ${id}).`, ephemeral: true});
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const assetInfo = await getAssetInfo(id);
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if (assetInfo.creatorId != userId) {
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const assetUsernamePromise = robloxUsernameFromId(assetInfo.creatorId);
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const interactionUsernamePromise = robloxUsernameFromId(userId);
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const assetUsername = await assetUsernamePromise;
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const interactionUsername = await interactionUsernamePromise;
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const msg = `The account linked to your Discord (${interactionUsername}) is not the owner of this model (${assetUsername}), so you cannot submit it.`;
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await interaction.reply({content: msg, ephemeral: true});
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return;
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}
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// Shouldn't really be possible but who knows...
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if (assetInfo.typeId != AssetType.Model) {
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await interaction.reply({content: `This asset (id: ${id}) is not a model. Your map must be a model.`, ephemeral: true});
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return;
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}
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@ -86,7 +79,7 @@ async function execute(interaction) {
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const rid = record[0];
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const rtimestamp = record[1];
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if (id == rid) {
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await interaction.reply({content: `Tried to submit map (id: ${id}) that already exists!`, ephemeral: true});
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await interaction.reply({content: `This map (id: ${id}) was already submitted on <t:${rtimestamp}:d>.`, ephemeral: true});
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return;
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}
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s += `${rid},${rtimestamp}\n`;
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