Files
maps-service/validation/src/create.rs

85 lines
2.5 KiB
Rust

use crate::rbx_util::{get_mapinfo,read_dom,MapInfo,ReadDomError,GetMapInfoError,ParseGameIDError};
#[allow(dead_code)]
#[derive(Debug)]
pub enum Error{
ModelVersionsPage(rbx_asset::cookie::PageError),
EmptyVersionsPage,
CreatorTypeMustBeUser(rbx_asset::cookie::CreatorType),
ModelDetails(rbx_asset::cookie::GetError),
ModelInfoDownload(rbx_asset::cookie::GetAssetV2Error),
ModelFileDownload(rbx_asset::cookie::GetError),
NoLocations,
ModelFileDecode(ReadDomError),
GetMapInfo(GetMapInfoError),
ParseGameID(ParseGameIDError),
}
impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for Error{}
#[allow(nonstandard_style)]
pub struct CreateRequest{
pub ModelID:u64,
}
#[allow(nonstandard_style)]
pub struct CreateResult{
pub AssetOwner:i64,
pub DisplayName:String,
pub Creator:String,
pub GameID:i32,
pub AssetVersion:u64,
}
impl crate::message_handler::MessageHandler{
pub async fn create_inner(&self,create_info:CreateRequest)->Result<CreateResult,Error>{
// discover asset creator
let creator_fut=async{
self.cookie_context.get_asset_details(
rbx_asset::cookie::GetAssetDetailsRequest{asset_id:create_info.ModelID}
).await.map_err(Error::ModelDetails)
};
// download the map model
let asset_fut=async{
let asset_info=self.cookie_context.get_asset_v2(rbx_asset::cookie::GetAssetRequest{
asset_id:create_info.ModelID,
version:None,
}).await.map_err(Error::ModelInfoDownload)?;
let location=asset_info.info.locations.first().ok_or(Error::NoLocations)?;
let data=self.cookie_context.get_asset_v2_download(location).await.map_err(Error::ModelFileDownload)?;
Ok((asset_info.version,data))
};
let (details,(asset_version,model_data))=tokio::try_join!(creator_fut,asset_fut)?;
if details.Creator.CreatorType!=rbx_asset::cookie::CreatorType::User{
return Err(Error::CreatorTypeMustBeUser(details.Creator.CreatorType));
}
// decode dom (slow!)
let dom=read_dom(&mut std::io::Cursor::new(model_data)).map_err(Error::ModelFileDecode)?;
// parse create fields out of asset
let MapInfo{
display_name,
creator,
game_id,
}=get_mapinfo(&dom).map_err(Error::GetMapInfo)?;
let game_id=game_id.map_err(Error::ParseGameID)?;
Ok(CreateResult{
AssetOwner:details.Creator.Id as i64,
DisplayName:display_name.unwrap_or_default().to_owned(),
Creator:creator.unwrap_or_default().to_owned(),
GameID:game_id as i32,
AssetVersion:asset_version,
})
}
}