713 lines
16 KiB
Go
713 lines
16 KiB
Go
// Code generated by ogen, DO NOT EDIT.
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package api
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import (
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"fmt"
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)
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func (s *ErrorStatusCode) Error() string {
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return fmt.Sprintf("code %d: %+v", s.StatusCode, s.Response)
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}
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// ActionSubmissionPublishOK is response for ActionSubmissionPublish operation.
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type ActionSubmissionPublishOK struct{}
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// ActionSubmissionRejectOK is response for ActionSubmissionReject operation.
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type ActionSubmissionRejectOK struct{}
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// ActionSubmissionRequestChangesOK is response for ActionSubmissionRequestChanges operation.
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type ActionSubmissionRequestChangesOK struct{}
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// ActionSubmissionRevokeOK is response for ActionSubmissionRevoke operation.
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type ActionSubmissionRevokeOK struct{}
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// ActionSubmissionSubmitOK is response for ActionSubmissionSubmit operation.
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type ActionSubmissionSubmitOK struct{}
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// ActionSubmissionTriggerPublishOK is response for ActionSubmissionTriggerPublish operation.
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type ActionSubmissionTriggerPublishOK struct{}
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// ActionSubmissionTriggerValidateOK is response for ActionSubmissionTriggerValidate operation.
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type ActionSubmissionTriggerValidateOK struct{}
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// ActionSubmissionValidateOK is response for ActionSubmissionValidate operation.
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type ActionSubmissionValidateOK struct{}
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type CookieAuth struct {
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APIKey string
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}
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// GetAPIKey returns the value of APIKey.
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func (s *CookieAuth) GetAPIKey() string {
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return s.APIKey
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}
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// SetAPIKey sets the value of APIKey.
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func (s *CookieAuth) SetAPIKey(val string) {
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s.APIKey = val
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}
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// Represents error object.
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// Ref: #/components/schemas/Error
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type Error struct {
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Code int64 `json:"code"`
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Message string `json:"message"`
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}
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// GetCode returns the value of Code.
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func (s *Error) GetCode() int64 {
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return s.Code
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}
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// GetMessage returns the value of Message.
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func (s *Error) GetMessage() string {
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return s.Message
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}
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// SetCode sets the value of Code.
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func (s *Error) SetCode(val int64) {
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s.Code = val
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}
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// SetMessage sets the value of Message.
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func (s *Error) SetMessage(val string) {
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s.Message = val
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}
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// ErrorStatusCode wraps Error with StatusCode.
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type ErrorStatusCode struct {
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StatusCode int
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Response Error
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}
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// GetStatusCode returns the value of StatusCode.
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func (s *ErrorStatusCode) GetStatusCode() int {
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return s.StatusCode
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}
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// GetResponse returns the value of Response.
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func (s *ErrorStatusCode) GetResponse() Error {
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return s.Response
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}
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// SetStatusCode sets the value of StatusCode.
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func (s *ErrorStatusCode) SetStatusCode(val int) {
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s.StatusCode = val
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}
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// SetResponse sets the value of Response.
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func (s *ErrorStatusCode) SetResponse(val Error) {
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s.Response = val
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}
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// Ref: #/components/schemas/Id
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type ID struct {
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ID OptInt64 `json:"ID"`
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}
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// GetID returns the value of ID.
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func (s *ID) GetID() OptInt64 {
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return s.ID
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}
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// SetID sets the value of ID.
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func (s *ID) SetID(val OptInt64) {
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s.ID = val
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}
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// NewOptBool returns new OptBool with value set to v.
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func NewOptBool(v bool) OptBool {
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return OptBool{
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Value: v,
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Set: true,
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}
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}
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// OptBool is optional bool.
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type OptBool struct {
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Value bool
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Set bool
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}
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// IsSet returns true if OptBool was set.
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func (o OptBool) IsSet() bool { return o.Set }
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// Reset unsets value.
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func (o *OptBool) Reset() {
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var v bool
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o.Value = v
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o.Set = false
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}
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// SetTo sets value to v.
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func (o *OptBool) SetTo(v bool) {
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o.Set = true
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o.Value = v
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}
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// Get returns value and boolean that denotes whether value was set.
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func (o OptBool) Get() (v bool, ok bool) {
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if !o.Set {
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return v, false
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}
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return o.Value, true
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}
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// Or returns value if set, or given parameter if does not.
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func (o OptBool) Or(d bool) bool {
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if v, ok := o.Get(); ok {
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return v
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}
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return d
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}
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// NewOptInt32 returns new OptInt32 with value set to v.
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func NewOptInt32(v int32) OptInt32 {
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return OptInt32{
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Value: v,
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Set: true,
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}
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}
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// OptInt32 is optional int32.
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type OptInt32 struct {
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Value int32
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Set bool
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}
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// IsSet returns true if OptInt32 was set.
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func (o OptInt32) IsSet() bool { return o.Set }
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// Reset unsets value.
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func (o *OptInt32) Reset() {
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var v int32
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o.Value = v
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o.Set = false
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}
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// SetTo sets value to v.
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func (o *OptInt32) SetTo(v int32) {
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o.Set = true
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o.Value = v
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}
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// Get returns value and boolean that denotes whether value was set.
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func (o OptInt32) Get() (v int32, ok bool) {
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if !o.Set {
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return v, false
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}
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return o.Value, true
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}
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// Or returns value if set, or given parameter if does not.
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func (o OptInt32) Or(d int32) int32 {
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if v, ok := o.Get(); ok {
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return v
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}
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return d
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}
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// NewOptInt64 returns new OptInt64 with value set to v.
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func NewOptInt64(v int64) OptInt64 {
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return OptInt64{
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Value: v,
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Set: true,
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}
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}
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// OptInt64 is optional int64.
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type OptInt64 struct {
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Value int64
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Set bool
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}
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// IsSet returns true if OptInt64 was set.
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func (o OptInt64) IsSet() bool { return o.Set }
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// Reset unsets value.
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func (o *OptInt64) Reset() {
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var v int64
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o.Value = v
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o.Set = false
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}
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// SetTo sets value to v.
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func (o *OptInt64) SetTo(v int64) {
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o.Set = true
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o.Value = v
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}
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// Get returns value and boolean that denotes whether value was set.
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func (o OptInt64) Get() (v int64, ok bool) {
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if !o.Set {
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return v, false
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}
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return o.Value, true
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}
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// Or returns value if set, or given parameter if does not.
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func (o OptInt64) Or(d int64) int64 {
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if v, ok := o.Get(); ok {
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return v
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}
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return d
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}
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// NewOptString returns new OptString with value set to v.
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func NewOptString(v string) OptString {
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return OptString{
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Value: v,
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Set: true,
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}
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}
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// OptString is optional string.
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type OptString struct {
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Value string
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Set bool
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}
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// IsSet returns true if OptString was set.
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func (o OptString) IsSet() bool { return o.Set }
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// Reset unsets value.
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func (o *OptString) Reset() {
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var v string
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o.Value = v
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o.Set = false
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}
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// SetTo sets value to v.
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func (o *OptString) SetTo(v string) {
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o.Set = true
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o.Value = v
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}
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// Get returns value and boolean that denotes whether value was set.
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func (o OptString) Get() (v string, ok bool) {
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if !o.Set {
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return v, false
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}
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return o.Value, true
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}
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// Or returns value if set, or given parameter if does not.
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func (o OptString) Or(d string) string {
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if v, ok := o.Get(); ok {
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return v
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}
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return d
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}
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// NewOptSubmissionCreate returns new OptSubmissionCreate with value set to v.
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func NewOptSubmissionCreate(v SubmissionCreate) OptSubmissionCreate {
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return OptSubmissionCreate{
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Value: v,
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Set: true,
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}
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}
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// OptSubmissionCreate is optional SubmissionCreate.
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type OptSubmissionCreate struct {
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Value SubmissionCreate
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Set bool
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}
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// IsSet returns true if OptSubmissionCreate was set.
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func (o OptSubmissionCreate) IsSet() bool { return o.Set }
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// Reset unsets value.
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func (o *OptSubmissionCreate) Reset() {
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var v SubmissionCreate
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o.Value = v
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o.Set = false
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}
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// SetTo sets value to v.
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func (o *OptSubmissionCreate) SetTo(v SubmissionCreate) {
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o.Set = true
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o.Value = v
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}
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// Get returns value and boolean that denotes whether value was set.
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func (o OptSubmissionCreate) Get() (v SubmissionCreate, ok bool) {
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if !o.Set {
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return v, false
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}
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return o.Value, true
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}
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// Or returns value if set, or given parameter if does not.
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func (o OptSubmissionCreate) Or(d SubmissionCreate) SubmissionCreate {
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if v, ok := o.Get(); ok {
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return v
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}
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return d
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}
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// NewOptSubmissionFilter returns new OptSubmissionFilter with value set to v.
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func NewOptSubmissionFilter(v SubmissionFilter) OptSubmissionFilter {
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return OptSubmissionFilter{
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Value: v,
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Set: true,
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}
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}
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// OptSubmissionFilter is optional SubmissionFilter.
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type OptSubmissionFilter struct {
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Value SubmissionFilter
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Set bool
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}
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// IsSet returns true if OptSubmissionFilter was set.
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func (o OptSubmissionFilter) IsSet() bool { return o.Set }
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// Reset unsets value.
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func (o *OptSubmissionFilter) Reset() {
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var v SubmissionFilter
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o.Value = v
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o.Set = false
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}
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// SetTo sets value to v.
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func (o *OptSubmissionFilter) SetTo(v SubmissionFilter) {
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o.Set = true
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o.Value = v
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}
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// Get returns value and boolean that denotes whether value was set.
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func (o OptSubmissionFilter) Get() (v SubmissionFilter, ok bool) {
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if !o.Set {
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return v, false
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}
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return o.Value, true
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}
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// Or returns value if set, or given parameter if does not.
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func (o OptSubmissionFilter) Or(d SubmissionFilter) SubmissionFilter {
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if v, ok := o.Get(); ok {
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return v
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}
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return d
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}
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// Ref: #/components/schemas/Pagination
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type Pagination struct {
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Page int32 `json:"Page"`
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Limit int32 `json:"Limit"`
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}
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// GetPage returns the value of Page.
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func (s *Pagination) GetPage() int32 {
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return s.Page
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}
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// GetLimit returns the value of Limit.
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func (s *Pagination) GetLimit() int32 {
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return s.Limit
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}
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// SetPage sets the value of Page.
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func (s *Pagination) SetPage(val int32) {
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s.Page = val
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}
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// SetLimit sets the value of Limit.
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func (s *Pagination) SetLimit(val int32) {
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s.Limit = val
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}
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// PatchSubmissionCompletedOK is response for PatchSubmissionCompleted operation.
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type PatchSubmissionCompletedOK struct{}
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// PatchSubmissionModelOK is response for PatchSubmissionModel operation.
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type PatchSubmissionModelOK struct{}
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// Ref: #/components/schemas/Submission
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type Submission struct {
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ID OptInt64 `json:"ID"`
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DisplayName OptString `json:"DisplayName"`
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Creator OptString `json:"Creator"`
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GameID OptInt32 `json:"GameID"`
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Date OptInt64 `json:"Date"`
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Submitter OptInt64 `json:"Submitter"`
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AssetID OptInt64 `json:"AssetID"`
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AssetVersion OptInt64 `json:"AssetVersion"`
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Completed OptBool `json:"Completed"`
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SubmissionType OptInt32 `json:"SubmissionType"`
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TargetAssetID OptInt64 `json:"TargetAssetID"`
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StatusID OptInt32 `json:"StatusID"`
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}
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// GetID returns the value of ID.
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func (s *Submission) GetID() OptInt64 {
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return s.ID
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}
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// GetDisplayName returns the value of DisplayName.
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func (s *Submission) GetDisplayName() OptString {
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return s.DisplayName
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}
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// GetCreator returns the value of Creator.
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func (s *Submission) GetCreator() OptString {
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return s.Creator
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}
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// GetGameID returns the value of GameID.
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func (s *Submission) GetGameID() OptInt32 {
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return s.GameID
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}
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// GetDate returns the value of Date.
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func (s *Submission) GetDate() OptInt64 {
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return s.Date
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}
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// GetSubmitter returns the value of Submitter.
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func (s *Submission) GetSubmitter() OptInt64 {
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return s.Submitter
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}
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// GetAssetID returns the value of AssetID.
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func (s *Submission) GetAssetID() OptInt64 {
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return s.AssetID
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}
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// GetAssetVersion returns the value of AssetVersion.
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func (s *Submission) GetAssetVersion() OptInt64 {
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return s.AssetVersion
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}
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// GetCompleted returns the value of Completed.
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func (s *Submission) GetCompleted() OptBool {
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return s.Completed
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}
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// GetSubmissionType returns the value of SubmissionType.
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func (s *Submission) GetSubmissionType() OptInt32 {
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return s.SubmissionType
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}
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// GetTargetAssetID returns the value of TargetAssetID.
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func (s *Submission) GetTargetAssetID() OptInt64 {
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return s.TargetAssetID
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}
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// GetStatusID returns the value of StatusID.
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func (s *Submission) GetStatusID() OptInt32 {
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return s.StatusID
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}
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// SetID sets the value of ID.
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func (s *Submission) SetID(val OptInt64) {
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s.ID = val
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}
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// SetDisplayName sets the value of DisplayName.
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func (s *Submission) SetDisplayName(val OptString) {
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s.DisplayName = val
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}
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// SetCreator sets the value of Creator.
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func (s *Submission) SetCreator(val OptString) {
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s.Creator = val
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}
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// SetGameID sets the value of GameID.
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func (s *Submission) SetGameID(val OptInt32) {
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s.GameID = val
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}
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// SetDate sets the value of Date.
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func (s *Submission) SetDate(val OptInt64) {
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s.Date = val
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}
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// SetSubmitter sets the value of Submitter.
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func (s *Submission) SetSubmitter(val OptInt64) {
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s.Submitter = val
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}
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// SetAssetID sets the value of AssetID.
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func (s *Submission) SetAssetID(val OptInt64) {
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s.AssetID = val
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}
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// SetAssetVersion sets the value of AssetVersion.
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func (s *Submission) SetAssetVersion(val OptInt64) {
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s.AssetVersion = val
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}
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// SetCompleted sets the value of Completed.
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func (s *Submission) SetCompleted(val OptBool) {
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s.Completed = val
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}
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// SetSubmissionType sets the value of SubmissionType.
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func (s *Submission) SetSubmissionType(val OptInt32) {
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s.SubmissionType = val
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}
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// SetTargetAssetID sets the value of TargetAssetID.
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func (s *Submission) SetTargetAssetID(val OptInt64) {
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s.TargetAssetID = val
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}
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// SetStatusID sets the value of StatusID.
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func (s *Submission) SetStatusID(val OptInt32) {
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s.StatusID = val
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}
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// Ref: #/components/schemas/SubmissionCreate
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type SubmissionCreate struct {
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DisplayName OptString `json:"DisplayName"`
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Creator OptString `json:"Creator"`
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GameID OptInt32 `json:"GameID"`
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Submitter OptInt64 `json:"Submitter"`
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AssetID OptInt64 `json:"AssetID"`
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AssetVersion OptInt64 `json:"AssetVersion"`
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SubmissionType OptInt32 `json:"SubmissionType"`
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TargetAssetID OptInt64 `json:"TargetAssetID"`
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}
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// GetDisplayName returns the value of DisplayName.
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func (s *SubmissionCreate) GetDisplayName() OptString {
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return s.DisplayName
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}
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// GetCreator returns the value of Creator.
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func (s *SubmissionCreate) GetCreator() OptString {
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return s.Creator
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}
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// GetGameID returns the value of GameID.
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func (s *SubmissionCreate) GetGameID() OptInt32 {
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return s.GameID
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}
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// GetSubmitter returns the value of Submitter.
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func (s *SubmissionCreate) GetSubmitter() OptInt64 {
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return s.Submitter
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}
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// GetAssetID returns the value of AssetID.
|
|
func (s *SubmissionCreate) GetAssetID() OptInt64 {
|
|
return s.AssetID
|
|
}
|
|
|
|
// GetAssetVersion returns the value of AssetVersion.
|
|
func (s *SubmissionCreate) GetAssetVersion() OptInt64 {
|
|
return s.AssetVersion
|
|
}
|
|
|
|
// GetSubmissionType returns the value of SubmissionType.
|
|
func (s *SubmissionCreate) GetSubmissionType() OptInt32 {
|
|
return s.SubmissionType
|
|
}
|
|
|
|
// GetTargetAssetID returns the value of TargetAssetID.
|
|
func (s *SubmissionCreate) GetTargetAssetID() OptInt64 {
|
|
return s.TargetAssetID
|
|
}
|
|
|
|
// SetDisplayName sets the value of DisplayName.
|
|
func (s *SubmissionCreate) SetDisplayName(val OptString) {
|
|
s.DisplayName = val
|
|
}
|
|
|
|
// SetCreator sets the value of Creator.
|
|
func (s *SubmissionCreate) SetCreator(val OptString) {
|
|
s.Creator = val
|
|
}
|
|
|
|
// SetGameID sets the value of GameID.
|
|
func (s *SubmissionCreate) SetGameID(val OptInt32) {
|
|
s.GameID = val
|
|
}
|
|
|
|
// SetSubmitter sets the value of Submitter.
|
|
func (s *SubmissionCreate) SetSubmitter(val OptInt64) {
|
|
s.Submitter = val
|
|
}
|
|
|
|
// SetAssetID sets the value of AssetID.
|
|
func (s *SubmissionCreate) SetAssetID(val OptInt64) {
|
|
s.AssetID = val
|
|
}
|
|
|
|
// SetAssetVersion sets the value of AssetVersion.
|
|
func (s *SubmissionCreate) SetAssetVersion(val OptInt64) {
|
|
s.AssetVersion = val
|
|
}
|
|
|
|
// SetSubmissionType sets the value of SubmissionType.
|
|
func (s *SubmissionCreate) SetSubmissionType(val OptInt32) {
|
|
s.SubmissionType = val
|
|
}
|
|
|
|
// SetTargetAssetID sets the value of TargetAssetID.
|
|
func (s *SubmissionCreate) SetTargetAssetID(val OptInt64) {
|
|
s.TargetAssetID = val
|
|
}
|
|
|
|
// Ref: #/components/schemas/SubmissionFilter
|
|
type SubmissionFilter struct {
|
|
ID OptInt64 `json:"ID"`
|
|
DisplayName OptString `json:"DisplayName"`
|
|
Creator OptString `json:"Creator"`
|
|
GameID OptInt32 `json:"GameID"`
|
|
Date OptInt64 `json:"Date"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *SubmissionFilter) GetID() OptInt64 {
|
|
return s.ID
|
|
}
|
|
|
|
// GetDisplayName returns the value of DisplayName.
|
|
func (s *SubmissionFilter) GetDisplayName() OptString {
|
|
return s.DisplayName
|
|
}
|
|
|
|
// GetCreator returns the value of Creator.
|
|
func (s *SubmissionFilter) GetCreator() OptString {
|
|
return s.Creator
|
|
}
|
|
|
|
// GetGameID returns the value of GameID.
|
|
func (s *SubmissionFilter) GetGameID() OptInt32 {
|
|
return s.GameID
|
|
}
|
|
|
|
// GetDate returns the value of Date.
|
|
func (s *SubmissionFilter) GetDate() OptInt64 {
|
|
return s.Date
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *SubmissionFilter) SetID(val OptInt64) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetDisplayName sets the value of DisplayName.
|
|
func (s *SubmissionFilter) SetDisplayName(val OptString) {
|
|
s.DisplayName = val
|
|
}
|
|
|
|
// SetCreator sets the value of Creator.
|
|
func (s *SubmissionFilter) SetCreator(val OptString) {
|
|
s.Creator = val
|
|
}
|
|
|
|
// SetGameID sets the value of GameID.
|
|
func (s *SubmissionFilter) SetGameID(val OptInt32) {
|
|
s.GameID = val
|
|
}
|
|
|
|
// SetDate sets the value of Date.
|
|
func (s *SubmissionFilter) SetDate(val OptInt64) {
|
|
s.Date = val
|
|
}
|