Files
maps-service/pkg/service/thumbnails.go
itzaname ca401d4b96
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Add batch thumbnail endpoint (#285)
Step 1 of eliminating nextjs is adding a way to query thumbnails from roblox since nextjs handles that. This implements a batch endpoint and caching to do that. Bonus: thumbnails will actually work once we start using this.

Reviewed-on: #285
Co-authored-by: itzaname <me@sliving.io>
Co-committed-by: itzaname <me@sliving.io>
2025-12-25 22:56:59 +00:00

219 lines
6.0 KiB
Go

package service
import (
"context"
"encoding/json"
"fmt"
"time"
"git.itzana.me/strafesnet/maps-service/pkg/roblox"
"github.com/redis/go-redis/v9"
)
type ThumbnailService struct {
robloxClient *roblox.Client
redisClient *redis.Client
cacheTTL time.Duration
}
func NewThumbnailService(robloxClient *roblox.Client, redisClient *redis.Client) *ThumbnailService {
return &ThumbnailService{
robloxClient: robloxClient,
redisClient: redisClient,
cacheTTL: 24 * time.Hour, // Cache thumbnails for 24 hours
}
}
// CachedThumbnail represents a cached thumbnail entry
type CachedThumbnail struct {
ImageURL string `json:"imageUrl"`
State string `json:"state"`
CachedAt time.Time `json:"cachedAt"`
}
// GetAssetThumbnails fetches thumbnails with Redis caching and batching
func (s *ThumbnailService) GetAssetThumbnails(ctx context.Context, assetIDs []uint64, size roblox.ThumbnailSize) (map[uint64]string, error) {
if len(assetIDs) == 0 {
return map[uint64]string{}, nil
}
result := make(map[uint64]string)
var missingIDs []uint64
// Try to get from cache first
for _, assetID := range assetIDs {
cacheKey := fmt.Sprintf("thumbnail:asset:%d:%s", assetID, size)
cached, err := s.redisClient.Get(ctx, cacheKey).Result()
if err == redis.Nil {
// Cache miss
missingIDs = append(missingIDs, assetID)
} else if err != nil {
// Redis error - treat as cache miss
missingIDs = append(missingIDs, assetID)
} else {
// Cache hit
var thumbnail CachedThumbnail
if err := json.Unmarshal([]byte(cached), &thumbnail); err == nil && thumbnail.State == "Completed" {
result[assetID] = thumbnail.ImageURL
} else {
missingIDs = append(missingIDs, assetID)
}
}
}
// If all were cached, return early
if len(missingIDs) == 0 {
return result, nil
}
// Batch fetch missing thumbnails from Roblox API
// Split into batches of 100 (Roblox API limit)
for i := 0; i < len(missingIDs); i += 100 {
end := i + 100
if end > len(missingIDs) {
end = len(missingIDs)
}
batch := missingIDs[i:end]
thumbnails, err := s.robloxClient.GetAssetThumbnails(batch, size, roblox.FormatPng)
if err != nil {
return nil, fmt.Errorf("failed to fetch thumbnails: %w", err)
}
// Process results and cache them
for _, thumb := range thumbnails {
cached := CachedThumbnail{
ImageURL: thumb.ImageURL,
State: thumb.State,
CachedAt: time.Now(),
}
if thumb.State == "Completed" && thumb.ImageURL != "" {
result[thumb.TargetID] = thumb.ImageURL
}
// Cache the result (even if incomplete, to avoid repeated API calls)
cacheKey := fmt.Sprintf("thumbnail:asset:%d:%s", thumb.TargetID, size)
cachedJSON, _ := json.Marshal(cached)
// Use shorter TTL for incomplete thumbnails
ttl := s.cacheTTL
if thumb.State != "Completed" {
ttl = 5 * time.Minute
}
s.redisClient.Set(ctx, cacheKey, cachedJSON, ttl)
}
}
return result, nil
}
// GetUserAvatarThumbnails fetches user avatar thumbnails with Redis caching and batching
func (s *ThumbnailService) GetUserAvatarThumbnails(ctx context.Context, userIDs []uint64, size roblox.ThumbnailSize) (map[uint64]string, error) {
if len(userIDs) == 0 {
return map[uint64]string{}, nil
}
result := make(map[uint64]string)
var missingIDs []uint64
// Try to get from cache first
for _, userID := range userIDs {
cacheKey := fmt.Sprintf("thumbnail:user:%d:%s", userID, size)
cached, err := s.redisClient.Get(ctx, cacheKey).Result()
if err == redis.Nil {
// Cache miss
missingIDs = append(missingIDs, userID)
} else if err != nil {
// Redis error - treat as cache miss
missingIDs = append(missingIDs, userID)
} else {
// Cache hit
var thumbnail CachedThumbnail
if err := json.Unmarshal([]byte(cached), &thumbnail); err == nil && thumbnail.State == "Completed" {
result[userID] = thumbnail.ImageURL
} else {
missingIDs = append(missingIDs, userID)
}
}
}
// If all were cached, return early
if len(missingIDs) == 0 {
return result, nil
}
// Batch fetch missing thumbnails from Roblox API
// Split into batches of 100 (Roblox API limit)
for i := 0; i < len(missingIDs); i += 100 {
end := i + 100
if end > len(missingIDs) {
end = len(missingIDs)
}
batch := missingIDs[i:end]
thumbnails, err := s.robloxClient.GetUserAvatarThumbnails(batch, size, roblox.FormatPng)
if err != nil {
return nil, fmt.Errorf("failed to fetch user thumbnails: %w", err)
}
// Process results and cache them
for _, thumb := range thumbnails {
cached := CachedThumbnail{
ImageURL: thumb.ImageURL,
State: thumb.State,
CachedAt: time.Now(),
}
if thumb.State == "Completed" && thumb.ImageURL != "" {
result[thumb.TargetID] = thumb.ImageURL
}
// Cache the result
cacheKey := fmt.Sprintf("thumbnail:user:%d:%s", thumb.TargetID, size)
cachedJSON, _ := json.Marshal(cached)
// Use shorter TTL for incomplete thumbnails
ttl := s.cacheTTL
if thumb.State != "Completed" {
ttl = 5 * time.Minute
}
s.redisClient.Set(ctx, cacheKey, cachedJSON, ttl)
}
}
return result, nil
}
// GetSingleAssetThumbnail is a convenience method for fetching a single asset thumbnail
func (s *ThumbnailService) GetSingleAssetThumbnail(ctx context.Context, assetID uint64, size roblox.ThumbnailSize) (string, error) {
results, err := s.GetAssetThumbnails(ctx, []uint64{assetID}, size)
if err != nil {
return "", err
}
if url, ok := results[assetID]; ok {
return url, nil
}
return "", fmt.Errorf("thumbnail not available for asset %d", assetID)
}
// GetSingleUserAvatarThumbnail is a convenience method for fetching a single user avatar thumbnail
func (s *ThumbnailService) GetSingleUserAvatarThumbnail(ctx context.Context, userID uint64, size roblox.ThumbnailSize) (string, error) {
results, err := s.GetUserAvatarThumbnails(ctx, []uint64{userID}, size)
if err != nil {
return "", err
}
if url, ok := results[userID]; ok {
return url, nil
}
return "", fmt.Errorf("thumbnail not available for user %d", userID)
}