// Code generated by ogen, DO NOT EDIT. package api import ( "fmt" ) func (s *ErrorStatusCode) Error() string { return fmt.Sprintf("code %d: %+v", s.StatusCode, s.Response) } // ActionSubmissionPublishNoContent is response for ActionSubmissionPublish operation. type ActionSubmissionPublishNoContent struct{} // ActionSubmissionRejectNoContent is response for ActionSubmissionReject operation. type ActionSubmissionRejectNoContent struct{} // ActionSubmissionRequestChangesNoContent is response for ActionSubmissionRequestChanges operation. type ActionSubmissionRequestChangesNoContent struct{} // ActionSubmissionRevokeNoContent is response for ActionSubmissionRevoke operation. type ActionSubmissionRevokeNoContent struct{} // ActionSubmissionSubmitNoContent is response for ActionSubmissionSubmit operation. type ActionSubmissionSubmitNoContent struct{} // ActionSubmissionTriggerPublishNoContent is response for ActionSubmissionTriggerPublish operation. type ActionSubmissionTriggerPublishNoContent struct{} // ActionSubmissionTriggerValidateNoContent is response for ActionSubmissionTriggerValidate operation. type ActionSubmissionTriggerValidateNoContent struct{} // ActionSubmissionValidateNoContent is response for ActionSubmissionValidate operation. type ActionSubmissionValidateNoContent struct{} type CookieAuth struct { APIKey string } // GetAPIKey returns the value of APIKey. func (s *CookieAuth) GetAPIKey() string { return s.APIKey } // SetAPIKey sets the value of APIKey. func (s *CookieAuth) SetAPIKey(val string) { s.APIKey = val } // DeleteScriptNoContent is response for DeleteScript operation. type DeleteScriptNoContent struct{} // DeleteScriptPolicyNoContent is response for DeleteScriptPolicy operation. type DeleteScriptPolicyNoContent struct{} // Represents error object. // Ref: #/components/schemas/Error type Error struct { Code int64 `json:"code"` Message string `json:"message"` } // GetCode returns the value of Code. func (s *Error) GetCode() int64 { return s.Code } // GetMessage returns the value of Message. func (s *Error) GetMessage() string { return s.Message } // SetCode sets the value of Code. func (s *Error) SetCode(val int64) { s.Code = val } // SetMessage sets the value of Message. func (s *Error) SetMessage(val string) { s.Message = val } // ErrorStatusCode wraps Error with StatusCode. type ErrorStatusCode struct { StatusCode int Response Error } // GetStatusCode returns the value of StatusCode. func (s *ErrorStatusCode) GetStatusCode() int { return s.StatusCode } // GetResponse returns the value of Response. func (s *ErrorStatusCode) GetResponse() Error { return s.Response } // SetStatusCode sets the value of StatusCode. func (s *ErrorStatusCode) SetStatusCode(val int) { s.StatusCode = val } // SetResponse sets the value of Response. func (s *ErrorStatusCode) SetResponse(val Error) { s.Response = val } // Ref: #/components/schemas/Id type ID struct { ID int64 `json:"ID"` } // GetID returns the value of ID. func (s *ID) GetID() int64 { return s.ID } // SetID sets the value of ID. func (s *ID) SetID(val int64) { s.ID = val } // NewOptInt32 returns new OptInt32 with value set to v. func NewOptInt32(v int32) OptInt32 { return OptInt32{ Value: v, Set: true, } } // OptInt32 is optional int32. type OptInt32 struct { Value int32 Set bool } // IsSet returns true if OptInt32 was set. func (o OptInt32) IsSet() bool { return o.Set } // Reset unsets value. func (o *OptInt32) Reset() { var v int32 o.Value = v o.Set = false } // SetTo sets value to v. func (o *OptInt32) SetTo(v int32) { o.Set = true o.Value = v } // Get returns value and boolean that denotes whether value was set. func (o OptInt32) Get() (v int32, ok bool) { if !o.Set { return v, false } return o.Value, true } // Or returns value if set, or given parameter if does not. func (o OptInt32) Or(d int32) int32 { if v, ok := o.Get(); ok { return v } return d } // NewOptInt64 returns new OptInt64 with value set to v. func NewOptInt64(v int64) OptInt64 { return OptInt64{ Value: v, Set: true, } } // OptInt64 is optional int64. type OptInt64 struct { Value int64 Set bool } // IsSet returns true if OptInt64 was set. func (o OptInt64) IsSet() bool { return o.Set } // Reset unsets value. func (o *OptInt64) Reset() { var v int64 o.Value = v o.Set = false } // SetTo sets value to v. func (o *OptInt64) SetTo(v int64) { o.Set = true o.Value = v } // Get returns value and boolean that denotes whether value was set. func (o OptInt64) Get() (v int64, ok bool) { if !o.Set { return v, false } return o.Value, true } // Or returns value if set, or given parameter if does not. func (o OptInt64) Or(d int64) int64 { if v, ok := o.Get(); ok { return v } return d } // NewOptString returns new OptString with value set to v. func NewOptString(v string) OptString { return OptString{ Value: v, Set: true, } } // OptString is optional string. type OptString struct { Value string Set bool } // IsSet returns true if OptString was set. func (o OptString) IsSet() bool { return o.Set } // Reset unsets value. func (o *OptString) Reset() { var v string o.Value = v o.Set = false } // SetTo sets value to v. func (o *OptString) SetTo(v string) { o.Set = true o.Value = v } // Get returns value and boolean that denotes whether value was set. func (o OptString) Get() (v string, ok bool) { if !o.Set { return v, false } return o.Value, true } // Or returns value if set, or given parameter if does not. func (o OptString) Or(d string) string { if v, ok := o.Get(); ok { return v } return d } // NewOptSubmissionFilter returns new OptSubmissionFilter with value set to v. func NewOptSubmissionFilter(v SubmissionFilter) OptSubmissionFilter { return OptSubmissionFilter{ Value: v, Set: true, } } // OptSubmissionFilter is optional SubmissionFilter. type OptSubmissionFilter struct { Value SubmissionFilter Set bool } // IsSet returns true if OptSubmissionFilter was set. func (o OptSubmissionFilter) IsSet() bool { return o.Set } // Reset unsets value. func (o *OptSubmissionFilter) Reset() { var v SubmissionFilter o.Value = v o.Set = false } // SetTo sets value to v. func (o *OptSubmissionFilter) SetTo(v SubmissionFilter) { o.Set = true o.Value = v } // Get returns value and boolean that denotes whether value was set. func (o OptSubmissionFilter) Get() (v SubmissionFilter, ok bool) { if !o.Set { return v, false } return o.Value, true } // Or returns value if set, or given parameter if does not. func (o OptSubmissionFilter) Or(d SubmissionFilter) SubmissionFilter { if v, ok := o.Get(); ok { return v } return d } // Ref: #/components/schemas/Pagination type Pagination struct { Page int32 `json:"Page"` Limit int32 `json:"Limit"` } // GetPage returns the value of Page. func (s *Pagination) GetPage() int32 { return s.Page } // GetLimit returns the value of Limit. func (s *Pagination) GetLimit() int32 { return s.Limit } // SetPage sets the value of Page. func (s *Pagination) SetPage(val int32) { s.Page = val } // SetLimit sets the value of Limit. func (s *Pagination) SetLimit(val int32) { s.Limit = val } // Ref: #/components/schemas/Script type Script struct { ID int64 `json:"ID"` Hash string `json:"Hash"` Source string `json:"Source"` SubmissionID int64 `json:"SubmissionID"` } // GetID returns the value of ID. func (s *Script) GetID() int64 { return s.ID } // GetHash returns the value of Hash. func (s *Script) GetHash() string { return s.Hash } // GetSource returns the value of Source. func (s *Script) GetSource() string { return s.Source } // GetSubmissionID returns the value of SubmissionID. func (s *Script) GetSubmissionID() int64 { return s.SubmissionID } // SetID sets the value of ID. func (s *Script) SetID(val int64) { s.ID = val } // SetHash sets the value of Hash. func (s *Script) SetHash(val string) { s.Hash = val } // SetSource sets the value of Source. func (s *Script) SetSource(val string) { s.Source = val } // SetSubmissionID sets the value of SubmissionID. func (s *Script) SetSubmissionID(val int64) { s.SubmissionID = val } // Ref: #/components/schemas/ScriptCreate type ScriptCreate struct { Source string `json:"Source"` SubmissionID OptInt64 `json:"SubmissionID"` } // GetSource returns the value of Source. func (s *ScriptCreate) GetSource() string { return s.Source } // GetSubmissionID returns the value of SubmissionID. func (s *ScriptCreate) GetSubmissionID() OptInt64 { return s.SubmissionID } // SetSource sets the value of Source. func (s *ScriptCreate) SetSource(val string) { s.Source = val } // SetSubmissionID sets the value of SubmissionID. func (s *ScriptCreate) SetSubmissionID(val OptInt64) { s.SubmissionID = val } // Ref: #/components/schemas/ScriptPolicy type ScriptPolicy struct { ID int64 `json:"ID"` FromScriptHash string `json:"FromScriptHash"` ToScriptID int64 `json:"ToScriptID"` Policy int32 `json:"Policy"` } // GetID returns the value of ID. func (s *ScriptPolicy) GetID() int64 { return s.ID } // GetFromScriptHash returns the value of FromScriptHash. func (s *ScriptPolicy) GetFromScriptHash() string { return s.FromScriptHash } // GetToScriptID returns the value of ToScriptID. func (s *ScriptPolicy) GetToScriptID() int64 { return s.ToScriptID } // GetPolicy returns the value of Policy. func (s *ScriptPolicy) GetPolicy() int32 { return s.Policy } // SetID sets the value of ID. func (s *ScriptPolicy) SetID(val int64) { s.ID = val } // SetFromScriptHash sets the value of FromScriptHash. func (s *ScriptPolicy) SetFromScriptHash(val string) { s.FromScriptHash = val } // SetToScriptID sets the value of ToScriptID. func (s *ScriptPolicy) SetToScriptID(val int64) { s.ToScriptID = val } // SetPolicy sets the value of Policy. func (s *ScriptPolicy) SetPolicy(val int32) { s.Policy = val } // Ref: #/components/schemas/ScriptPolicyCreate type ScriptPolicyCreate struct { FromScriptID int64 `json:"FromScriptID"` ToScriptID int64 `json:"ToScriptID"` Policy int32 `json:"Policy"` } // GetFromScriptID returns the value of FromScriptID. func (s *ScriptPolicyCreate) GetFromScriptID() int64 { return s.FromScriptID } // GetToScriptID returns the value of ToScriptID. func (s *ScriptPolicyCreate) GetToScriptID() int64 { return s.ToScriptID } // GetPolicy returns the value of Policy. func (s *ScriptPolicyCreate) GetPolicy() int32 { return s.Policy } // SetFromScriptID sets the value of FromScriptID. func (s *ScriptPolicyCreate) SetFromScriptID(val int64) { s.FromScriptID = val } // SetToScriptID sets the value of ToScriptID. func (s *ScriptPolicyCreate) SetToScriptID(val int64) { s.ToScriptID = val } // SetPolicy sets the value of Policy. func (s *ScriptPolicyCreate) SetPolicy(val int32) { s.Policy = val } // Ref: #/components/schemas/ScriptPolicyUpdate type ScriptPolicyUpdate struct { ID int64 `json:"ID"` FromScriptID OptInt64 `json:"FromScriptID"` ToScriptID OptInt64 `json:"ToScriptID"` Policy OptInt32 `json:"Policy"` } // GetID returns the value of ID. func (s *ScriptPolicyUpdate) GetID() int64 { return s.ID } // GetFromScriptID returns the value of FromScriptID. func (s *ScriptPolicyUpdate) GetFromScriptID() OptInt64 { return s.FromScriptID } // GetToScriptID returns the value of ToScriptID. func (s *ScriptPolicyUpdate) GetToScriptID() OptInt64 { return s.ToScriptID } // GetPolicy returns the value of Policy. func (s *ScriptPolicyUpdate) GetPolicy() OptInt32 { return s.Policy } // SetID sets the value of ID. func (s *ScriptPolicyUpdate) SetID(val int64) { s.ID = val } // SetFromScriptID sets the value of FromScriptID. func (s *ScriptPolicyUpdate) SetFromScriptID(val OptInt64) { s.FromScriptID = val } // SetToScriptID sets the value of ToScriptID. func (s *ScriptPolicyUpdate) SetToScriptID(val OptInt64) { s.ToScriptID = val } // SetPolicy sets the value of Policy. func (s *ScriptPolicyUpdate) SetPolicy(val OptInt32) { s.Policy = val } // Ref: #/components/schemas/ScriptUpdate type ScriptUpdate struct { ID int64 `json:"ID"` Source OptString `json:"Source"` SubmissionID OptInt64 `json:"SubmissionID"` } // GetID returns the value of ID. func (s *ScriptUpdate) GetID() int64 { return s.ID } // GetSource returns the value of Source. func (s *ScriptUpdate) GetSource() OptString { return s.Source } // GetSubmissionID returns the value of SubmissionID. func (s *ScriptUpdate) GetSubmissionID() OptInt64 { return s.SubmissionID } // SetID sets the value of ID. func (s *ScriptUpdate) SetID(val int64) { s.ID = val } // SetSource sets the value of Source. func (s *ScriptUpdate) SetSource(val OptString) { s.Source = val } // SetSubmissionID sets the value of SubmissionID. func (s *ScriptUpdate) SetSubmissionID(val OptInt64) { s.SubmissionID = val } // SetSubmissionCompletedNoContent is response for SetSubmissionCompleted operation. type SetSubmissionCompletedNoContent struct{} // Ref: #/components/schemas/Submission type Submission struct { ID int64 `json:"ID"` DisplayName string `json:"DisplayName"` Creator string `json:"Creator"` GameID int32 `json:"GameID"` CreatedAt int64 `json:"CreatedAt"` UpdatedAt int64 `json:"UpdatedAt"` Submitter int64 `json:"Submitter"` AssetID int64 `json:"AssetID"` AssetVersion int64 `json:"AssetVersion"` Completed bool `json:"Completed"` SubmissionType int32 `json:"SubmissionType"` TargetAssetID OptInt64 `json:"TargetAssetID"` StatusID int32 `json:"StatusID"` } // GetID returns the value of ID. func (s *Submission) GetID() int64 { return s.ID } // GetDisplayName returns the value of DisplayName. func (s *Submission) GetDisplayName() string { return s.DisplayName } // GetCreator returns the value of Creator. func (s *Submission) GetCreator() string { return s.Creator } // GetGameID returns the value of GameID. func (s *Submission) GetGameID() int32 { return s.GameID } // GetCreatedAt returns the value of CreatedAt. func (s *Submission) GetCreatedAt() int64 { return s.CreatedAt } // GetUpdatedAt returns the value of UpdatedAt. func (s *Submission) GetUpdatedAt() int64 { return s.UpdatedAt } // GetSubmitter returns the value of Submitter. func (s *Submission) GetSubmitter() int64 { return s.Submitter } // GetAssetID returns the value of AssetID. func (s *Submission) GetAssetID() int64 { return s.AssetID } // GetAssetVersion returns the value of AssetVersion. func (s *Submission) GetAssetVersion() int64 { return s.AssetVersion } // GetCompleted returns the value of Completed. func (s *Submission) GetCompleted() bool { return s.Completed } // GetSubmissionType returns the value of SubmissionType. func (s *Submission) GetSubmissionType() int32 { return s.SubmissionType } // GetTargetAssetID returns the value of TargetAssetID. func (s *Submission) GetTargetAssetID() OptInt64 { return s.TargetAssetID } // GetStatusID returns the value of StatusID. func (s *Submission) GetStatusID() int32 { return s.StatusID } // SetID sets the value of ID. func (s *Submission) SetID(val int64) { s.ID = val } // SetDisplayName sets the value of DisplayName. func (s *Submission) SetDisplayName(val string) { s.DisplayName = val } // SetCreator sets the value of Creator. func (s *Submission) SetCreator(val string) { s.Creator = val } // SetGameID sets the value of GameID. func (s *Submission) SetGameID(val int32) { s.GameID = val } // SetCreatedAt sets the value of CreatedAt. func (s *Submission) SetCreatedAt(val int64) { s.CreatedAt = val } // SetUpdatedAt sets the value of UpdatedAt. func (s *Submission) SetUpdatedAt(val int64) { s.UpdatedAt = val } // SetSubmitter sets the value of Submitter. func (s *Submission) SetSubmitter(val int64) { s.Submitter = val } // SetAssetID sets the value of AssetID. func (s *Submission) SetAssetID(val int64) { s.AssetID = val } // SetAssetVersion sets the value of AssetVersion. func (s *Submission) SetAssetVersion(val int64) { s.AssetVersion = val } // SetCompleted sets the value of Completed. func (s *Submission) SetCompleted(val bool) { s.Completed = val } // SetSubmissionType sets the value of SubmissionType. func (s *Submission) SetSubmissionType(val int32) { s.SubmissionType = val } // SetTargetAssetID sets the value of TargetAssetID. func (s *Submission) SetTargetAssetID(val OptInt64) { s.TargetAssetID = val } // SetStatusID sets the value of StatusID. func (s *Submission) SetStatusID(val int32) { s.StatusID = val } // Ref: #/components/schemas/SubmissionCreate type SubmissionCreate struct { DisplayName string `json:"DisplayName"` Creator string `json:"Creator"` GameID int32 `json:"GameID"` AssetID int64 `json:"AssetID"` AssetVersion int64 `json:"AssetVersion"` TargetAssetID OptInt64 `json:"TargetAssetID"` } // GetDisplayName returns the value of DisplayName. func (s *SubmissionCreate) GetDisplayName() string { return s.DisplayName } // GetCreator returns the value of Creator. func (s *SubmissionCreate) GetCreator() string { return s.Creator } // GetGameID returns the value of GameID. func (s *SubmissionCreate) GetGameID() int32 { return s.GameID } // GetAssetID returns the value of AssetID. func (s *SubmissionCreate) GetAssetID() int64 { return s.AssetID } // GetAssetVersion returns the value of AssetVersion. func (s *SubmissionCreate) GetAssetVersion() int64 { return s.AssetVersion } // GetTargetAssetID returns the value of TargetAssetID. func (s *SubmissionCreate) GetTargetAssetID() OptInt64 { return s.TargetAssetID } // SetDisplayName sets the value of DisplayName. func (s *SubmissionCreate) SetDisplayName(val string) { s.DisplayName = val } // SetCreator sets the value of Creator. func (s *SubmissionCreate) SetCreator(val string) { s.Creator = val } // SetGameID sets the value of GameID. func (s *SubmissionCreate) SetGameID(val int32) { s.GameID = val } // SetAssetID sets the value of AssetID. func (s *SubmissionCreate) SetAssetID(val int64) { s.AssetID = val } // SetAssetVersion sets the value of AssetVersion. func (s *SubmissionCreate) SetAssetVersion(val int64) { s.AssetVersion = val } // SetTargetAssetID sets the value of TargetAssetID. func (s *SubmissionCreate) SetTargetAssetID(val OptInt64) { s.TargetAssetID = val } // Ref: #/components/schemas/SubmissionFilter type SubmissionFilter struct { ID int64 `json:"ID"` DisplayName OptString `json:"DisplayName"` Creator OptString `json:"Creator"` GameID OptInt32 `json:"GameID"` } // GetID returns the value of ID. func (s *SubmissionFilter) GetID() int64 { return s.ID } // GetDisplayName returns the value of DisplayName. func (s *SubmissionFilter) GetDisplayName() OptString { return s.DisplayName } // GetCreator returns the value of Creator. func (s *SubmissionFilter) GetCreator() OptString { return s.Creator } // GetGameID returns the value of GameID. func (s *SubmissionFilter) GetGameID() OptInt32 { return s.GameID } // SetID sets the value of ID. func (s *SubmissionFilter) SetID(val int64) { s.ID = val } // SetDisplayName sets the value of DisplayName. func (s *SubmissionFilter) SetDisplayName(val OptString) { s.DisplayName = val } // SetCreator sets the value of Creator. func (s *SubmissionFilter) SetCreator(val OptString) { s.Creator = val } // SetGameID sets the value of GameID. func (s *SubmissionFilter) SetGameID(val OptInt32) { s.GameID = val } // UpdateScriptNoContent is response for UpdateScript operation. type UpdateScriptNoContent struct{} // UpdateScriptPolicyNoContent is response for UpdateScriptPolicy operation. type UpdateScriptPolicyNoContent struct{} // UpdateSubmissionModelNoContent is response for UpdateSubmissionModel operation. type UpdateSubmissionModelNoContent struct{}