package model import "time" type MapfixStatus int32 const ( // Phase: Final MapfixStatus MapfixStatusRejected MapfixStatus = 8 MapfixStatusUploaded MapfixStatus = 7 // uploaded to the group, final status for mapfixes // Phase: Testing MapfixStatusUploading MapfixStatus = 6 MapfixStatusValidated MapfixStatus = 5 MapfixStatusValidating MapfixStatus = 4 MapfixStatusAccepted MapfixStatus = 3 // pending script review, can re-trigger validation // Phase: Creation MapfixStatusChangesRequested MapfixStatus = 2 MapfixStatusSubmitted MapfixStatus = 1 MapfixStatusUnderConstruction MapfixStatus = 0 ) type Mapfix struct { ID int64 `gorm:"primaryKey"` DisplayName string Creator string GameID int32 CreatedAt time.Time UpdatedAt time.Time Submitter int64 // UserID AssetID int64 AssetVersion int64 ValidatedAssetID int64 ValidatedAssetVersion int64 Completed bool // Has this version of the map been completed at least once on maptest TargetAssetID int64 // where to upload map fix. if the TargetAssetID is 0, it's a new map. StatusID MapfixStatus StatusMessage string }