diff --git a/web/src/app/maps/[mapId]/fix/_game.tsx b/web/src/app/maps/[mapId]/fix/_game.tsx
deleted file mode 100644
index e754601..0000000
--- a/web/src/app/maps/[mapId]/fix/_game.tsx
+++ /dev/null
@@ -1,65 +0,0 @@
-import { FormControl, Select, InputLabel, MenuItem } from "@mui/material";
-import { styled } from '@mui/material/styles';
-import InputBase from '@mui/material/InputBase';
-import React from "react";
-import { SelectChangeEvent } from "@mui/material";
-
-// TODO: Properly style everything instead of pasting 🤚
-
-type GameSelectionProps = {
-	game: number;
-	setGame: React.Dispatch<React.SetStateAction<number>>;
-};
-
-const BootstrapInput = styled(InputBase)(({ theme }) => ({
-	'label + &': {
-	  marginTop: theme.spacing(3),
-	},
-	'& .MuiInputBase-input': {
-	  backgroundColor: '#0000',
-	  color: '#FFF',
-	  border: '1px solid rgba(175, 175, 175, 0.66)',
-	  fontSize: 16,
-	  padding: '10px 26px 10px 12px',
-	  transition: theme.transitions.create(['border-color', 'box-shadow']),
-	  fontFamily: [
-		'-apple-system',
-		'BlinkMacSystemFont',
-		'"Segoe UI"',
-		'Roboto',
-		'"Helvetica Neue"',
-		'Arial',
-		'sans-serif',
-		'"Apple Color Emoji"',
-		'"Segoe UI Emoji"',
-		'"Segoe UI Symbol"',
-	  ].join(','),
-	  '&:focus': {
-		borderRadius: 4,
-		borderColor: '#80bdff',
-		boxShadow: '0 0 0 0.2rem rgba(0,123,255,.25)',
-	  },
-	},
-  }));
-
-export default function GameSelection({ game, setGame }: GameSelectionProps) {
-	const handleChange = (event: SelectChangeEvent) => {
-		setGame(Number(event.target.value)); // TODO: Change later!! there's 100% a proper way of doing this
-	};
-
-	return (
-		<FormControl>
-			<InputLabel sx={{ color: "#646464" }}>Game</InputLabel>
-			<Select
-				value={String(game)}
-				label="Game"
-				onChange={handleChange}
-				input={<BootstrapInput />}
-			>
-				<MenuItem value={1}>Bhop</MenuItem>
-				<MenuItem value={2}>Surf</MenuItem>
-				<MenuItem value={3}>Fly Trials</MenuItem>
-			</Select>
-		</FormControl>
-	);
-}
\ No newline at end of file
diff --git a/web/src/app/maps/[mapId]/fix/page.tsx b/web/src/app/maps/[mapId]/fix/page.tsx
index 5e68374..7408e43 100644
--- a/web/src/app/maps/[mapId]/fix/page.tsx
+++ b/web/src/app/maps/[mapId]/fix/page.tsx
@@ -2,20 +2,14 @@
 
 import { Button, TextField } from "@mui/material"
 
-import GameSelection from "./_game";
 import SendIcon from '@mui/icons-material/Send';
 import Webpage from "@/app/_components/webpage";
 import { useParams } from "next/navigation";
-import React, { useState } from "react";
 
 import "./(styles)/page.scss"
 
 interface MapfixPayload {
-	DisplayName: string;
-	Creator: string;
-	GameID: number;
 	AssetID: number;
-	AssetVersion: number;
 	TargetAssetID: number;
 }
 interface IdResponse {
@@ -23,7 +17,6 @@ interface IdResponse {
 }
 
 export default function MapfixInfoPage() {
-	const [game, setGame] = useState(1);
 	const dynamicId = useParams<{ mapId: string }>();
 
 	const handleSubmit = async (event: React.FormEvent<HTMLFormElement>) => {
@@ -33,11 +26,7 @@ export default function MapfixInfoPage() {
 		const formData = new FormData(form);
 
 		const payload: MapfixPayload = {
-			DisplayName: (formData.get("display-name") as string) ?? "unknown", // TEMPORARY! TODO: Change
-			Creator: (formData.get("creator") as string) ?? "unknown", // TEMPORARY! TODO: Change
-			GameID: game,
 			AssetID: Number((formData.get("asset-id") as string) ?? "0"),
-			AssetVersion: 0,
 			TargetAssetID: Number(dynamicId.mapId),
 		};
 
@@ -80,11 +69,7 @@ export default function MapfixInfoPage() {
 				</header>
 				<form onSubmit={handleSubmit}>
 					{/* TODO: Add form data for mapfixes, such as changes they did, and any times that need to be deleted & what styles */}
-					<TextField className="form-field" id="display-name" name="display-name" label="Display Name" variant="outlined"/>
-					<TextField className="form-field" id="creator"      name="creator"      label="Creator"      variant="outlined"/>
 					<TextField className="form-field" id="asset-id"     name="asset-id"     label="Asset ID"     variant="outlined"/>
-					{/* I think this is Quat's job to figure this one out (to be set when someone clicks review(?)) */} {/* <TextField className="form-field" id="asset-version" label="Asset Version" variant="outlined"/> */}
-					<GameSelection game={game} setGame={setGame} />
 					<span className="spacer form-spacer"></span>
 					<Button type="submit" variant="contained" startIcon={<SendIcon/>} sx={{
 						width: "400px",
diff --git a/web/src/app/submit/_game.tsx b/web/src/app/submit/_game.tsx
deleted file mode 100644
index e754601..0000000
--- a/web/src/app/submit/_game.tsx
+++ /dev/null
@@ -1,65 +0,0 @@
-import { FormControl, Select, InputLabel, MenuItem } from "@mui/material";
-import { styled } from '@mui/material/styles';
-import InputBase from '@mui/material/InputBase';
-import React from "react";
-import { SelectChangeEvent } from "@mui/material";
-
-// TODO: Properly style everything instead of pasting 🤚
-
-type GameSelectionProps = {
-	game: number;
-	setGame: React.Dispatch<React.SetStateAction<number>>;
-};
-
-const BootstrapInput = styled(InputBase)(({ theme }) => ({
-	'label + &': {
-	  marginTop: theme.spacing(3),
-	},
-	'& .MuiInputBase-input': {
-	  backgroundColor: '#0000',
-	  color: '#FFF',
-	  border: '1px solid rgba(175, 175, 175, 0.66)',
-	  fontSize: 16,
-	  padding: '10px 26px 10px 12px',
-	  transition: theme.transitions.create(['border-color', 'box-shadow']),
-	  fontFamily: [
-		'-apple-system',
-		'BlinkMacSystemFont',
-		'"Segoe UI"',
-		'Roboto',
-		'"Helvetica Neue"',
-		'Arial',
-		'sans-serif',
-		'"Apple Color Emoji"',
-		'"Segoe UI Emoji"',
-		'"Segoe UI Symbol"',
-	  ].join(','),
-	  '&:focus': {
-		borderRadius: 4,
-		borderColor: '#80bdff',
-		boxShadow: '0 0 0 0.2rem rgba(0,123,255,.25)',
-	  },
-	},
-  }));
-
-export default function GameSelection({ game, setGame }: GameSelectionProps) {
-	const handleChange = (event: SelectChangeEvent) => {
-		setGame(Number(event.target.value)); // TODO: Change later!! there's 100% a proper way of doing this
-	};
-
-	return (
-		<FormControl>
-			<InputLabel sx={{ color: "#646464" }}>Game</InputLabel>
-			<Select
-				value={String(game)}
-				label="Game"
-				onChange={handleChange}
-				input={<BootstrapInput />}
-			>
-				<MenuItem value={1}>Bhop</MenuItem>
-				<MenuItem value={2}>Surf</MenuItem>
-				<MenuItem value={3}>Fly Trials</MenuItem>
-			</Select>
-		</FormControl>
-	);
-}
\ No newline at end of file
diff --git a/web/src/app/submit/page.tsx b/web/src/app/submit/page.tsx
index b7108e9..caaef78 100644
--- a/web/src/app/submit/page.tsx
+++ b/web/src/app/submit/page.tsx
@@ -2,26 +2,19 @@
 
 import { Button, TextField } from "@mui/material"
 
-import GameSelection from "./_game";
 import SendIcon from '@mui/icons-material/Send';
 import Webpage from "@/app/_components/webpage"
-import React, { useState } from "react";
 
 import "./(styles)/page.scss"
 
 interface SubmissionPayload {
-	DisplayName: string;
-	Creator: string;
-	GameID: number;
 	AssetID: number;
-	AssetVersion: number;
 }
 interface IdResponse {
 	ID: number;
 }
 
 export default function SubmissionInfoPage() {
-	const [game, setGame] = useState(1);
 
 	const handleSubmit = async (event: React.FormEvent<HTMLFormElement>) => {
 		event.preventDefault();
@@ -30,11 +23,7 @@ export default function SubmissionInfoPage() {
 		const formData = new FormData(form);
 
 		const payload: SubmissionPayload = {
-			DisplayName: (formData.get("display-name") as string) ?? "unknown", // TEMPORARY! TODO: Change
-			Creator: (formData.get("creator") as string) ?? "unknown", // TEMPORARY! TODO: Change
-			GameID: game,
 			AssetID: Number((formData.get("asset-id") as string) ?? "0"),
-			AssetVersion: 0,
 		};
 
 		console.log(payload)
@@ -75,12 +64,7 @@ export default function SubmissionInfoPage() {
 					<span className="spacer form-spacer"></span>
 				</header>
 				<form onSubmit={handleSubmit}>
-					{/* TODO: Add form data for mapfixes, such as changes they did, and any times that need to be deleted & what styles */}
-					<TextField className="form-field" id="display-name" name="display-name" label="Display Name" variant="outlined"/>
-					<TextField className="form-field" id="creator"      name="creator"      label="Creator"      variant="outlined"/>
 					<TextField className="form-field" id="asset-id"     name="asset-id"     label="Asset ID"     variant="outlined"/>
-					{/* I think this is Quat's job to figure this one out (to be set when someone clicks review(?)) */} {/* <TextField className="form-field" id="asset-version" label="Asset Version" variant="outlined"/> */}
-					<GameSelection game={game} setGame={setGame} />
 					<span className="spacer form-spacer"></span>
 					<Button type="submit" variant="contained" startIcon={<SendIcon/>} sx={{
 						width: "400px",