openapi: unused
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1c0ed6574f
commit
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@ -636,11 +636,9 @@ components:
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format: int64
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format: int64
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SubmissionCreate:
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SubmissionCreate:
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required:
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required:
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- ID
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- DisplayName
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- DisplayName
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- Creator
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- Creator
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- GameID
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- GameID
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- Submitter
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- AssetID
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- AssetID
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- AssetVersion
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- AssetVersion
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# - TargetAssetID
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# - TargetAssetID
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@ -653,9 +651,6 @@ components:
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GameID:
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GameID:
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type: integer
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type: integer
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format: int32
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format: int32
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Submitter:
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type: integer
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format: int64
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AssetID:
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AssetID:
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type: integer
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type: integer
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format: int64
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format: int64
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@ -1445,10 +1445,6 @@ func (s *SubmissionCreate) encodeFields(e *jx.Encoder) {
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e.FieldStart("GameID")
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e.FieldStart("GameID")
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e.Int32(s.GameID)
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e.Int32(s.GameID)
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}
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}
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{
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e.FieldStart("Submitter")
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e.Int64(s.Submitter)
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}
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{
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{
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e.FieldStart("AssetID")
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e.FieldStart("AssetID")
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e.Int64(s.AssetID)
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e.Int64(s.AssetID)
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@ -1465,14 +1461,13 @@ func (s *SubmissionCreate) encodeFields(e *jx.Encoder) {
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}
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}
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}
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}
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var jsonFieldsNameOfSubmissionCreate = [7]string{
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var jsonFieldsNameOfSubmissionCreate = [6]string{
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0: "DisplayName",
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0: "DisplayName",
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1: "Creator",
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1: "Creator",
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2: "GameID",
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2: "GameID",
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3: "Submitter",
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3: "AssetID",
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4: "AssetID",
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4: "AssetVersion",
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5: "AssetVersion",
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5: "TargetAssetID",
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6: "TargetAssetID",
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}
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}
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// Decode decodes SubmissionCreate from json.
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// Decode decodes SubmissionCreate from json.
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@ -1520,20 +1515,8 @@ func (s *SubmissionCreate) Decode(d *jx.Decoder) error {
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}(); err != nil {
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}(); err != nil {
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return errors.Wrap(err, "decode field \"GameID\"")
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return errors.Wrap(err, "decode field \"GameID\"")
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}
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}
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case "Submitter":
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requiredBitSet[0] |= 1 << 3
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if err := func() error {
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v, err := d.Int64()
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s.Submitter = int64(v)
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if err != nil {
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return err
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}
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return nil
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}(); err != nil {
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return errors.Wrap(err, "decode field \"Submitter\"")
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}
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case "AssetID":
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case "AssetID":
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requiredBitSet[0] |= 1 << 4
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requiredBitSet[0] |= 1 << 3
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if err := func() error {
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if err := func() error {
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v, err := d.Int64()
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v, err := d.Int64()
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s.AssetID = int64(v)
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s.AssetID = int64(v)
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@ -1545,7 +1528,7 @@ func (s *SubmissionCreate) Decode(d *jx.Decoder) error {
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return errors.Wrap(err, "decode field \"AssetID\"")
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return errors.Wrap(err, "decode field \"AssetID\"")
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}
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}
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case "AssetVersion":
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case "AssetVersion":
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requiredBitSet[0] |= 1 << 5
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requiredBitSet[0] |= 1 << 4
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if err := func() error {
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if err := func() error {
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v, err := d.Int64()
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v, err := d.Int64()
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s.AssetVersion = int64(v)
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s.AssetVersion = int64(v)
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@ -1576,7 +1559,7 @@ func (s *SubmissionCreate) Decode(d *jx.Decoder) error {
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// Validate required fields.
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// Validate required fields.
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var failures []validate.FieldError
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var failures []validate.FieldError
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for i, mask := range [1]uint8{
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for i, mask := range [1]uint8{
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0b00111111,
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0b00011111,
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} {
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} {
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if result := (requiredBitSet[i] & mask) ^ mask; result != 0 {
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if result := (requiredBitSet[i] & mask) ^ mask; result != 0 {
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// Mask only required fields and check equality to mask using XOR.
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// Mask only required fields and check equality to mask using XOR.
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@ -723,7 +723,6 @@ type SubmissionCreate struct {
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DisplayName string `json:"DisplayName"`
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DisplayName string `json:"DisplayName"`
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Creator string `json:"Creator"`
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Creator string `json:"Creator"`
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GameID int32 `json:"GameID"`
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GameID int32 `json:"GameID"`
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Submitter int64 `json:"Submitter"`
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AssetID int64 `json:"AssetID"`
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AssetID int64 `json:"AssetID"`
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AssetVersion int64 `json:"AssetVersion"`
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AssetVersion int64 `json:"AssetVersion"`
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TargetAssetID OptInt64 `json:"TargetAssetID"`
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TargetAssetID OptInt64 `json:"TargetAssetID"`
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@ -744,11 +743,6 @@ func (s *SubmissionCreate) GetGameID() int32 {
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return s.GameID
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return s.GameID
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}
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}
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// GetSubmitter returns the value of Submitter.
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func (s *SubmissionCreate) GetSubmitter() int64 {
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return s.Submitter
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}
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// GetAssetID returns the value of AssetID.
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// GetAssetID returns the value of AssetID.
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func (s *SubmissionCreate) GetAssetID() int64 {
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func (s *SubmissionCreate) GetAssetID() int64 {
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return s.AssetID
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return s.AssetID
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@ -779,11 +773,6 @@ func (s *SubmissionCreate) SetGameID(val int32) {
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s.GameID = val
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s.GameID = val
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}
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}
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// SetSubmitter sets the value of Submitter.
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func (s *SubmissionCreate) SetSubmitter(val int64) {
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s.Submitter = val
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}
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// SetAssetID sets the value of AssetID.
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// SetAssetID sets the value of AssetID.
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func (s *SubmissionCreate) SetAssetID(val int64) {
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func (s *SubmissionCreate) SetAssetID(val int64) {
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s.AssetID = val
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s.AssetID = val
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