todo
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@ -282,6 +282,7 @@ pub struct MapCheck<'a>{
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mode_start_counts:DuplicateCheck<ModeID>,
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// At least one finish zone for each start zone, and no finishes with no start
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mode_finish_counts:SetDifferenceCheck<ModeID>,
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// TODO: check for dangling MapAnticheat zones (no associated MapStart)
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// Spawn1 must exist
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spawn1:Result<(),()>,
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// No duplicate Spawn#
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