openapi: generate

This commit is contained in:
2025-04-02 13:51:35 -07:00
committed by Quaternions
parent 34d37d8c1c
commit 56dec20189
25 changed files with 2180 additions and 775 deletions

View File

@@ -96,6 +96,98 @@ func (s *ID) SetID(val int64) {
s.ID = val
}
// Ref: #/components/schemas/MapfixCreate
type MapfixCreate struct {
OperationID int32 `json:"OperationID"`
AssetOwner int64 `json:"AssetOwner"`
DisplayName string `json:"DisplayName"`
Creator string `json:"Creator"`
GameID int32 `json:"GameID"`
AssetID int64 `json:"AssetID"`
AssetVersion int64 `json:"AssetVersion"`
TargetAssetID int64 `json:"TargetAssetID"`
}
// GetOperationID returns the value of OperationID.
func (s *MapfixCreate) GetOperationID() int32 {
return s.OperationID
}
// GetAssetOwner returns the value of AssetOwner.
func (s *MapfixCreate) GetAssetOwner() int64 {
return s.AssetOwner
}
// GetDisplayName returns the value of DisplayName.
func (s *MapfixCreate) GetDisplayName() string {
return s.DisplayName
}
// GetCreator returns the value of Creator.
func (s *MapfixCreate) GetCreator() string {
return s.Creator
}
// GetGameID returns the value of GameID.
func (s *MapfixCreate) GetGameID() int32 {
return s.GameID
}
// GetAssetID returns the value of AssetID.
func (s *MapfixCreate) GetAssetID() int64 {
return s.AssetID
}
// GetAssetVersion returns the value of AssetVersion.
func (s *MapfixCreate) GetAssetVersion() int64 {
return s.AssetVersion
}
// GetTargetAssetID returns the value of TargetAssetID.
func (s *MapfixCreate) GetTargetAssetID() int64 {
return s.TargetAssetID
}
// SetOperationID sets the value of OperationID.
func (s *MapfixCreate) SetOperationID(val int32) {
s.OperationID = val
}
// SetAssetOwner sets the value of AssetOwner.
func (s *MapfixCreate) SetAssetOwner(val int64) {
s.AssetOwner = val
}
// SetDisplayName sets the value of DisplayName.
func (s *MapfixCreate) SetDisplayName(val string) {
s.DisplayName = val
}
// SetCreator sets the value of Creator.
func (s *MapfixCreate) SetCreator(val string) {
s.Creator = val
}
// SetGameID sets the value of GameID.
func (s *MapfixCreate) SetGameID(val int32) {
s.GameID = val
}
// SetAssetID sets the value of AssetID.
func (s *MapfixCreate) SetAssetID(val int64) {
s.AssetID = val
}
// SetAssetVersion sets the value of AssetVersion.
func (s *MapfixCreate) SetAssetVersion(val int64) {
s.AssetVersion = val
}
// SetTargetAssetID sets the value of TargetAssetID.
func (s *MapfixCreate) SetTargetAssetID(val int64) {
s.TargetAssetID = val
}
// NewOptInt32 returns new OptInt32 with value set to v.
func NewOptInt32(v int32) OptInt32 {
return OptInt32{
@@ -437,6 +529,87 @@ func (s *ScriptPolicyCreate) SetPolicy(val int32) {
s.Policy = val
}
// Ref: #/components/schemas/SubmissionCreate
type SubmissionCreate struct {
OperationID int32 `json:"OperationID"`
AssetOwner int64 `json:"AssetOwner"`
DisplayName string `json:"DisplayName"`
Creator string `json:"Creator"`
GameID int32 `json:"GameID"`
AssetID int64 `json:"AssetID"`
AssetVersion int64 `json:"AssetVersion"`
}
// GetOperationID returns the value of OperationID.
func (s *SubmissionCreate) GetOperationID() int32 {
return s.OperationID
}
// GetAssetOwner returns the value of AssetOwner.
func (s *SubmissionCreate) GetAssetOwner() int64 {
return s.AssetOwner
}
// GetDisplayName returns the value of DisplayName.
func (s *SubmissionCreate) GetDisplayName() string {
return s.DisplayName
}
// GetCreator returns the value of Creator.
func (s *SubmissionCreate) GetCreator() string {
return s.Creator
}
// GetGameID returns the value of GameID.
func (s *SubmissionCreate) GetGameID() int32 {
return s.GameID
}
// GetAssetID returns the value of AssetID.
func (s *SubmissionCreate) GetAssetID() int64 {
return s.AssetID
}
// GetAssetVersion returns the value of AssetVersion.
func (s *SubmissionCreate) GetAssetVersion() int64 {
return s.AssetVersion
}
// SetOperationID sets the value of OperationID.
func (s *SubmissionCreate) SetOperationID(val int32) {
s.OperationID = val
}
// SetAssetOwner sets the value of AssetOwner.
func (s *SubmissionCreate) SetAssetOwner(val int64) {
s.AssetOwner = val
}
// SetDisplayName sets the value of DisplayName.
func (s *SubmissionCreate) SetDisplayName(val string) {
s.DisplayName = val
}
// SetCreator sets the value of Creator.
func (s *SubmissionCreate) SetCreator(val string) {
s.Creator = val
}
// SetGameID sets the value of GameID.
func (s *SubmissionCreate) SetGameID(val int32) {
s.GameID = val
}
// SetAssetID sets the value of AssetID.
func (s *SubmissionCreate) SetAssetID(val int64) {
s.AssetID = val
}
// SetAssetVersion sets the value of AssetVersion.
func (s *SubmissionCreate) SetAssetVersion(val int64) {
s.AssetVersion = val
}
// UpdateMapfixValidatedModelNoContent is response for UpdateMapfixValidatedModel operation.
type UpdateMapfixValidatedModelNoContent struct{}