validator: marginally improve map check clarity

This commit is contained in:
Quaternions 2025-04-09 20:58:51 -07:00
parent 60b6d30379
commit 03519e9337
Signed by: Quaternions
GPG Key ID: D0DF5964F79AC131

@ -40,51 +40,74 @@ impl From<crate::nats_types::CheckSubmissionRequest> for CheckRequest{
}
}
#[derive(Default)]
pub enum Check{
Pass,
#[default]
Fail,
}
impl Check{
fn pass(&self)->bool{
match self{
Check::Pass=>true,
Check::Fail=>false,
}
}
}
impl std::fmt::Display for Check{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
match self{
Check::Pass=>write!(f,"passed"),
Check::Fail=>write!(f,"failed"),
}
}
}
#[derive(Default)]
pub struct CheckReport{
// === METADATA CHECKS ===
// the model must have exactly 1 root part (models uploaded to roblox can have multiple roots)
exactly_one_root:bool,
exactly_one_root:Check,
// the root must be of class Model
root_is_model:bool,
root_is_model:Check,
// the prefix of the model's name must match the game it was submitted for. bhop_ for bhop, and surf_ for surf
model_name_prefix_is_valid:bool,
model_name_prefix_is_valid:Check,
// your model's name must match this regex: ^[a-z0-9_]
model_name_is_snake_case:bool,
model_name_is_snake_case:Check,
// map must have a StringValue named Creator and DisplayName. additionally, they must both have a value
has_display_name:bool,
has_creator:bool,
has_display_name:Check,
has_creator:Check,
// the display name must be capitalized
display_name_is_title_case:bool,
display_name_is_title_case:Check,
// you cannot have any Scripts or ModuleScripts that have the keyword 'getfenv" or 'require'
// you cannot have more than 50 duplicate scripts
// === MODE CHECKS ===
// Exactly one MapStart
exactly_one_mapstart:bool,
exactly_one_mapstart:Check,
// At least one MapFinish
at_least_one_mapfinish:bool,
at_least_one_mapfinish:Check,
// Spawn0 or Spawn1 must exist
spawn1_exists:bool,
spawn1_exists:Check,
// No duplicate Spawn#
no_duplicate_spawns:bool,
no_duplicate_spawns:Check,
// No duplicate WormholeOut# (duplicate WormholeIn# ok)
no_duplicate_wormhole_out:bool,
no_duplicate_wormhole_out:Check,
}
impl CheckReport{
pub fn pass(&self)->bool{
return self.exactly_one_root
&&self.root_is_model
&&self.model_name_prefix_is_valid
&&self.model_name_is_snake_case
&&self.has_display_name
&&self.has_creator
&&self.display_name_is_title_case
&&self.exactly_one_mapstart
&&self.at_least_one_mapfinish
&&self.spawn1_exists
&&self.no_duplicate_spawns
&&self.no_duplicate_wormhole_out
return self.exactly_one_root.pass()
&&self.root_is_model.pass()
&&self.model_name_prefix_is_valid.pass()
&&self.model_name_is_snake_case.pass()
&&self.has_display_name.pass()
&&self.has_creator.pass()
&&self.display_name_is_title_case.pass()
&&self.exactly_one_mapstart.pass()
&&self.at_least_one_mapfinish.pass()
&&self.spawn1_exists.pass()
&&self.no_duplicate_spawns.pass()
&&self.no_duplicate_wormhole_out.pass()
}
}
impl std::fmt::Display for CheckReport{
@ -192,13 +215,13 @@ pub fn check(dom:&rbx_dom_weak::WeakDom)->CheckReport{
return report;
};
report.exactly_one_root=true;
report.exactly_one_root=Check::Pass;
if model_instance.class=="Model"{
report.root_is_model=true;
report.root_is_model=Check::Pass;
}
if model_instance.name==model_instance.name.to_snake_case(){
report.model_name_is_snake_case=true;
report.model_name_is_snake_case=Check::Pass;
}
// extract model info
@ -207,9 +230,9 @@ pub fn check(dom:&rbx_dom_weak::WeakDom)->CheckReport{
// check DisplayName
if let Ok(display_name)=display_name{
if !display_name.is_empty(){
report.has_display_name=true;
report.has_display_name=Check::Pass;
if display_name==display_name.to_title_case(){
report.display_name_is_title_case=true;
report.display_name_is_title_case=Check::Pass;
}
}
}
@ -217,13 +240,13 @@ pub fn check(dom:&rbx_dom_weak::WeakDom)->CheckReport{
// check Creator
if let Ok(creator)=creator{
if !creator.is_empty(){
report.has_creator=true;
report.has_creator=Check::Pass;
}
}
// check GameID
if game_id.is_ok(){
report.model_name_prefix_is_valid=true;
report.model_name_prefix_is_valid=Check::Pass;
}
// === MODE CHECKS ===
@ -257,24 +280,24 @@ pub fn check(dom:&rbx_dom_weak::WeakDom)->CheckReport{
// MapStart must exist && there must be exactly one of any bonus start zones.
if counts.mode_start_counts.get(&ModeID::MAIN)==Some(&1)
&&counts.mode_start_counts.iter().all(|(_,&c)|c==1){
report.exactly_one_mapstart=true;
report.exactly_one_mapstart=Check::Pass;
}
// iterate over start zones
if counts.mode_start_counts.iter().all(|(mode_id,_)|
// ensure that at least one end zone exists with the same mode id
counts.mode_finish_counts.get(mode_id).is_some_and(|&num|0<num)
){
report.at_least_one_mapfinish=true;
report.at_least_one_mapfinish=Check::Pass;
}
// Spawn1 must exist
if counts.spawn_counts.get(&SpawnID::FIRST).is_some(){
report.spawn1_exists=true;
report.spawn1_exists=Check::Pass;
}
if counts.spawn_counts.iter().all(|(_,&c)|c==1){
report.no_duplicate_spawns=true;
report.no_duplicate_spawns=Check::Pass;
}
if counts.wormhole_out_counts.iter().all(|(_,&c)|c==1){
report.no_duplicate_wormhole_out=true;
report.no_duplicate_wormhole_out=Check::Pass;
}
report